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With 0b4ea3a, I added marching cubes signatures that operate as computers rather than functions. We need to review the entire imglib2-mesh codebase to ensure that all algorithms support working with existing Mesh objects in this way, rather than naively (har) allocating NaiveDoubleMesh in the algorithm itself.
The text was updated successfully, but these errors were encountered:
With 0b4ea3a, I added marching cubes signatures that operate as computers rather than functions. We need to review the entire imglib2-mesh codebase to ensure that all algorithms support working with existing
Mesh
objects in this way, rather than naively (har) allocatingNaiveDoubleMesh
in the algorithm itself.The text was updated successfully, but these errors were encountered: