Replies: 3 comments 2 replies
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Hmm, that's an interesting one. Unfortunately I'm just about to go away for a week so can't look at it immediately, I will do when I return though. |
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Hey there, do you have an estimate on when you'll be able to take a look at this? Thanks! |
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I've had a quick play around and can't repro it at the moment. Could you try making a test level, i.e. one with only basic cubes in it, and finding a repro? I will try and have a look when I can, but fairly busy at the moment. |
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Hello,
I found this repository, this looks really promising, so decided to give it a try. I added the SVONVolume to the scene and am experimenting with generating the tree, in the context of a space game. So there' is very little objects but in a large volume, let's say 100.000 x 100.000 x 50.000 units (can probably be less but intentionally going high, to understand the limitations)
Taking a brush value for x/y/z of 15k x 15k x 5k is fine, and so is 20k x 20k x 20k.
With some values for the x/y/z of the box-brushshape weird leaf-volume cubes start appearing, e.g. 16k x 15k x 5k... (or 20k x 20k x 10k or 30k x 30k x 30k)
I'm wondering what's going on - especially why 20k x 20k x 20k is fine but 20k x 20k x 10k is not, which is weird (seem it's not related to the total volume)... Any clues?
With regards!
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