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stencil-shadows (SPOILER | add floor?) #58

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randompast opened this issue Jan 11, 2015 · 0 comments
Open

stencil-shadows (SPOILER | add floor?) #58

randompast opened this issue Jan 11, 2015 · 0 comments

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@randompast
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Change:
gl.depthFunc(gl.LESS)
draw.mesh(t, 0.1)
// draw.shadow(t)

This looks right, but doesn't register as correct: "Nope! Try Again?"
This appears to be the intended solution. Otherwise, it could use some more explanation. Perhaps, this would be clarified with an extra object to receive shadow.

@randompast randompast changed the title stencil-shadows [SPOILER] (add floor?) stencil-shadows (SPOILER | add floor?) Jan 11, 2015
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