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Alternative Method For Native Perfomance #32
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Can't full screen, can you? |
Thanks! Works fine with 1.18! |
@aheze I'm using just unzipped folder with java and all works fine. (I have no any installed java on system level) |
Fantastic, this is an excellent method. Thank you! |
Is there a way to make this work for Minecraft 1.16.1? I was able to get it working with 1.18, but with 1.16, I get this error:
The reason I'm asking is because LWJGL 3.3.0 patched this issue, but I can't seem to get a working Apple Silicon fix for it in 1.16; someone in the report I linked did provide an Intel fix for it that worked for me though. |
Fullscreen and Narrator on Mac depend on the |
Java-Objective-C-Bridge has been updated to 1.1, so it can be included here in the native.json in order to fully support the Narrator and Fullscreen on M1 mac :) |
I just started reading up on this stuff today, so I'm still getting spun up. The (I guess if it ships with Minecraft they're unlikely to take a community submission, but hopefully they're working on supporting this out of the box already -- I saw on the LWJGL tracker that there was a MS rep actively involved, and the issue is now resolved/closed...) |
I'm roughly in the same boat as @thw0rted. Setting up Minecraft on a M1 Mac to play with my daughter occasionally. Since @mezz has indicated 1.1 of the bridge has been released (1.1), the JSON config can be updated to get everything working https://gist.github.com/mjwells2002/417e1f673794b14c188b6138afb92bd9. Using Minecraft Fullscreen causes a crash for me, even with this wrapper hack. Same for everyone else I assume or am I doing something wrong with this? |
@codewisdom I had one fullscreen crash on first run, before trying any kind of fixes, but it hasn't happened again since. (The computer was a few hours old, and I'm not a Mac Person, so it was really fun trying to figure out how to handle a fullscreen "brick effect" texture that prevented us from seeing any applications -- including the Force Quit dialog! -- or the top menu bar. If it ever happens to you: CMD+Shift+Q prompts you to log out the current user.) One other option you should be aware of: I believe that just installing an |
alternatively you can replace the use of the wrapper command with a replacement jwjgl native json file
in order to do this in the version tab of multimc select lwjgl 3 and click customize then click edit
replace the content of the file it opens with the following https://gist.github.com/mjwells2002/417e1f673794b14c188b6138afb92bd9
then select a arm64 JRE for the instance like one from the following link https://www.azul.com/downloads/?os=macos&architecture=arm-64-bit&package=jre
launch the game and everything should work normally
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