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Add option to disable in-game action suggestion button
Camera-shaking mechanics
Shake camera when player is attacked
Floating in-game camera mechanism
Enable floating camera when clickAction map cell selection is active
Zoom in-game camera via Ctrl + mouse wheel scroll
Entity movement generalization
Melee attack movement animation
Click the resolution button with RMB to switch to the previous entry
Make notification duration shorter depending on queue size
Pause player when targeted by a projectile
(this can't be done via the entity time processor because all actions are committed in one pass from fastest to slowest entity, making it so that player won't be delayed when attacked by an entity slower than them)
Add damage/heal animated text
Fix NPC experience bonus
Ctrl+I debug hotkey: add N random items to player's inventory
Sort & filter items in inventory UI
Fuzzy search items in inventory via ItemSearchPanel
Search, sort & filter items in crafting menu
CraftItemSearchPanel -- add option to show only items that player has enough resources to craft
Add recipes from crafting stations adjacent to player to the crafting menu recipe list if it's been opened from the inventory UI
Load worlds asynchronously
Show elapsed time when loading worlds
Use slightly modified Kenney Pixel UI skin instead of flat colors
Use libGDX's AssetManager to load game assets and content asynchronously while displaying a loading screen
Use TypingLabel for NPC dialog text
Add new hotkey: Shift + F12 - takes a screenshot without the GUI
Add new debug hotkey: Shift + V - marks all tiles on map as already visited
Add a waypoint to the tutorial quest master upon starting a new game