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zork3dat.zap
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zork3dat.zap
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; TOP LEVEL DEFINITIONS
TRUE-VALUE=1
FALSE-VALUE=0
O?ANY=1
PS?OBJECT=128
PS?VERB=64
PS?ADJECTIVE=32
PS?DIRECTION=16
PS?PREPOSITION=8
PS?BUZZ-WORD=4
P1?NONE=0
P1?OBJECT=0
P1?VERB=1
P1?ADJECTIVE=2
P1?DIRECTION=3
; OBJECT FLAGS ARE DEFINED HERE
NONLANDBIT=1
FX?NONLANDBIT=16384
SACREDBIT=2
FX?SACREDBIT=8192
WEARBIT=3
FX?WEARBIT=4096
STAGGERED=4
FX?STAGGERED=2048
FIGHTBIT=5
FX?FIGHTBIT=1024
TRANSBIT=6
FX?TRANSBIT=512
SEARCHBIT=7
FX?SEARCHBIT=256
SURFACEBIT=8
FX?SURFACEBIT=128
TOUCHBIT=9
FX?TOUCHBIT=64
INVISIBLE=10
FX?INVISIBLE=32
OPENBIT=11
FX?OPENBIT=16
RLANDBIT=12
FX?RLANDBIT=8
TRYTAKEBIT=13
FX?TRYTAKEBIT=4
NDESCBIT=14
FX?NDESCBIT=2
TURNBIT=15
FX?TURNBIT=1
READBIT=16
FX?READBIT=32768
TAKEBIT=17
FX?TAKEBIT=16384
CONTBIT=18
FX?CONTBIT=8192
ONBIT=19
FX?ONBIT=4096
FOODBIT=20
FX?FOODBIT=2048
DRINKBIT=21
FX?DRINKBIT=1024
DOORBIT=22
FX?DOORBIT=512
CLIMBBIT=23
FX?CLIMBBIT=256
RMUNGBIT=24
FX?RMUNGBIT=128
FLAMEBIT=25
FX?FLAMEBIT=64
BURNBIT=26
FX?BURNBIT=32
VEHBIT=27
FX?VEHBIT=16
TOOLBIT=28
FX?TOOLBIT=8
WEAPONBIT=29
FX?WEAPONBIT=4
ACTORBIT=30
FX?ACTORBIT=2
LIGHTBIT=31
FX?LIGHTBIT=1
; ACTION IDENTIFIERS ARE ASSIGNED HERE
V?VERBOSE=0
V?BRIEF=1
V?SUPER-BRIEF=2
V?DIAGNOSE=3
V?INVENTORY=4
V?QUIT=5
V?RESTART=6
V?RESTORE=7
V?SAVE=8
V?SCORE=9
V?SCRIPT=10
V?UNSCRIPT=11
V?VERSION=12
V?VERIFY=13
V?RANDOM=14
V?COMMAND-FILE=15
V?RECORD=16
V?UNRECORD=17
V?LAMP-ON=18
V?ANSWER=19
V?REPLY=20
V?PUT=21
V?ATTACK=22
V?BACK=23
V?BLAST=24
V?LAMP-OFF=25
V?INFLATE=26
V?BREATHE=27
V?BOARD=28
V?BRUSH=29
V?BUG=30
V?BURN=31
V?CHOMP=32
V?CLIMB-UP=33
V?CLIMB-DOWN=34
V?CLIMB-FOO=35
V?CLIMB-ON=36
V?THROUGH=37
V?CLOSE=38
V?COMMAND=39
V?COUNT=40
V?CROSS=41
V?CUT=42
V?CURSES=43
V?DEFLATE=44
V?MUNG=45
V?OPEN=46
V?DIG=47
V?DISEMBARK=48
V?DISENCHANT=49
V?DRINK=50
V?DRINK-FROM=51
V?DROP=52
V?PUT-ON=53
V?EAT=54
V?ECHO=55
V?ENCHANT=56
V?ENTER=57
V?EXIT=58
