An Inform 7 Standard Example
Manhattan, May, 1954.
The last few years, you've settled into a routine. You work at the bank, you go home, you occasionally have dinner with your mother. It is all acceptably ordinary.
One day a strange creature crosses your path, and disrupts the schedule entirely.
When in Rome is designed as a lunchtime game: there are five episodes, each of which may be played to a conclusion within about fifteen minutes.
The Source Text is compatible with Inform 7 build 6M62.
The Story File Format should be set to Blorbed Glulx.