This repository has been archived by the owner on Nov 20, 2024. It is now read-only.
November 17, 2020
- Updated BC6HBC7Encode to use November 2020 DirectXTex via NuGet
- Updated Collision to use November 2020 DirectX Tool Kit via NuGet
- Updated DXUT with latest DDSTextureLoader, ScreenGrab, WICTextureLoader
- Updated Direct3D 11 Tutorial02-07 to use
fxh
instead offx
to simplify VS project setup - Updated XAudio2 samples to use XAudio2Redist 1.2.4