V?EXAMINE=59
V?LOOK-INSIDE=60
V?EXORCISE=61
V?FILL=62
V?FIND=63
V?FOLLOW=64
V?FROBOZZ=65
V?GIVE=66
V?SGIVE=67
V?HATCH=68
V?HELLO=69
V?INCANT=70
V?LEAP=71
V?KICK=72
V?STAB=73
V?KISS=74
V?KNOCK=75
V?LAUNCH=76
V?LEAN-ON=77
V?LEAVE=78
V?LISTEN=79
V?LOCK=80
V?LOOK=81
V?LOOK-ON=82
V?LOOK-UNDER=83
V?LOOK-BEHIND=84
V?READ=85
V?LOWER=86
V?OIL=87
V?MAKE=88
V?MELT=89
V?MOVE=90
V?PUSH-TO=91
V?TURN=92
V?MUMBLE=93
V?ODYSSEUS=94
V?PICK=95
V?TAKE=96
V?PLAY=97
V?PLUG=98
V?ADVENT=99
V?POUR-ON=100
V?PRAY=101
V?PUMP=102
V?PUSH=103
V?PUT-UNDER=104
V?WEAR=105
V?PUT-BEHIND=106
V?RAISE=107
V?RAPE=108
V?READ-PAGE=109
V?REPENT=110
V?RING=111
V?RUB=112
V?TELL=113
V?SAY=114
V?SEARCH=115
V?SEND=116
V?SHAKE=117
V?SKIP=118
V?SMELL=119
V?SPIN=120
V?SPRAY=121
V?SSPRAY=122
V?SQUEEZE=123
V?STAND=124
V?STAY=125
V?STRIKE=126
V?SWIM=127
V?SWING=128
V?THROW=129
V?OVERBOARD=130
V?THROW-OFF=131
V?TIE=132
V?TIE-UP=133
V?TREASURE=134
V?UNLOCK=135
V?UNTIE=136
V?WAIT=137
V?ALARM=138
V?WALK-AROUND=139
V?WALK=140
V?WALK-TO=141
V?WAVE=142
V?WIN=143
V?WIND=144
V?WISH=145
V?YELL=146
V?ZORK=147
; PROPERTIES ARE DEFINED HERE
P?NORTH=31
P?EAST=30
P?WEST=29
P?SOUTH=28
P?NE=27
P?NW=26
P?SE=25
P?SW=24
P?UP=23
P?DOWN=22
P?IN=21
P?OUT=20
P?LAND=19
P?CROSS=18
P?SYNONYM=17
P?ADJECTIVE=16
P?ACTION=15
P?LDESC=14
P?SIZE=13
P?FDESC=12
P?VALUE=11
P?GLOBAL=10
P?TEXT=9
P?CAPACITY=8
P?ENTER=7
P?PSEUDO=6
P?DESCFCN=5
P?ADVFCN=4
P?CONTFCN=3
P?VTYPE=2
P?STRENGTH=1
; ADJECTIVES ARE DEFINED HERE
A?ROCKY=255
A?DEEP=254
A?DARK=253
A?SMOKY=252
A?EAST=251
A?EASTERN=250
A?SOUTH=249
A?SOUTHE=248
A?WEST=247
A?WESTERN=246
A?NORTH=245
A?NORTHE=244
A?BROKEN=243
A?BRASS=242
A?ELVISH=241
A?OLD=240
A?ANTIQUE=239
A?WARNING=238
A?SMALL=237
A?STEEL=236
A?METAL=235
A?LORE=234
A?STRANGE=233
A?COMPASS=232
A?DUNGEON=231
A?STONE=230
A?WOOD=229
A?WOODEN=228
A?CARVED=227
A?BLACK=226
A?BRONZE=225
A?CELL=224
A?LARGE=223
A?LOCKED=222
A?LONG=221
A?CENTER=220
A?MAHOGANY=219
A?FIERY=218
A?FLAMING=217
A?PINE=216
A?RED=215
A?SHORT=214
A?HAND=213
A?INDICATOR=212
A?SUN=211
A?YELLOW=210
