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I am rendering a map tiles and I use lyon to hatch polygons. The problem is that hatching of adjacent tiles or polygons doesn't match. Please add offset parameter to hatching.
The text was updated successfully, but these errors were encountered:
I am rendering a map tiles and I use lyon to hatch polygons. The problem is that hatching of adjacent tiles or polygons doesn't match. Please add offset parameter to hatching.
The text was updated successfully, but these errors were encountered: