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AddressMapping.cpp
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AddressMapping.cpp
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/*********************************************************************************
* Copyright (c) 2010-2011, Elliott Cooper-Balis
* Paul Rosenfeld
* Bruce Jacob
* University of Maryland
* dramninjas [at] gmail [dot] com
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* * Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* * Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*********************************************************************************/
#include "SystemConfiguration.h"
#include "AddressMapping.h"
namespace DRAMSim
{
void addressMapping(uint64_t physicalAddress, unsigned &newTransactionChan, unsigned &newTransactionRank, unsigned &newTransactionBank, unsigned &newTransactionRow, unsigned &newTransactionColumn)
{
uint64_t tempA, tempB;
unsigned transactionSize = (JEDEC_DATA_BUS_BITS/8)*BL;
uint64_t transactionMask = transactionSize - 1; //ex: (64 bit bus width) x (8 Burst Length) - 1 = 64 bytes - 1 = 63 = 0x3f mask
unsigned channelBitWidth = dramsim_log2(NUM_CHANS);
unsigned rankBitWidth = dramsim_log2(NUM_RANKS);
unsigned bankBitWidth = dramsim_log2(NUM_BANKS);
unsigned rowBitWidth = dramsim_log2(NUM_ROWS);
unsigned colBitWidth = dramsim_log2(NUM_COLS);
// this forces the alignment to the width of a single burst (64 bits = 8 bytes = 3 address bits for DDR parts)
unsigned byteOffsetWidth = dramsim_log2((JEDEC_DATA_BUS_BITS/8));
// Since we're assuming that a request is for BL*BUS_WIDTH, the bottom bits
// of this address *should* be all zeros if it's not, issue a warning
if ((physicalAddress & transactionMask) != 0)
{
DEBUG("WARNING: address 0x"<<std::hex<<physicalAddress<<std::dec<<" is not aligned to the request size of "<<transactionSize);
}
// each burst will contain JEDEC_DATA_BUS_BITS/8 bytes of data, so the bottom bits (3 bits for a single channel DDR system) are
// thrown away before mapping the other bits
physicalAddress >>= byteOffsetWidth;
// The next thing we have to consider is that when a request is made for a
// we've taken into account the granulaity of a single burst by shifting
// off the bottom 3 bits, but a transaction has to take into account the
// burst length (i.e. the requests will be aligned to cache line sizes which
// should be equal to transactionSize above).
//
// Since the column address increments internally on bursts, the bottom n
// bits of the column (colLow) have to be zero in order to account for the
// total size of the transaction. These n bits should be shifted off the
// address and also subtracted from the total column width.
//
// I am having a hard time explaining the reasoning here, but it comes down
// this: for a 64 byte transaction, the bottom 6 bits of the address must be
// zero. These zero bits must be made up of the byte offset (3 bits) and also
// from the bottom bits of the column
//
// For example: cowLowBits = log2(64bytes) - 3 bits = 3 bits
unsigned colLowBitWidth = dramsim_log2(transactionSize) - byteOffsetWidth;
physicalAddress >>= colLowBitWidth;
unsigned colHighBitWidth = colBitWidth - colLowBitWidth;
if (DEBUG_ADDR_MAP)
{
DEBUG("Bit widths: ch:"<<channelBitWidth<<" r:"<<rankBitWidth<<" b:"<<bankBitWidth
<<" row:"<<rowBitWidth<<" colLow:"<<colLowBitWidth
<< " colHigh:"<<colHighBitWidth<<" off:"<<byteOffsetWidth
<< " Total:"<< (channelBitWidth + rankBitWidth + bankBitWidth + rowBitWidth + colLowBitWidth + colHighBitWidth + byteOffsetWidth));
}
//perform various address mapping schemes
if (addressMappingScheme == Scheme1)
{
//chan:rank:row:col:bank
tempA = physicalAddress;
physicalAddress = physicalAddress >> bankBitWidth;
tempB = physicalAddress << bankBitWidth;
newTransactionBank = tempA ^ tempB;
tempA = physicalAddress;
physicalAddress = physicalAddress >> colHighBitWidth;
tempB = physicalAddress << colHighBitWidth;
newTransactionColumn = tempA ^ tempB;
tempA = physicalAddress;
physicalAddress = physicalAddress >> rowBitWidth;
tempB = physicalAddress << rowBitWidth;
newTransactionRow = tempA ^ tempB;
tempA = physicalAddress;
physicalAddress = physicalAddress >> rankBitWidth;
tempB = physicalAddress << rankBitWidth;
newTransactionRank = tempA ^ tempB;
tempA = physicalAddress;
physicalAddress = physicalAddress >> channelBitWidth;
tempB = physicalAddress << channelBitWidth;
newTransactionChan = tempA ^ tempB;
}
else if (addressMappingScheme == Scheme2)
{
//chan:row:col:bank:rank
tempA = physicalAddress;
physicalAddress = physicalAddress >> rankBitWidth;
tempB = physicalAddress << rankBitWidth;
newTransactionRank = tempA ^ tempB;
tempA = physicalAddress;
physicalAddress = physicalAddress >> bankBitWidth;
tempB = physicalAddress << bankBitWidth;
newTransactionBank = tempA ^ tempB;
tempA = physicalAddress;
physicalAddress = physicalAddress >> colHighBitWidth;