A?WHITE=209
A?SECRET=208
A?ROUND=207
A?MARBLE=206
A?FORBIDDING=205
A?STEEP=204
A?LURKING=203
A?SINISTER=202
A?HUNGRY=201
A?SILENT=200
A?FOREST=199
A?NARROW=198
A?WINDING=197
A?BARE=196
A?ARMED=195
A?ROYAL=194
A?TIME=193
A?GOLD=192
A?GOLDEN=191
A?GRAY=190
A?GREY=189
A?WASHING=188
A?HOLLOW=187
A?IRON=186
A?CROWN=185
A?JEWELLED=184
A?HOODED=183
A?CLOAKED=182
A?SICKLY=181
A?VIEWING=180
A?BURNED=179
A?DEAD=178
A?MASSIVE=177
A?SHINY=176
A?WIDE=175
A?WAY=174
A?FRESH=173
A?DANGLING=172
A?TALL=171
A?ASSORTED=170
A?RICKETY=169
A?GRUE=168
A?MAGIC=167
A?WATER=166
A?MANHOLE=165
A?RUSTY=164
A?HEAVY=163
A?THIN=162
A?SHARP=161
A?POINTED=160
A?VIKING=159
A?SWEET=158
A?INVISIBLE=157
A?SMELLING=156
A?FLATHEAD=155
A?GREAT=154
; BUZZ WORDS ARE DEFINED HERE
B?AGAIN=255
B?G=254
B?OOPS=253
B?A=252
B?AN=251
B?THE=250
B?IS=249
B?AND=248
B?OF=247
B?THEN=246
B?ALL=245
B?ONE=244
B?BUT=243
B?EXCEPT=242
B?PERIOD=241
B?COMMA=240
B?QUOTE=239
B?YES=238
B?NO=237
B?Y=236
B?HERE=235
B?FROTZ=234
B?OZMOO=233
; PREPOSITIONS ARE DEFINED HERE
PR?TO=255
PR?WITH=254
PR?OUT=253
PR?UP=252
PR?IN=251
PR?DOWN=250
PR?ON=249
PR?FROM=248
PR?AWAY=247
PR?OVER=246
PR?ACROSS=245
PR?OFF=244
PR?AT=243
PR?FOR=242
PR?AROUND=241
PR?UNDER=240
PR?BEHIND=239
PR?ABOUT=238
; DIRECTIONS ARE DEFINED HERE
; ACTIONS ARE DEFINED HERE
ACT?KISS=255
ACT?SKIP=254
ACT?INFLAT=253
ACT?STAY=252
ACT?PULL=251
ACT?PUT=250
ACT?RAPE=249
ACT?VERBOSE=248
ACT?WALK=247
ACT?QUIT=246
ACT?FIND=245
ACT?DESTROY=244
ACT?UNLOCK=243
ACT?READ=242
ACT?SAY=241
ACT?PUNCTURE=240
ACT?JUMP=239
ACT?POUR=238
ACT?WAIT=237
ACT?TAKE=236
ACT?COUNT=235
ACT?RAISE=234
ACT?FOLLOW=233
ACT?VERSION=232
ACT?WIND=231
ACT?#UNRECORD=230
ACT?LIGHT=229
ACT?MOVE=228
ACT?CHOMP=227
ACT?PLAY=226
ACT?OPEN=225
ACT?#COMMAND=224
ACT?BLOW=223
ACT?KNOCK=222
ACT?PICK=221
ACT?DEFLATE=220
ACT?BOARD=219
ACT?#RANDOM=218
ACT?APPLY=217
ACT?PRAY=216
ACT?STAND=215
ACT?ENCHANT=214
ACT?LISTEN=213
ACT?TIE=212
ACT?SAVE=211
ACT?TELL=210
ACT?THROW=209
ACT?ZORK=208
ACT?LOWER=207
ACT?COMMAND=206
ACT?TALK=205
ACT?SHAKE=204
