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key_bind.go
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key_bind.go
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package prompt
// KeyBindFunc receives buffer and processed it.
type KeyBindFunc func(*Buffer)
// KeyBind represents which key should do what operation.
type KeyBind struct {
Key Key
Fn KeyBindFunc
}
// KeyBindMode to switch a key binding flexibly.
type KeyBindMode string
const (
// CommonKeyBind is a mode without any keyboard shortcut
CommonKeyBind KeyBindMode = "common"
// EmacsKeyBind is a mode to use emacs-like keyboard shortcut
EmacsKeyBind KeyBindMode = "emacs"
)
var commonKeyBindings = []KeyBind{
// Go to the End of the line
{
Key: End,
Fn: func(buf *Buffer) {
x := []rune(buf.Document().TextAfterCursor())
buf.CursorRight(len(x))
},
},
// Go to the beginning of the line
{
Key: Home,
Fn: func(buf *Buffer) {
x := []rune(buf.Document().TextBeforeCursor())
buf.CursorLeft(len(x))
},
},
// Delete character under the cursor
{
Key: Delete,
Fn: func(buf *Buffer) {
buf.Delete(1)
},
},
// Backspace
{
Key: Backspace,
Fn: func(buf *Buffer) {
buf.DeleteBeforeCursor(1)
},
},
// Right allow: Forward one character
{
Key: Right,
Fn: func(buf *Buffer) {
buf.CursorRight(1)
},
},
// Left allow: Backward one character
{
Key: Left,
Fn: func(buf *Buffer) {
buf.CursorLeft(1)
},
},
}