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Move technic_armor and hazmat_suit to separate repos
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stujones11 committed Feb 11, 2018
1 parent b4cfdac commit 2fc9288
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19 changes: 0 additions & 19 deletions README.md
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Expand Up @@ -9,8 +9,6 @@ Modpack - 3d Armor [0.4.10]
- [[mod] Visible Player Armor [3d_armor]](#mod-visible-player-armor-3d_armor)
- [[mod] Visible Wielded Items [wieldview]](#mod-visible-wielded-items-wieldview)
- [[mod] Shields [shields]](#mod-shields-shields)
- [[mod] Technic Armor [technic_armor]](#mod-technic-armor-technic_armor)
- [[mod] Hazmat Suit [hazmat_suit]](#mod-hazmat-suit-hazmat_suit)
- [[mod] 3d Armor Stand [3d_armor_stand]](#mod-3d-armor-stand-3d_armor_stand)

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Expand Down Expand Up @@ -63,23 +61,6 @@ Depends: 3d_armor
Originally a part of 3d_armor, shields have been re-included as an optional extra.
If you do not want shields then simply remove the shields folder from the modpack.

[mod] Technic Armor [technic_armor]
-----------------------------------

Depends: 3d_armor, technic_worldgen

Adds tin, silver and technic materials to 3d_armor.
Requires technic (technic_worldgen at least) mod.

[mod] Hazmat Suit [hazmat_suit]
-------------------------------

Depends: 3d_armor, technic

Adds hazmat suit to 3d_armor. It protects rather well from fire (if enabled in configuration) and radiation*, and it has built-in oxygen supply.

Requires technic mod.

[mod] 3d Armor Stand [3d_armor_stand]
-------------------------------------

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