ACT?INVENTORY=203
ACT?ATTACK=202
ACT?KILL=201
ACT?ENTER=200
ACT?SEARCH=199
ACT?WEAR=198
ACT?FROBOZZ=197
ACT?DISEMBARK=196
ACT?SWIM=195
ACT?LUBRICATE=194
ACT?PLUG=193
ACT?UNTIE=192
ACT?PUMP=191
ACT?CUT=190
ACT?UNSCRIPT=189
ACT?MELT=188
ACT?BRUSH=187
ACT?RING=186
ACT?PUSH=185
ACT?RUB=184
ACT?SUPER=183
ACT?BLAST=182
ACT?DIG=181
ACT?WISH=180
ACT?INCANT=179
ACT?SEND=178
ACT?SCORE=177
ACT?EXORCISE=176
ACT?HATCH=175
ACT?WIN=174
ACT?LOOK=173
ACT?ODYSSEUS=172
ACT?SPRAY=171
ACT?DROP=170
ACT?BACK=169
ACT?ROLL=168
ACT?LEAVE=167
ACT?CURSE=166
ACT?SCRIPT=165
ACT?REPENT=164
ACT?SPIN=163
ACT?$VERIFY=162
ACT?EXTINGUISH=161
ACT?SWING=160
ACT?RESTART=159
ACT?POKE=158
ACT?SMELL=157
ACT?BRIEF=156
ACT?ECHO=155
ACT?DIAGNOSE=154
ACT?GIVE=153
ACT?WAKE=152
ACT?DRINK=151
ACT?ANSWER=150
ACT?MUMBLE=149
ACT?YELL=148
ACT?LOCK=147
ACT?ACTIVATE=146
ACT?BURN=145
ACT?KICK=144
ACT?PLUGH=143
ACT?TURN=142
ACT?#RECORD=141
ACT?CROSS=140
ACT?STAB=139
ACT?MAKE=138
ACT?RESTORE=137
ACT?CLOSE=136
ACT?STRIKE=135
ACT?SLIDE=134
ACT?WAVE=133
ACT?EXIT=132
ACT?EXAMINE=131
ACT?DISENCHANT=130
ACT?EAT=129
ACT?FILL=128
ACT?LEAN=127
ACT?SQUEEZE=126
ACT?BUG=125
ACT?CLIMB=124
ACT?LAUNCH=123
ACT?TREASURE=122
ACT?HELLO=121
; USER DEFINED CONSTANTS ARE INITIALIZED HERE
SOG=16
SIR=32
DEXITSTR=1
XEQUAL?=4
P-ITBLLEN=9
P-SYNLEN=8
P-SRCTOP=0
C-INTLEN=6
O-START=1
DEXITOBJ=1
P-P1OFF=5
O-PTR=0
O-LENGTH=2
C-TABLELEN=180
P-NC2=8
P-NC1=6
P-WORDLEN=4
SERIAL=0
P-VERBN=1
P-P1BITS=3
FEXIT=3
CC-SEPTR=1
ZORKID=1
P-SPREP1=1
GCARDLOC=168
CC-SBPTR=0
P-PREP1=2
M-BEG=1
XDIV=3
M-FATAL=2
REAL-YEAR-CLOSED=883
XGRTR?=5
NEXITSTR=0
P-SLOC2=6
NEXIT=2
SC=64
P-PREP1N=3
P-PSOFF=4
XLESS?=6
P-VERB=0
M-HANDLED=1
M-ENTER=2
CC-DEPTR=3
SHAVE=2
DEXIT=5
P-SRCBOT=2
M-OBJDESC=5
CC-DBPTR=2
SMANY=4
STAKE=8
P-SPREP2=2
XSUB=1
XADD=0
CEXIT=4
P-LEXSTART=1
M-LOOK=3
UEXIT=1
O-END=3
P-LEXELEN=2
P-LEXWORDS=1
P-ALL=1
XMUL=2
P-SFWIM1=3
P-INHIBIT=4
CEXITFLAG=1
YEAR-PRESENT=948
M-FLASH=4
YEAR-BUILT=776
M-OBJECT=0
FEXITFCN=0
P-SBITS=0
M-NOT-HANDLED=0
P-SRCALL=1
CEXITSTR=1
P-SLOC1=5
M-END=6
