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Custom Properties Animation to Curves UE
BleuRaven edited this page Jan 28, 2024
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13 revisions
Functionaity added in v0.4.2.
Thanks so much SAM-tak for they works -> Support exporting UE mannequin bone coordinate
You need use "UE Standard" and Export Custom Properties to have the custom properties recognized in Unreal Engine
Result:
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Custom properties that can be recognized as Curve Value in UE need to be set on Pose Bone, not Object.
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Blender use max and min in the property don't forget to update the limits values.
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For the moment only the Float custom propertys are supported. You can drive float propertys that should be exported with non float propertys.
- Download: AssetsExample_CustomCurves.blend
Blender test file curves: Result in Unreal:
- Download And Installation
- Download And Installation (Dev Branch)
- Static Meshs ‐ Quick Start
- Skeletal Meshs ‐ Quick Start
- Release-Logs
- Transform And Pivot Point
- Axis Transforms
- Level of details
- Collisions
- Sockets
- Cameras
- Camera Depth of Field
- Camera Shift
- Curves and Splines
- Animations
- Materials
- Vertex Colors
- UV Maps
- Light Maps
- Generate UV Light Maps
- Alembic animations
- Groom Simulation
- Custom Properties Animation to Curves UE
- Export Collection like a StaticMesh
- Import Exported Assets to UE
- How Import Blender assets to Unreal Engine -> https://youtu.be/2ehb2Ih3Nbg
- How Import Blender camera to Unreal Sequencer -> https://youtu.be/Xx_9MQu2EkM
- Old Teaser -> https://youtu.be/YLOZZIlhgaM