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KelCodesStuff/README.md

Mobile Engineer πŸ“± | Quality Engineering Specialist πŸ‘¨πŸ½β€πŸ’»

Accomplished Senior SDET with 10 years of experience architecting and developing automation frameworks and test suites using Swift and Python. Proficient in unit, integration, and end-to-end testing for APIs, web, and mobile applications. Proven ability to implement scalable and comprehensive test strategies, significantly enhancing software quality across the SDLC.

Skills

Programming Languages

  • Swift

  • C++

  • C#

  • Python

Development Frameworks

  • Metal

  • SwiftUI

  • UIKit

  • Core Data

  • Core Animation

Testing Frameworks

  • XCTest

  • XCUITest

  • Unity Test Framework

  • PyTest

  • Selenium

Achievements

iOS Development

  • Developed front-end views using SwiftUI within the MVVM architecture, creating user-friendly interfaces and seamless interactions.
  • Utilized Swift to implement on-device AES encryption for secure credential storage and management, adhering to industry-standard security practices.
  • Architected core functionalities, including secure token storage and generation of time-based one-time passwords (TOTP), ensuring robust authentication processes.
  • Utilized Instruments to profile iOS/macOS applications, identifying and optimizing performance bottlenecks, memory leaks, and ensuring efficient CPU usage for improved app stability and responsiveness.

Test Engineering

  • Designed and executed end-to-end test strategies for iOS/macOS apps using XCUITest, verifying functionality across UI and integration layers, leading to a 30% decrease in bugs post-release.
  • Implemented end-to-end test strategies for web applications using Selenium with PyTest, verifying functionality across UI and integration layers, leading to a 20% reduction in post-release bugs.
  • Developed an automated testing framework using PyTest for threat detection and data ingestion systems, ensuring data integrity and improving detection accuracy by 15%.
  • Automated API tests using JavaScript with Postman/Newman, ensuring comprehensive REST endpoint coverage, and reducing testing efforts by 40%.

Projects

Worldly

  • First person open world game made with Unity for iOS.

Neon Slots+

  • Slot Machine game with neon visuals, made with SwiftUI for iOS.

Authenticator 2FA+

  • Authenticator and Password Manager native iOS app.

Beyond Coding

Outside of development, I enjoy gaming, watching sports and anime, and reading books on physics.

Stats

Top Langs

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  1. Authenticator Authenticator Public

    Authenticator and password manager iOS app

    Swift 2

  2. Neon-Casino Neon-Casino Public

    iOS and iPadOS slot machine game

    Swift 2

  3. Metal-Prototype Metal-Prototype Public

    A 3D scene implemented with the Metal framework

    Swift 1

  4. CropOut CropOut Public

    Cropout is a Casual RTS game sample made entirely in Blueprint.

    1

  5. StackBot StackBot Public

    Stack’O’Bot is a small sandbox project that shows all the new features of Unreal Engine 5 in a practical vertical slice.

  6. SceneKitTutorial SceneKitTutorial Public

    Forked from rogerboesch/SceneKitTutorial

    SceneKit Tutorial Series - From Zero to Hero

    Swift