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The hero cannot move diagonally, but it would be nice.
This would add 4 more directions for movement (besides UDLR), but sprites and animation sequences could be reused from the other directions (e.g. horizontal LR animations)
Tasks:
Allow diagonal movement
Modify collision detection for the new movement cases
Fix bug in animation sequences:
Move right (press RIGHT), keep it and then move down (press DOWN) at the same time, then release DOWN, keep moving right. The animation sequence at this point should be RIGHT, but instead it is DOWN.
The same happens when moving LEFT
The same happens if you move UP while LEFT or RIGHT: sequences should be LEFT or RIGHT, but they are UP instead
The problem is reset if you start moving horizontally on the opposite direction
Enhancements to diagonal movevents are tracked in #80
The text was updated successfully, but these errors were encountered:
The hero cannot move diagonally, but it would be nice.
This would add 4 more directions for movement (besides UDLR), but sprites and animation sequences could be reused from the other directions (e.g. horizontal LR animations)
Tasks:
Enhancements to diagonal movevents are tracked in #80
The text was updated successfully, but these errors were encountered: