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Allows multiple channels of live video to be mixed with overlays, recorded videos, full screen graphic "slides" and rendered real-time via OpenGL to multiple outputs
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FORARTfe/livepro
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LivePro is a collection of programs that use the common graphcis library in gfxengine for high-perfomance, low-latency video work. Exmaples of what this does now: - livemix - The main 'player' program (based on 'glvidtex' from another of my projects on google code, dviz/src/glvidtex) - This player is compatible the network protocal from gldirector in dviz/src/glvidtex as well. - Enumerates and connects to the physical capture cards present on the system and makes the available for monitoring via the network - Handles smooth crossfading between cameras, as well as making it possible for PiP and arbitrary overlays - switchmon - Connects to livemix, automatically enumerates the cameras available through livemix, and allows the user to switch between cameras - autodir - Monitors selected cameras (hardcoded currently) for motion and (attempts) to automatically switch between cameras as necessary to show the "best" camera - Controls livemix via PlayerConnection to perform the actual switching - quietcam - Monitors a video stream (sent via gfxengine/VideoSender.cpp - e.g. any of the video feeds from livemix) for 'quiet' (e.g. zero movement) - Uses opencv's Lucas-Kanade point tracker, combined with running average of motion deltas to filter out static and osilating points in order to best calculate the true movement in the scene - rxout - Receives a video feed via gfxengine/VideoReceiver and just writes the frames to a V4L-compatible video output - Designed to allow a V4L-compatible recording program (such as ffmpeg or mencoder) to encode the video feed toa file - screencap - Capture a rectangle from the screen and transmit over the network via gfxengine/VideoSender
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Allows multiple channels of live video to be mixed with overlays, recorded videos, full screen graphic "slides" and rendered real-time via OpenGL to multiple outputs
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