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gipc_reconnect_test.go
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gipc_reconnect_test.go
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package gipc
import (
"testing"
"time"
)
func TestReconnectClient(t *testing.T) {
Sleep()
scon := NewServerConfig("test127")
sc, err := StartServer(scon)
if err != nil {
t.Error(err)
}
Sleep()
ccon := NewClientConfig("test127")
cc, err2 := StartClient(ccon)
if err2 != nil {
t.Error(err2)
}
defer cc.Close()
connected := make(chan bool, 1)
clientConfirm := make(chan bool, 1)
clientConnected := make(chan bool, 1)
go func() {
for {
m, _ := sc.Read()
if m.Status == "Connected" {
connected <- true
return
}
}
}()
go func() {
reconnectCheck := false
for {
m, _ := cc.Read()
if m == TimeoutMessage {
continue
} else if m != nil {
if m.Status == "Connected" {
if !reconnectCheck {
clientConnected <- true
} else {
clientConfirm <- true
return
}
} else if m.Status == "Reconnecting" {
reconnectCheck = true
}
}
}
}()
//wait for both the client and server to connect
<-connected
<-clientConnected
//disconnect from the server
sc.Close()
//start a new server
sc2, err := StartServer(scon)
if err != nil {
t.Error(err)
}
defer sc2.Close()
for {
m, _ := sc2.Read()
if m.Status == "Connected" {
<-clientConfirm
break
}
}
}
func TestReconnectClientTimeout(t *testing.T) {
Sleep()
sc, err := StartServer(NewServerConfig("test7"))
if err != nil {
t.Error(err)
}
Sleep()
cc, err2 := StartClient(NewClientTimeoutConfig("test7"))
if err2 != nil {
t.Error(err2)
}
defer cc.Close()
go func() {
for {
m, _ := sc.Read()
if m.Status == "Connected" {
sc.Close()
break
}
}
}()
connect := false
reconnect := false
for {
mm, err5 := cc.Read()
if err5 == nil {
if mm.Status == "Connected" {
connect = true
} else if mm.Status == "Reconnecting" {
reconnect = true
} else if mm.Status == "Timeout" && reconnect == true && connect == true {
return
}
} else {
if err5.Error() != "timed out trying to re-connect" {
t.Fatal("should have got the timed out error")
}
break
}
}
}
func TestReconnectServer(t *testing.T) {
Sleep()
sc, err := StartServer(NewServerConfig("test1277"))
if err != nil {
t.Error(err)
}
defer sc.Close()
Sleep()
ccon := NewClientConfig("test1277")
cc, err2 := StartClient(ccon)
if err2 != nil {
t.Error(err2)
}
connected := make(chan bool, 1)
clientConfirm := make(chan bool, 1)
clientConnected := make(chan bool, 1)
go func() {
for {
m, _ := cc.Read()
if m != nil && m.Status == "Connected" {
<-clientConnected
connected <- true
}
}
}()
go func() {
reconnectCheck := 0
connectCnt := 0
for {
m, err := sc.Read()
if err != nil {
//sc.logger.Debugf("TestServerReconnect sever read loop err: %s", err)
//t.Error(err)
return
}
if m.Status == "Connected" {
if reconnectCheck == 1 && connectCnt > 0 {
clientConfirm <- true
} else {
clientConnected <- true
connectCnt++
}
}
//dispatched on EOF
if m.Status == "Disconnected" {
reconnectCheck = 1
}
}
}()
<-connected
cc.Close()
//THIS IS IMPORTANT
// this allows time for the server to realize the client disconnected
// before adding the new client. If this is absent, tests will continue
// working most of the time except when the rare race conditions are met
time.Sleep(time.Second * 1)
cc2, err := StartClient(NewClientTimeoutConfig("test1277"))
if err != nil {
t.Error(err)
}
defer cc2.Close()
<-clientConfirm
}
func TestServerReconnect2(t *testing.T) {
Sleep()
sc, err := StartServer(NewServerConfig("test337"))
if err != nil {
t.Error(err)
