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Bump up Unity version
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zpl-zak committed Sep 13, 2018
1 parent e68d0ce commit 6df3d59
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Showing 4 changed files with 8 additions and 4 deletions.
6 changes: 5 additions & 1 deletion Assets/Scripts/Core/GameAPI.cs
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@@ -1,4 +1,7 @@
using B83.Image.BMP;
#if UNITY_EDITOR
#undef MAFIAUNITY_RELEASE
#endif

using System;
using System.Collections;
using System.Collections.Generic;
Expand Down Expand Up @@ -38,6 +41,7 @@ public static void ResetGameAPI()
/// when framework's API radically changes.
/// </summary>


#if MAFIAUNITY_RELEASE
public const string GAME_VERSION = "v1.0.0";
#else
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2 changes: 1 addition & 1 deletion ProjectSettings/ProjectSettings.asset
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Expand Up @@ -569,7 +569,7 @@ PlayerSettings:
webGLCompressionFormat: 1
webGLLinkerTarget: 1
scriptingDefineSymbols:
1: UNITY_POST_PROCESSING_STACK_V2;CROSS_PLATFORM_INPUT
1: UNITY_POST_PROCESSING_STACK_V2;CROSS_PLATFORM_INPUT;MAFIAUNITY_RELEASE
4: UNITY_POST_PROCESSING_STACK_V2;CROSS_PLATFORM_INPUT
7: UNITY_POST_PROCESSING_STACK_V2;CROSS_PLATFORM_INPUT
13: UNITY_POST_PROCESSING_STACK_V2
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2 changes: 1 addition & 1 deletion ProjectSettings/ProjectVersion.txt
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@@ -1 +1 @@
m_EditorVersion: 2018.2.6f1
m_EditorVersion: 2018.2.7f1
2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -35,7 +35,7 @@ We aim to create open-source tools for the game [Mafia](https://en.wikipedia.org

## Development

We are currently using Unity version: **2018.2.6f1**.
We are currently using Unity version: **2018.2.7f1**.

Actual development takes place in **develop** branch and therefore is covering more features and possible fixes. We highly recommend to use **develop** branch until we reach the time once our project gets more stable
(and starts using versioning semantics). **master** branch is considered stable but less developed and might also lack certain features which might introduce importing bugs or issues.
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