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C++ Shooter Game - Callum Slowley

Game design, 2 in unique game mechanics

The first unique game mechanic I want adding into my shooter is that, after the player kills an enemy they will a pick up which will improve the players stats. So the better you are and the longer you last the stronger you get. For my second unique game mechanic I want different enemy types that split into smaller enemies to make it so if the player just shoots no stop they will quickly get swarmed Latest code profileing

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