}
defer sc.Close()
Sleep()
cc, err2 := StartClient(NewClientConfig("test337"))
if err2 != nil {
t.Error(err2)
}
hasConnected := make(chan bool, 1)
hasDisconnected := make(chan bool, 1)
hasReconnected := make(chan bool, 1)
go func() {
for {
select {
case <-hasReconnected:
return
default:
m, err := cc.Read()
if m.Status == "Connected" {
<-hasConnected
cc.Close()
<-hasDisconnected
c2, err2 := StartClient(NewClientConfig("test337"))
if err2 != nil {
t.Error(err)
}
for {
n, _ := c2.Read()
if n.Status == "Connected" {
c2.Close()
break
}
}
return
}
}
}
}()
connect := false
disconnect := false
for {
select {
case <-hasReconnected:
return
default:
m, _ := sc.Read()
if m.Status == "Connected" && connect == false {
hasConnected <- true
connect = true
}
if m.Status == "Disconnected" {
hasDisconnected <- true
disconnect = true
}
if m.Status == "Connected" && connect == true && disconnect == true {
hasReconnected <- true
}
}
}
}
func TestReconnectServerMulti(t *testing.T) {
Sleep()
scon := NewServerConfig("test1277_multi")
scon.MultiClient = true
sc, err := StartServer(scon)
if err != nil {
t.Error(err)
}
defer sc.Close()
Sleep()
ccon := NewClientConfig("test1277_multi")
ccon.MultiClient = true
cc, err2 := StartClient(ccon)
if err2 != nil {
t.Error(err2)
}
connected := make(chan bool, 1)
clientConfirm := make(chan bool, 1)
clientConnected := make(chan bool, 1)
go func() {
for {
m, _ := cc.Read()
if m.Status == "Connected" {
<-clientConnected
connected <- true
break
}
}
}()
go func() {
reconnectCheck := 0
for {
//We used ReadTimed in order to scan client buffer on the next loop
sc.Connections.ReadTimed(2*time.Second, func(_ *Server, m *Message, err error) {
if err != nil {
return
}
if m.Status == "Connected" {
clientConnected <- true
}
if m.Status == "Disconnected" {
reconnectCheck = 1
}
if m.Status == "Connected" && reconnectCheck == 1 {
clientConfirm <- true
}
})
}
}()
<-connected
cc.Close()
time.Sleep(1 * time.Second) //wait for connection to close before reconnecting
ccon = NewClientConfig("test1277_multi")
ccon.MultiClient = true
c2, err := StartClient(ccon)
if err != nil {
t.Error(err)
}
defer c2.Close()
for {
m, _ := c2.Read()
if m.Status == "Connected" {
break
}
}
<-clientConfirm
}
func TestReconnectServer2Multi(t *testing.T) {
Sleep()
scon := NewServerConfig("test337_multi")
scon.MultiClient = true
sc, err := StartServer(scon)
if err != nil {
t.Error(err)
}
defer sc.Close()
Sleep()
ccon := NewClientConfig("test337_multi")
ccon.MultiClient = true
cc, err2 := StartClient(ccon)
if err2 != nil {
t.Error(err2)
}
hasConnected := make(chan bool, 1)
hasDisconnected := make(chan bool, 1)
hasReconnected := make(chan bool, 1)
go func() {
for {
select {
case <-hasReconnected:
return
default:
m, err := cc.Read()
if m.Status == "Connected" {
<-hasConnected
cc.Close()
<-hasDisconnected
ccon2 := NewClientConfig("test337_multi")
ccon2.MultiClient = true
c2, err2 := StartClient(ccon2)
if err2 != nil {
t.Error(err)
}
for {
n, _ := c2.Read()
if n.Status == "Connected" {
c2.Close()
break
}
}
return
}
}
}
}()
connect := false
disconnect := false
for {
select {
case <-hasReconnected:
return
default:
sc.Connections.ReadTimed(2*time.Second, func(_ *Server, m *Message, err error) {
if m.Status == "Connected" && connect == false {
hasConnected <- true
connect = true
}
if m.Status == "Disconnected" {
hasDisconnected <- true
disconnect = true
}
if m.Status == "Connected" && connect == true && disconnect == true {
hasReconnected <- true
}
})
}
}
}