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_main.cfg
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_main.cfg
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#textdomain wesnoth-Saving_Elensefar_Redux
[textdomain]
name="wesnoth-Saving_Elensefar_Redux"
path="data/add-ons/Saving_Elensefar_Redux/translations"
[/textdomain]
[campaign]
id=Saving_Elensefar_Redux
define=CAMPAIGN_SAVING_ELENSEFAR_REDUX
icon="units/transport/transport-galleon.png~RC(magenta>red)"
image="data/add-ons/Saving_Elensefar_Redux/images/portraits/Meneldur.png~SCALE(200,200)"
name= _ "Saving Elensefar Redux"
rank=5750
abbrev= _ "SER"
description= _ "Meneldur, elvish mariner of Elensefar, is driven to sea by the same orcs who attacked the city. He must gather an army willing to fight for him to regain Elensefar, his adopted homeland."
{CAMPAIGN_DIFFICULTY NORMAL "units/elves-wood/lord.png~RC(magenta>red)" (_"Navigator") (_"Normal")} {DEFAULT_DIFFICULTY}
first_scenario=sea_voyage_01
allow_difficulty_change=yes
{~add-ons/Saving_Elensefar_Redux/credits.cfg}
[/campaign]
#ifdef CAMPAIGN_SAVING_ELENSEFAR_REDUX
[binary_path]
path="data/add-ons/Saving_Elensefar_Redux"
[/binary_path]
{~add-ons/Saving_Elensefar_Redux/utils}
{~add-ons/Saving_Elensefar_Redux/scenarios}
[+units]
{~add-ons/Saving_Elensefar_Redux/units}
[/units]
#endif
#ifdef EDITOR
[binary_path]
path="data/add-ons/Saving_Elensefar_Redux"
[/binary_path]
[editor_group]
id=ser
name= _ "Saving Elensefar Redux Terrain"
icon="group_custom"
[/editor_group]
{~add-ons/Saving_Elensefar_Redux/utils/terrain.cfg}
#endif