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[Q] TODO #4

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ildar opened this issue Aug 8, 2020 · 4 comments
Open

[Q] TODO #4

ildar opened this issue Aug 8, 2020 · 4 comments

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@ildar
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ildar commented Aug 8, 2020

Looks like not so many Lua devs in Kaitai. Or am I wrong?
Wanted to discuss some things this runtime could be improved in.

  1. Package it. I.e. make a rock in terms of LuaRock projects.This only requires writing down one file (rockspec). Should be easy.
  2. Put all submodules under one umbrella. E.g.:
    • class → kaitai.class
    • enum → kaitai.enum
    • kaitaistruct → kaitai.kaitaistruct
    • and so on
  3. Add some tests and/or examples.

That's all I see at the first glance. Maybe add some later.

@KOLANICH
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KOLANICH commented Aug 9, 2020

UTF-8 support is a must have.

@smarek
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smarek commented Aug 10, 2020

@ildar can I invite you to check out #5 ? If kaitai-io/kaitai_struct#798 gets merged I'd like to build the things you mentioned on top of it

@GreyCat
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GreyCat commented Aug 10, 2020

It does not look like there's much going on with Lua target development, so I would suggest to be bold, go ahead and implement your suggestions.

There's recent issue raised #1 — you might want to ask all the folks out there.

@smarek
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smarek commented Aug 13, 2020

@ildar i've split your suggestions into separate issues, if you think all your ideas so far has been covered, you can probably close this ticket, thank you for participating

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4 participants