P-PREP2=4
LOW-DIRECTION=18
P-SONUMS=3
C-TICK=1
P-NC2L=9
P-NC1L=7
P-ONE=2
YEAR-CAGED=777
P-SACTION=7
P-PREP2N=5
P-SFWIM2=4
C-ENABLED?=0
REXIT=0
SH=128
C-RTN=2
; PROPERTY DEFAULTS AND OBJECTS ARE DEFINED HERE
OBJECT::.TABLE
0 ;(P?STRENGTH)
0 ;(P?VTYPE)
0 ;(P?CONTFCN)
0 ;(P?ADVFCN)
0 ;(P?DESCFCN)
0 ;(P?PSEUDO)
0 ;(P?ENTER)
0 ;(P?CAPACITY)
0 ;(P?TEXT)
0 ;(P?GLOBAL)
0 ;(P?VALUE)
0 ;(P?FDESC)
5 ;(P?SIZE)
0 ;(P?LDESC)
0 ;(P?ACTION)
0 ;(P?ADJECTIVE)
0 ;(P?SYNONYM)
0 ;(P?CROSS)
0 ;(P?LAND)
0 ;(P?OUT)
0 ;(P?IN)
0 ;(P?DOWN)
0 ;(P?UP)
0 ;(P?SW)
0 ;(P?SE)
0 ;(P?NW)
0 ;(P?NE)
0 ;(P?SOUTH)
0 ;(P?WEST)
0 ;(P?EAST)
0 ;(P?NORTH)
.OBJECT DUNGEON-MASTER,0,FX?ACTORBIT,BEHIND-DOOR,0,0,T?DUNGEON-MASTER
.OBJECT SHORT-POLE,FX?NDESCBIT,0,IN-MIRROR,RED-PANEL,0,T?SHORT-POLE
.OBJECT VIEW-INDICATOR,FX?NDESCBIT,FX?READBIT,VIEW-ROOM,TORCH,0,T?VIEW-INDICATOR
.OBJECT FLAMING-PIT,FX?NDESCBIT,0,LOCAL-GLOBALS,LOCKED-DOOR,0,T?FLAMING-PIT
.OBJECT MID-TECH-MUSEUM,FX?RLANDBIT,FX?ONBIT,ROOMS,MID-JEWEL-ROOM,0,T?MID-TECH-MUSEUM
.OBJECT MREYE,FX?RLANDBIT,FX?ONBIT,ROOMS,MR-ANTE,BEAM,T?MREYE
.OBJECT GLOBAL-WATER,0,FX?DRINKBIT,LOCAL-GLOBALS,CHASM,0,T?GLOBAL-WATER
.OBJECT MRDW,FX?RLANDBIT,FX?ONBIT,ROOMS,MRDE,0,T?MRDW
.OBJECT HANDS,FX?NDESCBIT,FX?TOOLBIT,GLOBAL-OBJECTS,ZORKMID,0,T?HANDS
.OBJECT CAGE,FX?SURFACEBIT+FX?OPENBIT+FX?NDESCBIT,FX?CONTBIT,JEWEL-ROOM,PEDESTAL,PLAQUE,T?CAGE
.OBJECT MASTER,0,FX?ACTORBIT,LOCAL-GLOBALS,ROSE,0,T?MASTER
.OBJECT IN-LAKE,FX?NONLANDBIT+FX?RLANDBIT,FX?ONBIT,ROOMS,ON-LAKE,SHINY-OBJECT,T?IN-LAKE
.OBJECT KEY,0,FX?TAKEBIT,KEY-ROOM,COVER,0,T?KEY
.OBJECT RUBBLE,FX?NDESCBIT,0,LOCAL-GLOBALS,0,0,T?RUBBLE
.OBJECT TIMBER-ROOM,FX?RLANDBIT,0,ROOMS,DEAD-END-5,TIMBERS,T?TIMBER-ROOM
.OBJECT MID-JEWEL-ROOM,FX?RLANDBIT,FX?ONBIT,ROOMS,MID-MUSEUM-ENTRANCE,0,T?MID-JEWEL-ROOM
.OBJECT VIEWING-TABLE,FX?NDESCBIT,0,VIEW-ROOM,0,0,T?VIEWING-TABLE
.OBJECT TORCH,0,FX?FLAMEBIT+FX?ONBIT+FX?TAKEBIT+FX?LIGHTBIT,VIEW-ROOM,VIEWING-TABLE,0,T?TORCH
.OBJECT NORTH-CORRIDOR,FX?RLANDBIT,FX?ONBIT,ROOMS,FRONT-DOOR,0,T?NORTH-CORRIDOR
