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Allow setting canPotentiallyExecuteCommands in BE/E type builders #4302

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  • Add FabricBlockEntityTypeBuilder#canPotentiallyExecuteCommands
  • Add FabricEntityType.Builder#canPotentiallyExecuteCommands
  • Add FabricBlockEntityTypeBuilder#addBlocks(Collection)
  • Deprecate FabricBlockEntityTypeBuilder#build(Type)

- Add FabricBlockEntityTypeBuilder#canPotentiallyExecuteCommands
- Add FabricEntityType.Builder#canPotentiallyExecuteCommands
- Add FabricBlockEntityTypeBuilder#addBlocks(Collection)
- Deprecate FabricBlockEntityTypeBuilder#build(Type)
@PepperCode1 PepperCode1 added enhancement New feature or request small change priority:low Low priority PRs that don't immediately need to be resolved labels Dec 15, 2024
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enhancement New feature or request priority:low Low priority PRs that don't immediately need to be resolved small change
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