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New object management #161
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Hey @bareya I guess the only thing I'd suggest is to check the latest Cycles API changes in the latest Blender, there's a concept of setting ownership of data so that Hydra or whatever can take ownership and not Cycles itself (it's used for procedurals) to see if it's compatible with what you're doing (I guess it is). Cheers! |
Hey @boberfly It's a draft, and this draft is a result of the work I have done next to Transformation Motion Blur PR (#148). I decided to separate those two PRs.
I mentioned all the problems with current design in our standups, but I will write them down for you as a list:
I will stick to current api for now, unless it becomes must have demand that comes from the production. I hope that explains all the doubts you had about motivation for this PR. Cheers! |
Thank you for the clarity, I'm aware of your hard efforts addressing these things - it was just a little tricky to tell if this patch is directly related or something else/specific. Cheers! |
New object management