-
Notifications
You must be signed in to change notification settings - Fork 338
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
patch full autoblock and desync noslows #1757
base: 2.0
Are you sure you want to change the base?
Conversation
Resets some item states also to legit players, sometimes it does not eats gapples or shoot bow arrows, should be fixed before merging in my opinion. |
you can also disable it |
the option to enable or disable it does not increase the fix quality, it should work always this does not, gives issues 85% of the times tested it in production with 15+ players and I was already getting tons of falses (i enabled flagging to test the mitigation and see if it was falsing). |
Can I get a video of this happening? |
Just use flagAndAlert() and try to fight in 1.8 |
Hello, may i ask, your pr is better than #1467? |
The #1467 contains generic packed based autoblock checks that i might think have already been patched by other ManInMyVan PR's. This is for desync no slow and autoblocks, etc. This might still "false" (falsely mitigate) due to the vanilla desync behavior (some of desyncs that autoblocks uses actually happen also in legit vanilla) |
13ad59f
to
7b0ae9b
Compare
7b0ae9b
to
1a15242
Compare
2024-11-19.12-49-11.mp4 |
seems to only happen at low fps (<20) |
No, this can happen in any situation |
You think so because I adjusted the fps and resolution to reduce the video's occupancy |
I think so because that's the only situation I could replicate it |
5165270
to
3db1700
Compare
also patches via sword noslow
closes #1591
closes #727