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Dynamic Checkpoints are behaving weirdly #444

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axmfs opened this issue Jan 15, 2023 · 4 comments
Open

Dynamic Checkpoints are behaving weirdly #444

axmfs opened this issue Jan 15, 2023 · 4 comments

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@axmfs
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axmfs commented Jan 15, 2023

dynamic CPs weren't calling OnPlayerEnterDynamicCP, so I added

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

to my gamemodes main module and now OnPlayerEnterDynamicCP works fine.
I'm using v2.9.6 from open.mp branch.

@Victe221
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Victe221 commented Jan 16, 2023

Confirmed too. I went back to 2.9.5 something is wrong with 2.9.6 :

*** Streamer Plugin: The plugin version (0x295) is older than the include file version (0x296) for this script. The plugin might need to be updated to the latest version.

Next OnPlayerEnterDynamicCP

And GetDynamicActorVirtualWorld

@AmyrAhmady
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Please try it with an empty script first, and try it on both samp / open.mp

@axmfs
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axmfs commented Feb 7, 2023

On SAMP it works fine, but on open.mp I had to do the OnPlayerEnterCheckpoint workaround

@plakapenka
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I join

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