The tools for creating the Indev MDK (Target Version: 2010-01-28). Not the MDK itself!
These tools have been designed for windows so if you're on mac or linux you'll need to adapt some of the steps.
Run the following programs in order:
- download.py (This downloads minecraft 2010-01-28)
- remap_to_intermediary.bat (This uses the project's intermediaries which were generated with stitch & repackage.py. And with a couple lines manually edited to fix a couple mistakes in the output from a mistake in the regex I'd used, but we don't talk about that)
The next step depends on what you want to do.
If you want to edit mappings:
- run start_enigma.bat. This starts enigma up with the mappings and intermediary jar.
- also I recommend reading enigma_notes.txt. This contains some notes I jotted down while creating the mappings
If you want to decompile minecraft:
- lol I haven't done this yet. There will be a script similar to remap_to_intermediary which generates a named jar, and then uses forgeflower to decompile. Then we'll just have to apply some patches to fix decomp errors. Might use unpick or something for the OpenGL constants