- Fixed incorrect writing of
vogk
section in some cases resulting in a broken file
- Added
nonAffineTransform
field to smart object transform when nonAffineTransform is diferent than regular transform
- Fixed writing paragraphStyle autoLeading property (previous it was writing incorrectly for whole values, like 1.0 or 2.0)
- Added support for
fillOpacity
andtransparencyShapesLayer
- Fixed error in some cases when reading files with deeply nested layers
- Added
readCsh
function for reading photoshop custom shape files
- Added support for
imageReadyVariables
andimageReadyDataSets
image resources - Fix missing support for alternative image resource block signatures
- Added missing handling for new platform and platformLCD text anti-aliasing modes
- Added handling for annotations
- BREAKING CHANGE: Fixed reading and writing non-RGB colors and documented value ranges (value ranger for HSB, CMYK, Lab and Grayscale colors different from previous versions)
export type RGBA = { r: number; g: number; b: number; a: number; }; // values from 0 to 255 export type RGB = { r: number; g: number; b: number; }; // values from 0 to 255 export type HSB = { h: number; s: number; b: number; }; // values from 0 to 1 export type CMYK = { c: number; m: number; y: number; k: number; }; // values from 0 to 255 export type LAB = { l: number; a: number; b: number; }; // values `l` from 0 to 1; `a` and `b` from -1 to 1 export type Grayscale = { k: number }; // values from 0 to 255 export type Color = RGBA | RGB | HSB | CMYK | LAB | Grayscale;
- Fixed not handling correct value for text gridding
- Fixed error when opening PSB file with smart objects
- Fixed reading layer groups with missing section divider info
- BREAKING CHANGE: Changed how
meshPoints
are represented in warps
// old representation
interface Warp {
meshPoints: { type: 'horizontal' | 'vertical'; values: number[]; }[];
}
// new representation
interface Warp {
meshPoints: { x: number; y: number; }[];
}
- Fixed handling for complex warps
- Fixed incorrect length of style and paragraph style runs when reading or writing
- Added handling for
pathSelectionState
-
Added support for reading and writing PSB files (Large Document Format)
Use
psb: true
in write options to write file in PSB format)The sizes are still limited by 32bit integer number range and will throw an error if you attempt to read any file larger than 2GB.
-
Fixed some fields not handled in
vectorOrigination
-
BREAKING CHANGE: Added support for multiples of the same layer blending effect, these
layer.effects
keys are now arrays:dropShadow
innerShadow
solidFill
stroke
gradientOverlay
WARNING: adding more than one of effect in these arrays will result in file being saved with new version of effects section that is not readable on older versions of Photoshop.
- Fixed smart layer block info not parsing correctly in some cases
- Added automatic deduplication of layer IDs
- Fixed group blending modes not writing correctly
- Added
fromVectorData
field tomask
object that indicates if mask image data comes from vector data attached to the layer - Added handling
globalLayerMaskInfo
field - Fixed vector and bitmap masks not writing correctly when used at the same time on one layer
- Added missing field
operation
to paths in vector layers
- Added
noBackground
write option to force treating bottom layer as layer instead of background when it doesn't have any transparent pixels
- Added handling for artboards
- Fixed issues with handling smart objects
- Fixed issues with handling vector layers
- Added handling for Vector Origination Data and Compositor Used
- Added handling for ICC Untagged Profile
- Added handling for Lock Artbords layer option
- Added handling for smart objects
- Changed types for text warp
- Added handling for text shape (point, box)
- Fixed incorrect parsing of utf-16 strings
- BREAKING CHANGE: Changed all color fields from r, g, b, a array to color mode specific objects
// old var color = [red, green, blue, alpha]; // new var rgbColor = { r: red, g: green, b: blue }; var hsbColor = { h: hue, s: saturation, b: brightness }; var labColor = { l: L, a: A, b: B }; var cmykColor = { c: cyan, m: magenta, y: yellow, k: black }; var grayscaleColor = { k: grayscaleValue }; // reading new colors if ('r' in color) { // read RGB color } else if ('h' in color) { // read HSB color } else if ('l' in color) { // read Lab color } else if ('c' in color) { // read CMYK color } else { // read grayscale color } // almost all color in PSD document follow main document color mode, so you can use this shortcut in your code if ('r' in color) { // read RGB color } else { // error or use default }
- BREAKING CHANGE: Removed
unicodeAlphaNames
image resource (usealphaChannelNames
instead) - BREAKING CHANGE: Replaced
sheetColors
layer field withlayerColor
field - BREAKING CHANGE: Changed mask density fields to be in 0-1 range (instead of 0-255)
- Removed
metadata
field from layers - Fixed incorrectly writing layer masks information in some cases
- Added handling for adjustment layers
- Added
timestamp
field to layers - Added
printInformation
image resource
- Fixed saved PSD files broken in some cases
- Added missing support for "stroke" blending option
- BREAKING CHANGE: Changed some numerical fields in effects objects to value+units fields
- Added handling for vector layers
- Added option for reading and writing raw image data using
imageData
fields corresponding tocanvas
fields on layer objects. (useuseImageData
option for reading raw data instead of using canvas objects, for writing initializeimageData
fields instead ofcanvas
fields) - Added option for reading and writing raw, compressed thumbnail image data using
thumbnailRaw
field. (useuseRawThumbnail
option for reading raw data instead of using canvas object) - Added
backgroundColor
image resource - Added
xmpMetadata
image resource - Added
printFlags
image resource - Added
idsSeedNumber
image resource - Added typescript type for blendModes
- Fixed writing incorrect binary data in some cases
- Fixed field name for
sectionDivider.subType
- Fixed reading mask parameters
- Added handling for reading and writing text layer data (with some limitations)
- Added
invalidateTextLayers
write options for forcing Photoshop to redraw updated text layer. - Removed unnecessary
version
fields frompixelAspectRatio
andversionInfo
image resources.
- BREAKING CHANGE: Normalized handling of opacity (now all opacity fields are in 0-1 range, instead of 0-255)
- BREAKING CHANGE: Fixed handling for colors (colors are now represented by an array of 4 values in 0-255 range as [R, G, B, A], for example:
[255, 0, 0, 255]
for opaque red color) - Added handling for layer effects (blending options) (supports all effects except "Pattern Overlay")
- Added
writePsdUint8Array
function for saving toUint8Array
(this avoids double memory allocation) - Removed unnecessary
version
field fromgridAndGuidesInformation
field
- Added exported byteArrayToBase64 function
- Updated readme with exampla of usage in web worker
- Added print scale image resource handling
- Added caption digest image resource handling
- Added loading and saving layer masks
- Changed reading to ignore not implemented features by default instead of throwing
- Removed logging missing handling for layer info
- Added
throwForMissingFeatures
andlogMissingFeatures
read options for previous behavior
-
Simplified canvas initialization on NodeJS
before:
import { createCanvas } from 'canvas'; import { readPsd, initializeCanvas } from 'ag-psd'; initializeCanvas(createCanvas);
after:
import 'ag-psd/initialize-canvas'; import { readPsd } from 'ag-psd';
-
Changed
writePsd()
method to always returnArrayBuffer
. If you needBuffer
as a result usewritePsdBuffer()
method instead. -
Simplified script import on browser, now import is the same on both platforms.
before:
// node import { readPsd } from 'ag-psd'; // browser import { readPsd } from 'ag-psd/dist/browser';
after:
// node or browser import { readPsd } from 'ag-psd';