.OBJECT LADDER-TOP,FX?RLANDBIT,0,ROOMS,VIEW-ROOM,0,T?LADDER-TOP
.OBJECT VOICES,FX?NDESCBIT,0,GLOBAL-OBJECTS,HANDS,0,T?VOICES
.OBJECT VIAL,0,FX?CONTBIT+FX?TAKEBIT,0,0,POTION,T?VIAL
.OBJECT SHADOW-5,FX?RLANDBIT,0,ROOMS,SHADOW-4,0,T?SHADOW-5
.OBJECT ME,0,FX?ACTORBIT,GLOBAL-OBJECTS,LUNGS,0,T?ME
.OBJECT TM-HOLLOW,FX?OPENBIT+FX?NDESCBIT,FX?CONTBIT,TIME-MACHINE,TM-BUTTON,0,T?TM-HOLLOW
.OBJECT VALUABLES,FX?NDESCBIT,FX?TAKEBIT,MAN,0,0,T?VALUABLES
.OBJECT BEAM,FX?OPENBIT+FX?NDESCBIT,FX?CONTBIT,MREYE,0,0,T?BEAM
.OBJECT OLD-MUSEUM-ENTRANCE,FX?RLANDBIT,FX?ONBIT,ROOMS,OLD-JEWEL-ROOM,0,T?OLD-MUSEUM-ENTRANCE
.OBJECT PANEL,0,0,LOCAL-GLOBALS,MIRROR,0,T?PANEL
.OBJECT SHADOW-1,FX?RLANDBIT,0,ROOMS,CREEPY-CRAWL,0,T?SHADOW-1
.OBJECT LEDGE,FX?NDESCBIT,0,LOCAL-GLOBALS,LAKE,0,T?LEDGE
.OBJECT RUNES,FX?NDESCBIT,FX?READBIT,MSTAIRS,0,0,T?RUNES
.OBJECT INTDIR,0,FX?TOOLBIT,GLOBAL-OBJECTS,CPLADDER,0,T?INTDIR
.OBJECT ROOMS,0,0,0,0,AQ-3,T?ROOMS
.OBJECT ADVENTURER,FX?SACREDBIT+FX?INVISIBLE+FX?NDESCBIT,FX?ACTORBIT,0,0,0,T?ADVENTURER
.OBJECT PARAPET,FX?RLANDBIT,FX?ONBIT,ROOMS,NORTH-CORRIDOR,SUNDIAL,T?PARAPET
.OBJECT MAHOGANY-PANEL,FX?NDESCBIT,0,IN-MIRROR,LONG-POLE,0,T?MAHOGANY-PANEL
.OBJECT ROYAL-SEAL,FX?NDESCBIT,FX?READBIT,WIDE-HALL,0,0,T?ROYAL-SEAL
.OBJECT KEY-ROOM,FX?RLANDBIT,FX?ONBIT,ROOMS,DARK-2,KEY,T?KEY-ROOM
.OBJECT TIGHT-SQUEEZE,FX?RLANDBIT,0,ROOMS,NIRVANA,0,T?TIGHT-SQUEEZE
.OBJECT LOCAL-GLOBALS,0,0,GLOBAL-OBJECTS,INTDIR,FISH,T?LOCAL-GLOBALS
.OBJECT CPEWL,FX?NDESCBIT,0,LOCAL-GLOBALS,CPDOOR,0,T?CPEWL
.OBJECT EAST-CORRIDOR,FX?RLANDBIT,FX?ONBIT,ROOMS,DAMP-PASSAGE,0,T?EAST-CORRIDOR
.OBJECT MRG,FX?RLANDBIT,FX?ONBIT,ROOMS,MRD,0,T?MRG
.OBJECT CELL,FX?RLANDBIT,FX?ONBIT,ROOMS,PARAPET,0,T?CELL
.OBJECT NIRVANA,FX?RLANDBIT,FX?ONBIT,ROOMS,GOOD-CELL,0,T?NIRVANA
.OBJECT ROPE,FX?TRYTAKEBIT+FX?NDESCBIT,0,CLIFF,WAYBREAD,0,T?ROPE
.OBJECT MRGW,FX?RLANDBIT,FX?ONBIT,ROOMS,MRGE,0,T?MRGW
.OBJECT GLOBAL-OBJECTS,FX?WEARBIT+FX?STAGGERED+FX?FIGHTBIT+FX?RLANDBIT+FX?TRANSBIT+FX?SEARCHBIT+FX?OPENBIT+FX?TRYTAKEBIT+FX?SURFACEBIT+FX?TOUCHBIT+FX?INVISIBLE,FX?ONBIT+FX?RMUNGBIT,0,0,OCEAN,T?GLOBAL-OBJECTS
