Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Support for stereo rendering #2

Open
walbourn opened this issue Jul 1, 2016 · 0 comments
Open

Support for stereo rendering #2

walbourn opened this issue Jul 1, 2016 · 0 comments
Labels

Comments

@walbourn
Copy link
Member

walbourn commented Jul 1, 2016

@HOLOGRAPHIC and other AR/VR platforms require more complex transformations to handle left/right eye rendering efficiently.

See this pull request for some details on what this would entail.

This would probably entail adding an IEffectStereo interface to the effects, including a geometry shader for multiple render target selection, and shader changes to implement.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

1 participant