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room_tiles.json
185 lines (185 loc) · 3.47 KB
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room_tiles.json
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{
"start room": {
"floors": [
"GROUND"
],
"name": "GRAND ENTRYWAY",
"description": "None",
"symbols": [],
"doors": 4
},
"deck": [
{
"floors": [
"BASEMENT",
"GROUND"
],
"name": "ABANDONED ROOM",
"description": "None",
"symbols": [
"OMEN"
],
"doors": 4
},
{
"floors": [
"UPPER"
],
"name": "ATTIC",
"description": "When exiting, you must attempt a Speed roll of 3+. If you fail, lose 1 Might (but continue moving) or stop moving and avoid the damage.",
"symbols": [
"EVENT"
],
"doors": 1
},
{
"floors": [
"UPPER"
],
"name": "BALCONY",
"description": "None",
"symbols": [
"OMEN"
],
"doors": 2
},
{
"floors": [
"GROUND"
],
"name": "BALLROOM",
"description": "None",
"symbols": [
"EVENT"
],
"doors": 4
},
{
"floors": [
"BASEMENT"
],
"name": "BASEMENT LANDING",
"description": "None",
"symbols": "None",
"doors": 4
},
{
"floors": [
"UPPER"
],
"name": "BEDROOM",
"description": "None",
"symbols": [
"EVENT"
],
"doors": 2
},
{
"floors": [
"GROUND",
"UPPER"
],
"name": "BLOODY ROOM",
"description": "None",
"symbols": [
"ITEM"
],
"doors": 4
},
{
"floors": [
"BASEMENT"
],
"name": "CATACOMBS",
"description": "You can attempt a Sanity roll of 6+ to cross. If you fail, you stop moving.",
"symbols": [
"OMEN"
],
"doors": 2
},
{
"floors": [
"GROUND",
"UPPER"
],
"name": "CHAPEL",
"description": "Once per game, if you end your turn here, gain 1 Sanity.",
"symbols": [
"EVENT"
],
"doors": 1
},
{
"floors": [
"GROUND",
"UPPER"
],
"name": "CHARRED ROOM",
"description": "None",
"symbols": [
"OMEN"
],
"doors": 4
},
{
"floors": [
"BASEMENT"
],
"name": "CHASM",
"description": "You can attempt a Speed roll of 3+ to cross. If you fail, you stop moving.",
"symbols": "None",
"doors": 2
},
{
"floors": [
"GROUND"
],
"name": "COAL CHUTE",
"description": "One-way slide to Basement Landing.",
"symbols": "None",
"doors": 1
},
{
"floors": [
"GROUND",
"UPPER"
],
"name": "COLLAPSED ROOM",
"description": "You must attempt a Speed roll of 5+ to avoid falling. If you fail the roll, draw a basement title and put it in play. You fall in there and take 1 die of physical damage. \n (Rules: Only the discoverer needs to make a Speed roll, others may avoid or fail intentionally.)",
"symbols": "None",
"doors": 4
},
{
"floors": [
"GROUND",
"UPPER"
],
"name": "CONSERVATORY",
"description": "None",
"symbols": [
"EVENT"
],
"doors": 1
},
{
"floors": [
""
],
"name": "",
"description": "None",
"symbols": "None",
"doors": 0
},
{
"floors": [
""
],
"name": "",
"description": "None",
"symbols": [
""
],
"doors": 0
}
]
}