.OBJECT CRYSTALS,FX?NDESCBIT,0,ROCKY-ROOM,0,0,T?CRYSTALS
.OBJECT MRAE,FX?RLANDBIT,FX?ONBIT,ROOMS,MRBW,0,T?MRAE
.OBJECT WHITE-PANEL,FX?NDESCBIT,0,IN-MIRROR,YELLOW-PANEL,0,T?WHITE-PANEL
.OBJECT IT,FX?TOUCHBIT+FX?NDESCBIT,0,GLOBAL-OBJECTS,INTNUM,0,T?IT
.OBJECT MRC,FX?RLANDBIT,FX?ONBIT,ROOMS,MRG,0,T?MRC
.OBJECT CREEPY-CRAWL,FX?RLANDBIT,0,ROOMS,OLD-MUSEUM-ENTRANCE,0,T?CREEPY-CRAWL
.OBJECT PATHOBJ,FX?NDESCBIT,0,GLOBAL-OBJECTS,ME,0,T?PATHOBJ
.OBJECT LADDER-BOTTOM,FX?RLANDBIT,0,ROOMS,LADDER-TOP,0,T?LADDER-BOTTOM
.OBJECT MRCW,FX?RLANDBIT,FX?ONBIT,ROOMS,MRCE,0,T?MRCW
.OBJECT CLOAK,FX?WEARBIT+FX?TRYTAKEBIT+FX?NDESCBIT,FX?TAKEBIT,SHADOW,HOOD,0,T?CLOAK
.OBJECT DIAL-BUTTON,FX?NDESCBIT,0,PARAPET,0,0,T?DIAL-BUTTON
.OBJECT PEDESTAL,FX?SURFACEBIT+FX?OPENBIT+FX?NDESCBIT,FX?CONTBIT,JEWEL-ROOM,0,RING,T?PEDESTAL
.OBJECT PINE-PANEL,FX?NDESCBIT,0,IN-MIRROR,MAHOGANY-PANEL,0,T?PINE-PANEL
.OBJECT SHADOW-6,FX?RLANDBIT,0,ROOMS,SHADOW-5,0,T?SHADOW-6
.OBJECT FOGGY-ROOM,FX?RLANDBIT,0,ROOMS,CLIFF-LEDGE,0,T?FOGGY-ROOM
.OBJECT CHEST,0,FX?CONTBIT+FX?TAKEBIT,CLIFF-LEDGE,0,0,T?CHEST
.OBJECT OLD-TECH-MUSEUM,FX?RLANDBIT,FX?ONBIT,ROOMS,MID-TECH-MUSEUM,0,T?OLD-TECH-MUSEUM
.OBJECT REEDS,FX?NDESCBIT,0,FAR-SHORE,0,0,T?REEDS
.OBJECT LADDER,FX?NDESCBIT,FX?CLIMBBIT,LOCAL-GLOBALS,GLOBAL-MAN,0,T?LADDER
.OBJECT SHADOW-2,FX?RLANDBIT,0,ROOMS,SHADOW-1,0,T?SHADOW-2
.OBJECT MACHINE-ROOM,FX?RLANDBIT,0,ROOMS,LOWER-SHAFT,0,T?MACHINE-ROOM
.OBJECT WATER-CHANNEL,0,0,LOCAL-GLOBALS,AQUEDUCT,0,T?WATER-CHANNEL
.OBJECT LOCKED-DOOR,FX?NDESCBIT,0,LOCAL-GLOBALS,GOOD-LOCKED-DOOR,0,T?LOCKED-DOOR
.OBJECT CLIFF-BASE,FX?RLANDBIT,FX?ONBIT,ROOMS,SLOPE,0,T?CLIFF-BASE
.OBJECT SOUTH-WALL,FX?NDESCBIT,0,GLOBAL-OBJECTS,EAST-WALL,0,T?SOUTH-WALL
.OBJECT AQ-VIEW,FX?RLANDBIT,FX?ONBIT,ROOMS,LAKE-SHORE,0,T?AQ-VIEW
.OBJECT TM-DIAL,FX?TURNBIT+FX?NDESCBIT,0,TIME-MACHINE,TM-SEAT,0,T?TM-DIAL
.OBJECT LORE-BOOK,0,FX?READBIT+FX?TAKEBIT,0,0,0,T?LORE-BOOK
.OBJECT SLOPE,FX?RLANDBIT,0,ROOMS,CLEARING,0,T?SLOPE
