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Texture problems #7

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Ekdohibs opened this issue Oct 13, 2013 · 5 comments
Open

Texture problems #7

Ekdohibs opened this issue Oct 13, 2013 · 5 comments
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@Ekdohibs
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Providing 32 px textures for default while using submodules causes problems with mods like moreores, which overlay textures. Moreover, this causes some textures to be 32 px while others are 16 px, and that doesn't fit well together

@ShadowNinja
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32x textures have to be provided for these mods, the easiest way to do this is to add a mod (eg, moreores_textures) that depends on moreores and adds it's own version of the moreores textures.

@Roberto5
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Great idea ShadowNinja

@RealBadAngel
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another solution could be the engine change and scaling the textures.

@Ekdohibs
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The problem with that would be that we would have 16px superposed with
32px textures, and that will not look good.

@VileTouch
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to fix this, make sure both stone texture and ore overlay are the same resolution. also make sure the texture name on your texturepack matches the name of the textures in mods\default_tweaks\textures

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