Replies: 3 comments
-
Also I wanted to show I do have the component inside my controller |
Beta Was this translation helpful? Give feedback.
0 replies
-
I also have every debug selected even tho a few you say don't work in editor, but I don't see a single line |
Beta Was this translation helpful? Give feedback.
0 replies
-
I'm so sorry nevermind! Apparently it's just that one pawn! I put another 15 in the air and they all move except him! Oh no sorry guy thank you again this is working wonderfully! |
Beta Was this translation helpful? Give feedback.
0 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Are there any specific other settings I should know about? The Behaviour Tree task never finishes, and my AI doesn't move in the air. I have the volume surrounding the entire arena, 6+1 layers. He doesn't move at all. Usually this is just a settings issue. It is checked Async movement as well.
Beta Was this translation helpful? Give feedback.
All reactions