- Add
face_tester
package
- Stabalize
dynamic_noises
anddrag_mode
packages
BREAKING CHANGES
- Rename almost all game actions
_key_down
and_key_up
to_key_hold
and_key_release
Reason: This is because "up" and "down" are very common keys in games
game_turn_
togame_mouse_move_deg_
Reason: Indicate subject is mouse and what type of movement
game_look_
togame_mouse_move_deg_
Reason: Indicate subject is mouse and what type of movement
game_move_dir_
togame_wasd_
and/orgame_arrows_
Reason: use {game}_{subject}_{type}_{action}_{value} Subject in this case is the group of wasd or arrows
- Rename
user.dynamic_noises_use_mode
touser.dynamic_noises_set_mode
- Remove
user.use_parrot_config
. Useuser.parrot_config_noise
insteadReason: packages should have the same prefix for every action
- Add
flex
for things likeflex: 1
for full width - Added
border_bottom
,border_top
,border_left
,border_right
toui_elements
BREAKING CHANGES
- change various names in
mouse_move_adv
tomouse_move_continuous_
ormouse_move_smooth_
- Added manifest builder and manifests to every "package" to show actions, modes, settings, tags, and dependencies
- Add 'cam mode', 'go mode', 'pad mode' to set preferred dir
- Add hold pad commands
- Add left_thumb, right_thumb, view, guide, menu buttons for xbox
- Simplify and automate the noise mode binding process
- Fixed
ui_elements
not highlighting - Fixed
text_input
not returning correct value - Show red errors for bad noise bindings for
dynamic_actions
- Add
ui_elements
components specific to game and noises.game_ui_elements_
anddynamic_actions_ui_element
BREAKING CHANGES
- Rename
dynamic_actions_*
todynamic_noises_*
- Added
dynamic_actions
experimental folder for dynamic "pop" and "hiss" - Added
vgamepad
integration for virtual xbox gamepad - Added
user.game_xbox_
actions for xbox gamepad emulation - Added
roku_games/rdr2
for Red Dead Redemption 2 using virtual xbox gamepad. Works with free version of Talon. - Added
actions.user.ui_elements_hide_all
- Added
actions.user.game_ui_elements_
- Added better UI for drag mode and "hiss" stop support
- Rename
actions.user.rt_mouse_move_delta
toactions.user.mouse_move_delta_smooth
- Removed
actions.user.ui_elements_screen
. Useactions.user.ui_elements
instead. - Removed
actions.user.ui_builder_show
. Use.show()
instead. - Removed
ui_elements_get_id
andui_elements_get_ids
. Useui_elements_get
instead.
ui_elements
- Add screen index param to screen ui_element
- Add input_text ui_element
- Add opacity property
game_tools
- Add mouse click actions + events to game_tools
- Add optional mouse hold for turn actions
drag_mode
- Add "center "
parrot_config
- Add parrot events
roku_games
- Added celeste UI variations
- Add button to ui_elements