We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
See Building an Orthonormal Basis from a 3D Unit Vector Without Normalization and Building an Orthonormal Basis, Revisited
The text was updated successfully, but these errors were encountered:
FYI
Maybe this can help you with the implementation: C++17 + DirectXMath and this can help you with the analysis of the accuracy: basispy
Sorry, something went wrong.
No branches or pull requests
See Building an Orthonormal Basis from a 3D Unit Vector Without Normalization
and Building an Orthonormal Basis, Revisited
The text was updated successfully, but these errors were encountered: