Camera3D - 3D Library for Processing
Processing is a Java application popular with artists and creative technologists like myself. Processing allows users to build extensions to expand the application's features and to share those tools with the community. I built one such extension called Camera3D. My code enables users to employ various 3D algorithms with ordinary 3D OpenGL processing sketches to provide viewers with an illusion of depth. The collection of techniques include anaglyphs (think red-cyan glasses), split frames (think 3D TVs) and split depth optical illusions.
The key insight behind Camera3D is that a Processing sketch's draw method can be called multiple times per frame. This opens up many opportunities to use Processing in new ways. Have a look at the Camera3D documentation to learn more.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as below, without any additional terms or conditions.
- Copyright (c) 2012-2023 Jim Schmitz [[email protected]]
- Copyright (c) 2011-2015 Elie Zananiri
- Copyright (c) 2008-2011 Andreas Schlegel
This project is licensed under either of
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The SPDX license identifier for this project is MIT OR Apache-2.0
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