This repository has been archived by the owner on Nov 20, 2024. It is now read-only.
Releases: walbourn/directx-sdk-samples
Releases · walbourn/directx-sdk-samples
August 2022
May 23, 2022
- Updated for latest DXUT and Effects11 releases
May 2022
- BC6HBC7EncoderCS, Collision, and XAudio2 samples updated to use latest NuGet packages
- Updates for latest versions of DXUT and FX11 libraries
- Additional work on XAudio2 samples.
- xwbtool updated with
-af
switch. See this blog post for details. - Code cleanup for DirectInput samples
- Retired VS 2017 projects
March 2021
- Added DxDiagOutput and DxDiagReport samples
- Retired Windows Vista support
- Updated XAudio2 samples to XAudio2Redist 1.2.6
- Minor code cleanup
February 2021
- Minor updates to DXUT and Effects 11
November 17, 2020
- Updated BC6HBC7Encode to use November 2020 DirectXTex via NuGet
- Updated Collision to use November 2020 DirectX Tool Kit via NuGet
- Updated DXUT with latest DDSTextureLoader, ScreenGrab, WICTextureLoader
- Updated Direct3D 11 Tutorial02-07 to use
fxh
instead offx
to simplify VS project setup - Updated XAudio2 samples to use XAudio2Redist 1.2.4
June 3, 2020
- Updated for DirectXTex, DirectX Tool Kit, DXUT, and Effects11 June 2020 releases
- XAudio2 samples updated to support XAudio2Redist
- Added VS 2019 projects
- Retired VS 2015 projects
- Retired Windows Vista support
February 8, 2019
- Updated DirectXTex, DirectXTK for February 7, 2019 releases
November 30, 2018
July 12, 2018
- Updated DirectXTex, DirectX Tool Kit, DXUT, and Effects 11 for July 2018 releases