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(#357) AvaloniaMath: connect the issue to a TODO comment
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ForNeVeR committed Feb 1, 2023
1 parent 7e8e83a commit f96a64c
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions src/AvaloniaMath/Rendering/GeometryElementRenderer.cs
Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@
namespace AvaloniaMath.Rendering;

/// <summary>A renderer that renders the elements to a provided <see cref="GeometryGroup"/> instance.</summary>
// TODO: Make this work
// TODO[#357]: Make this work
internal class GeometryElementRenderer : IElementRenderer
{
private readonly GeometryGroup _geometry;
Expand All @@ -26,7 +26,7 @@ public GeometryElementRenderer(GeometryGroup geometry, double scale)

public void RenderCharacter(CharInfo info, double x, double y, IBrush? foreground)
{
/*TODO var glyph = scaledGlyphFactory(_scale);
/*TODO[#357] var glyph = scaledGlyphFactory(_scale);
var glyphGeometry = glyph.BuildGeometry();
_geometry.Children.Add(glyphGeometry);
*/
Expand All @@ -53,7 +53,7 @@ public void FinishRendering()

private static void ApplyTransformations(IEnumerable<Transformation> transformations, GeometryGroup geometry)
{
/*TODO
/*TODO[#357]
foreach (var transformation in transformations)
{
switch (transformation.Kind)
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