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C++20 Cross-platform Software Engine and UX/UI Extension Featuring Plugin and 2D Graphics API Support - Essentially A 2D Rendering Engine, Spiritually A Shell System Framework for Extensible Graphical Software.

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Autodidac/AlmondShell

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Almond Shell

An Extension of Almond-Core featuring plugin support with 2D graphical support for C++20 Cross-platform UX/UI. Like Almond Core it's also Part of the Almond Engine and is a Cross-platform OS Entry-Point System with Data-Oriented, Functional/OOP Hybrid, Task and Event Driven Component based Architecture with built-in Stateless Scene Management, ECS, WITH THE ADDITION OF plugin and 2D Graphical Support + Custom Minimal UX/UI Implimentation.

What Seperates Almond Core From Almond Shell is plugin and 2D Graphical Support + Custom Minimal UX/UI Implimentation.

Built with contemporary design principles and using C++20, it is designed for modularity, efficiency, and ease of use on current OS hardware for bleeding-edge software development and beyond. For 3D Graphics Rendering Capabilities or Game Engine see AlmondEngine. AlmondShell is a Modern Software Development Suite which aims to be as minimal as possible and also features a header only mostly functional programming design to reduce overhead.

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C++20 Cross-platform Software Engine and UX/UI Extension Featuring Plugin and 2D Graphics API Support - Essentially A 2D Rendering Engine, Spiritually A Shell System Framework for Extensible Graphical Software.

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