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GLSL shader causes bluescreen in Windows when rendered via LibGDX #45

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afd opened this issue Dec 14, 2016 · 0 comments
Open

GLSL shader causes bluescreen in Windows when rendered via LibGDX #45

afd opened this issue Dec 14, 2016 · 0 comments

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@afd
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afd commented Dec 14, 2016

Reported to Intel here:

https://software.intel.com/en-us/forums/graphics-driver-bug-reporting/topic/705402

Video of the problem:

https://www.youtube.com/watch?v=tO_7l_-8KLM&feature=youtu.be

Shader is large-v440-bee43d4b840b22dc/variants/variant_91.frag

Driver version: 21.20.16.4542

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