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CompileClient

Vitalii Koshura edited this page Nov 1, 2023 · 6 revisions

Compiling BOINC client software

The BOINC client software includes:

Linux

If you want to build the client software for use on hosts equivalent to yours, build it using:

./_autosetup
./configure --disable-server --enable-client CXXFLAGS="-O3 "
make
cd packages/generic/sea/
make

The executables are located under the folder BOINC.

If instead you intend to build portable binaries of the client software that should run on a wide variety of GNU/Linux platforms, we recommended that you build the client software using a virtual machine (e.g. running under Oracle VirtualBox, download the Compatibility virtual machine image). In this case you should build using:

./_autosetup
./configure --disable-server --enable-client-release --build=i686-pc-linux-gnu \
    CXXFLAGS="-O3 -funroll-loops -fforce-addr -ffast-math"
make

See details of the build system.

The result (in the sea/ directory) will be a self-extracting archive (boinc_x.y.z_i686-pc-linux-gnu.sh) containing the BOINC client software.

Other Unix

The result (in the sea/ directory) will be a self-extracting archive (boinc_x.y.z_PLATFORM.sh) containing the BOINC client software. If you have old versions of libraries (curl, openssl etc.) in /usr/lib, and newer versions somewhere else (like /usr/local/lib) you may need to tell the linker where to find the newer versions, as in:

./configure LDFLAGS=-L/usr/local/lib

Here is the list of packages that are needed to compile the BOINC graphics libs on Debian (the same packages should also be available on Ubuntu):

freeglut3-dev libsm-dev libice-dev libxmu-dev libxi-dev libx11-dev libjpeg62-dev

Windows

Visual Studio 2022 Community Edition Build Environment

Software Prerequisites:

  • Download and install Visual Studio 2022 Community Edition (or any other edition of Visual Studio 2022 if you have a license).
  • Download the BOINC source code.

Building via Visual Studio

Double-click on the boinc.sln file in the win_build directory to launch Visual Studio. From here you should be able to perform any build operation you want.

Building via the Command Line

Launching the BOINC Build Environment for Windows x64:

cd \src\boinc\win_build
msbuild win_build\boinc.sln -p:Configuration=Release -p:Platform=x64

Launching the BOINC Build Environment for Windows ARM64:

cd \src\boinc\win_build
msbuild win_build\boinc.sln -p:Configuration=Release -p:Platform=ARM64

To build Debug version just replace

-p:Configuration=Release

with

-p:Configuration=Debug

Mac OS X

Instructions for building the BOINC client on Mac OS X are on a separate page.

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