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Forth computer and turtle #1

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Ekdohibs opened this issue Jul 4, 2013 · 5 comments
Open

Forth computer and turtle #1

Ekdohibs opened this issue Jul 4, 2013 · 5 comments

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@Ekdohibs
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Ekdohibs commented Jul 4, 2013

I programmed a computer that can be programmed in forth https://github.com/Novatux/forth_computer and a "turtle", https://github.com/Novatux/turtle which is a robot that can move and break blocks. For now, the turtle has to be programmed using Lua, without loops or things like that, but I think I will change it to be programmable in Forth too. I open this issue to ask you what you think about it (nota: computer can't do IO for now, to be added), and if it should be merged. Moreover, do you think that:

  • Computers need power? (perhaps the same for luacontroller, then)
  • Turtle need to use batteries instead of fuel?
  • Have you other ideas?
@kpoppel
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kpoppel commented Jul 4, 2013

I think that is a great addition!
I suggest that the turtle can be equipped with tools like a pick, axe, shovel etc. and also has an inventory and slots for batteries. It would give a purpose for rechargeable batteries, maybe even LV, MV and HV batteries for better capacity. The inventory should be used for placing building materials so that it in effect would be possible to instruct the turtle to build structures.

I can only imagine the awesomeness of using blueprints for building structures instead on cheating and just loading them with world edit.

This being technic I think everything should run off a power source. MV-type preferably to give more purpose to the higher level supply tiers.

The turtle could also be made to find it's own charging station if it can be upgraded with an auto-charge plugin.

@Ekdohibs
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Ekdohibs commented Jul 4, 2013

There is an inventory in the turtle, and it can even craft things, so I was able to make it replicate (when placed in front of a tree to refuel for the first time). Blueprints, auto-charge plugin, etc. could be programmed in the turtle.

@RealBadAngel
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I can add textures for computerm but my proposition is to split computer the very same way RedPower 2 does:
CPU, RAM module, Floppy and of course monitor.
Floppy shall allow storing and loading data, monitor will give acess to terminal, cpu will allow to on/off the computer and configure IO ports.
Im gonna add now all the items (craft and textures). Well, during next few hours, im workin on them atm.
If youre ok with the idea please use them.

@lordcirth
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Tekkit mod, or a similar mod for Minecraft, has a turtle programmable in minetest. Could you change the model to something other that a turtle? Maybe you could even use a player-like model, make a 60's robot :)

EDIT: Also, I have an interactive terminal for digilines at https://github.com/lordcirth/minetest-digipad .

@tlhonmey
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tlhonmey commented Nov 7, 2013

The Minecraft mod is at computercraft.info They have a fairly large list of features they've put into the things. Stuff like various kinds of sensors and interfaces to work with some kinds of machines.

One thing they don't do that's necessary for game balance on the more competitive servers would be to make it take either more time or more power to dig based on the toughness of the block being removed. With the minecraft mod it's just as fast to dig obsidian as sand, which makes it overly easy to tear apart people's fortifications.

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