tempB = physicalAddress << colHighBitWidth;
newTransactionColumn = tempA ^ tempB;
tempA = physicalAddress;
physicalAddress = physicalAddress >> rowBitWidth;
tempB = physicalAddress << rowBitWidth;
newTransactionRow = tempA ^ tempB;
tempA = physicalAddress;
physicalAddress = physicalAddress >> channelBitWidth;
tempB = physicalAddress << channelBitWidth;
newTransactionChan = tempA ^ tempB;
}
else if (addressMappingScheme == Scheme3)
{
//chan:rank:bank:col:row
tempA = physicalAddress;
physicalAddress = physicalAddress >> rowBitWidth;
tempB = physicalAddress << rowBitWidth;
newTransactionRow = tempA ^ tempB;
tempA = physicalAddress;
physicalAddress = physicalAddress >> colHighBitWidth;
tempB = physicalAddress << colHighBitWidth;
newTransactionColumn = tempA ^ tempB;
tempA = physicalAddress;
physicalAddress = physicalAddress >> bankBitWidth;
tempB = physicalAddress << bankBitWidth;
newTransactionBank = tempA ^ tempB;
tempA = physicalAddress;
physicalAddress = physicalAddress >> rankBitWidth;
tempB = physicalAddress << rankBitWidth;
newTransactionRank = tempA ^ tempB;
tempA = physicalAddress;
physicalAddress = physicalAddress >> channelBitWidth;
tempB = physicalAddress << channelBitWidth;
newTransactionChan = tempA ^ tempB;
}
else if (addressMappingScheme == Scheme4)
{
//chan:rank:bank:row:col
tempA = physicalAddress;
physicalAddress = physicalAddress >> colHighBitWidth;
tempB = physicalAddress << colHighBitWidth;
newTransactionColumn = tempA ^ tempB;
tempA = physicalAddress;
physicalAddress = physicalAddress >> rowBitWidth;
tempB = physicalAddress << rowBitWidth;
newTransactionRow = tempA ^ tempB;
tempA = physicalAddress;
physicalAddress = physicalAddress >> bankBitWidth;
tempB = physicalAddress << bankBitWidth;
newTransactionBank = tempA ^ tempB;
tempA = physicalAddress;
physicalAddress = physicalAddress >> rankBitWidth;
tempB = physicalAddress << rankBitWidth;
newTransactionRank = tempA ^ tempB;
tempA = physicalAddress;
physicalAddress = physicalAddress >> channelBitWidth;
tempB = physicalAddress << channelBitWidth;
newTransactionChan = tempA ^ tempB;
}
else if (addressMappingScheme == Scheme5)
{
//chan:row:col:rank:bank
tempA = physicalAddress;
physicalAddress = physicalAddress >> bankBitWidth;
tempB = physicalAddress << bankBitWidth;
newTransactionBank = tempA ^ tempB;
tempA = physicalAddress;
physicalAddress = physicalAddress >> rankBitWidth;
tempB = physicalAddress << rankBitWidth;
newTransactionRank = tempA ^ tempB;
tempA = physicalAddress;
physicalAddress = physicalAddress >> colHighBitWidth;
tempB = physicalAddress << colHighBitWidth;
newTransactionColumn = tempA ^ tempB;
tempA = physicalAddress;
physicalAddress = physicalAddress >> rowBitWidth;
tempB = physicalAddress << rowBitWidth;
newTransactionRow = tempA ^ tempB;
tempA = physicalAddress;
physicalAddress = physicalAddress >> channelBitWidth;
tempB = physicalAddress << channelBitWidth;
newTransactionChan = tempA ^ tempB;
}
else if (addressMappingScheme == Scheme6)
{
//chan:row:bank:rank:col
tempA = physicalAddress;
physicalAddress = physicalAddress >> colHighBitWidth;
tempB = physicalAddress << colHighBitWidth;
newTransactionColumn = tempA ^ tempB;
tempA = physicalAddress;
physicalAddress = physicalAddress >> rankBitWidth;
tempB = physicalAddress << rankBitWidth;
newTransactionRank = tempA ^ tempB;
tempA = physicalAddress;
physicalAddress = physicalAddress >> bankBitWidth;
tempB = physicalAddress << bankBitWidth;
newTransactionBank = tempA ^ tempB;
tempA = physicalAddress;
physicalAddress = physicalAddress >> rowBitWidth;
tempB = physicalAddress << rowBitWidth;
newTransactionRow = tempA ^ tempB;
tempA = physicalAddress;
physicalAddress = physicalAddress >> channelBitWidth;
tempB = physicalAddress << channelBitWidth;
newTransactionChan = tempA ^ tempB;
}
// clone of scheme 5, but channel moved to lower bits
else if (addressMappingScheme == Scheme7)
{
//row:col:rank:bank:chan
tempA = physicalAddress;
physicalAddress = physicalAddress >> channelBitWidth;
tempB = physicalAddress << channelBitWidth;
newTransactionChan = tempA ^ tempB;
tempA = physicalAddress;
physicalAddress = physicalAddress >> bankBitWidth;
tempB = physicalAddress << bankBitWidth;
newTransactionBank = tempA ^ tempB;
tempA = physicalAddress;
physicalAddress = physicalAddress >> rankBitWidth;
tempB = physicalAddress << rankBitWidth;
newTransactionRank = tempA ^ tempB;
tempA = physicalAddress;
physicalAddress = physicalAddress >> colHighBitWidth;
tempB = physicalAddress << colHighBitWidth;
newTransactionColumn = tempA ^ tempB;
tempA = physicalAddress;
physicalAddress = physicalAddress >> rowBitWidth;
tempB = physicalAddress << rowBitWidth;
newTransactionRow = tempA ^ tempB;
}
else
{
ERROR("== Error - Unknown Address Mapping Scheme");
exit(-1);
}
if (DEBUG_ADDR_MAP)
{
DEBUG("Mapped Ch="<<newTransactionChan<<" Rank="<<newTransactionRank
<<" Bank="<<newTransactionBank<<" Row="<<newTransactionRow
<<" Col="<<newTransactionColumn<<"\n");
}
}
};