Simple plugin that allows the addition of hats, masks, and other props to your Tromboner.
Manual Installation
If your game isn't modded with BepinEx, DO THAT FIRST! Simply go to the latest BepinEx release and extract BepinEx_x64_<version>.zip
directly into your game's folder, then run the game once to install BepinEx properly.
Then, go to the latest release of this mod and place the dll into TromboneChamp/BepInEx/plugins
.
This mod has no configuration, simply install props (designated with the .prop
extension) to TromboneChamp/BepInEx/CustomProps
.
Download the SDK from the releases tab to get started creating your own custom props.
You can find instructions on how to do so here.
Custom Props is written in C# using .NET Framework 4.7.2
Before building, you'll have to do a bit of setup to the project after cloning.
In the CustomProps
folder, add a file named CustomProps.csproj.user
with the following contents.
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current">
<PropertyGroup>
<GameDir>PATH TO YOUR TROMBONECHAMP DIRECTORY</GameDir>
</PropertyGroup>
</Project>
In the CustomProps-Editor
folder, add a file named CustomProps-Editor.csproj.user
with the following contents.
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current">
<PropertyGroup>
<GameDir>PATH TO YOUR TROMBONECHAMP DIRECTORY</GameDir>
<ProjectDir>PATH TO CUSTOM PROPS-PROJECT DIRECTORY</ProjectDir>
</PropertyGroup>
</Project>
Once you've done this, you should be able to Build (Build > Build Solution or CTRL + SHIFT + B) the solution. This will trigger a build of both projects and copy the plugin dll to TromboneChamp/BepInEx/plugins
and the editor dll to the Unity Project's SDK folder.
This product is not affiliated with Trombone Champ or Holy Wow Studios and is not endorsed or otherwise sponsored by Holy Wow Studios. Portions of the materials contained herein are property of Holy Wow Studios. ©2022 Holy Wow Studios.