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remove StructUtils reference from UE 5.5
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MothDoctor committed Nov 28, 2024
1 parent 464d239 commit 3815c69
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Showing 2 changed files with 9 additions and 7 deletions.
9 changes: 5 additions & 4 deletions Source/Flow/Flow.Build.cs
Original file line number Diff line number Diff line change
Expand Up @@ -10,11 +10,12 @@ public Flow(ReadOnlyTargetRules target) : base(target)

PublicDependencyModuleNames.AddRange(new[]
{
"LevelSequence",
#if UE_5_4_OR_EARLIER
"StructUtils",
#endif
"LevelSequence"
});

#if UE_5_4_OR_EARLIER
PublicDependencyModuleNames.AddRange("StructUtils");
#endif

PrivateDependencyModuleNames.AddRange(new[]
{
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7 changes: 4 additions & 3 deletions Source/FlowEditor/FlowEditor.Build.cs
Original file line number Diff line number Diff line change
Expand Up @@ -59,11 +59,12 @@ public FlowEditor(ReadOnlyTargetRules target) : base(target)
"Slate",
"SlateCore",
"SourceControl",
#if UE_5_4_OR_EARLIER
"StructUtils",
#endif
"ToolMenus",
"UnrealEd"
});

#if UE_5_4_OR_EARLIER
PrivateDependencyModuleNames.AddRange("StructUtils");
#endif
}
}

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