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index.js
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index.js
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let cards;
let sum=0;
let hasBlackJack = false;
let isAlive = false;
let message = "";
let messageEl = document.getElementById("message-el");
let sumEl = document.getElementById("sum-el");
let cardsEl = document.getElementById("cards-el");
let player = {
name:"Per",
chips: 145
}
let playerEl = document.getElementById("player-el");
playerEl.textContent = player.name + " : $" + player.chips;
function getRandomCard(){
let ranNum = Math.floor(Math.random()*13)+1;
if(ranNum>=10){
return 10;
}
else if(ranNum===1){
return 11;
}
else{
return ranNum;
}
}
function startGame(){
let firstCard = getRandomCard();
let secondCard = getRandomCard();
sum = firstCard + secondCard;
cards = [firstCard,secondCard];
isAlive = true;
hasBlackJack = false;
renderGame();
}
function renderGame(){
cardsEl.textContent = 'Cards : ';
for(let i=0 ; i<cards.length ; i++)
{
cardsEl.textContent +=cards[i]+' ';
}
sumEl.textContent = "Sum : " + sum;
if(sum <= 20){
message = "Do you want to draw a new card?";
}else if(sum === 21){
message = "You've got Blackjack!";
hasBlackJack = true;
}else{
message = "You're out of the game!";
isAlive = false;
}
messageEl.textContent = message;
}
function newCard(){
if(hasBlackJack===false && isAlive===true){
let card = getRandomCard();
sum += card;
cards.push(card);
renderGame();
}
}