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AngelWyvern/README.md

⚠ Notice

Username notice

My GitHub username has recently been changed from AngelDTF to AngelWyvern to remove brand association. My apologies if this caused any confusion, I hope to never have to change my username again.

OpenParsec notice

OpenParsec has been discontinued after Unity's legal team sent me a cease & desist order. I want to give a huge shout out to these great people that have helped me out with the project: @LeaveNhA, @bslatyer, @dicksonhk, and @xiaoxuhuanxiang.

🛈 About Me

Hey all, I'm a self-taught hobbyist software developer that enjoys tinkering with game modding. I'm a bit of a perfectionist and tend to take my time with my work, so please be patient. I also tend to take up projects that are more than I can handle, so understand that a good chunk of my projects are never seeing the light of day.

I mostly work in Haxe and JavaScript, though I've played around in other languages before, with good experience in HTML and CSS, some experience in C#, Java and Swift, and little experience in C and C++.

For inquiries, you can reach me at my more business-oriented email: [email protected]

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  1. FNF-NewgroundsPort FNF-NewgroundsPort Public archive

    Forked from FunkinCrew/Funkin

    A port of Friday Night Funkin' v0.2.8 made by rebuilding the code via reverse engineering.

    Haxe 42 18