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Releases: Bexin3/SpeeduinoGL

0.0.80

21 May 16:45
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Grayscale to RGB565 support added for grayscales cameras to the source code and camera example (where all cameras can be chosen now and 3/4 were tested to be working and had a rotation correction applied.

Full Changelog: 0.0.79...0.0.80

0.0.79

19 May 12:36
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Complex new features (replacing rectangles, camera feed transform)

0.0.5

16 Jan 20:29
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Major speed optimisation and increased border accuracy for transfer square function

0.0.45

14 Jan 10:26
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Added Fill Screen function and improved Rectangle drawing Function accuracy/consistency

0.0.41

12 Jan 21:53
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Fixed the issue when angle was (2n+1)PI/2

0.0.4

12 Jan 19:51
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After too much time finally got array (image to image transformations) to work, as well as improving other functions. As per read me, some stuff is still work in progress.

0.0.2

08 Jan 14:39
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Added support for circles

0.0.1

07 Jan 15:36
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Initial release