.OBJECT ROBOT,0,0,LOCAL-GLOBALS,WOODEN-DOOR,0,T?ROBOT
.OBJECT WOODEN-WALL,0,0,LOCAL-GLOBALS,CHANNEL,0,T?WOODEN-WALL
.OBJECT ROCKY-ROOM,FX?RLANDBIT,FX?ONBIT,ROOMS,TIGHT-SQUEEZE,CRYSTALS,T?ROCKY-ROOM
.OBJECT WOODEN-DOOR,FX?OPENBIT,FX?CONTBIT+FX?DOORBIT,LOCAL-GLOBALS,JEWEL-DOOR,0,T?WOODEN-DOOR
.OBJECT BROKEN-STAFF,0,FX?TAKEBIT,0,0,0,T?BROKEN-STAFF
.OBJECT MID-CP-ANTE,FX?RLANDBIT,FX?ONBIT,ROOMS,TECH-MUSEUM,0,T?MID-CP-ANTE
.OBJECT CPLADDER,0,0,GLOBAL-OBJECTS,NORTH-WALL,0,T?CPLADDER
.OBJECT DEAD-END,FX?RLANDBIT,0,ROOMS,MSTAIRS,0,T?DEAD-END
.OBJECT BLACK-PANEL,FX?NDESCBIT,0,IN-MIRROR,T-BAR,0,T?BLACK-PANEL
.OBJECT SUNDIAL,FX?TURNBIT+FX?NDESCBIT,0,PARAPET,DIAL-BUTTON,0,T?SUNDIAL
.OBJECT CLEFT,FX?INVISIBLE+FX?OPENBIT,FX?DOORBIT,LOCAL-GLOBALS,STAIRS,0,T?CLEFT
.OBJECT AMULET,FX?NDESCBIT+FX?WEARBIT,FX?TAKEBIT,0,0,0,T?AMULET
.OBJECT CHASM,FX?NDESCBIT,0,LOCAL-GLOBALS,RUBBLE,0,T?CHASM
.OBJECT PRESSURIZER,0,0,TECH-MUSEUM,TIME-MACHINE,0,T?PRESSURIZER
.OBJECT DAMP-PASSAGE,FX?RLANDBIT,0,ROOMS,DEAD-END,0,T?DAMP-PASSAGE
.OBJECT FISH,FX?NDESCBIT,0,LOCAL-GLOBALS,MOSS,0,T?FISH
.OBJECT TREE,FX?NDESCBIT,0,CLIFF,ROPE,0,T?TREE
.OBJECT ROSE,0,0,LOCAL-GLOBALS,GUARDIAN,0,T?ROSE
.OBJECT OLD-MAN,0,FX?ACTORBIT,0,0,0,T?OLD-MAN
.OBJECT MR-ANTE,FX?RLANDBIT,FX?ONBIT,ROOMS,IN-MIRROR,RED-BUTTON,T?MR-ANTE
.OBJECT WAYBREAD,0,FX?FOODBIT+FX?TAKEBIT,CLIFF,0,0,T?WAYBREAD
.OBJECT MRDE,FX?RLANDBIT,FX?ONBIT,ROOMS,MRA,0,T?MRDE
.OBJECT ZORKMID,0,0,GLOBAL-OBJECTS,PATHOBJ,0,T?ZORKMID
.OBJECT LAKE-SHORE,FX?RLANDBIT,FX?ONBIT,ROOMS,FOGGY-ROOM,0,T?LAKE-SHORE
.OBJECT JEWEL-ROOM,FX?RLANDBIT,FX?ONBIT,ROOMS,MUSEUM-ENTRANCE,CAGE,T?JEWEL-ROOM
.OBJECT CPWWL,FX?NDESCBIT,0,LOCAL-GLOBALS,CPEWL,0,T?CPWWL
.OBJECT FRONT-DOOR,FX?RLANDBIT,FX?ONBIT,ROOMS,BEHIND-DOOR,0,T?FRONT-DOOR
.OBJECT MIRROR,0,0,LOCAL-GLOBALS,MASTER,0,T?MIRROR
.OBJECT CHANNEL,0,0,LOCAL-GLOBALS,PANEL,0,T?CHANNEL
.OBJECT SAILOR,FX?NDESCBIT,0,GLOBAL-OBJECTS,BLESSINGS,0,T?SAILOR
.OBJECT CLIFF,FX?RLANDBIT,FX?ONBIT,ROOMS,CLIFF-BASE,TREE,T?CLIFF
.OBJECT SHADOW,FX?OPENBIT+FX?TRANSBIT,FX?CONTBIT+FX?ACTORBIT,0,0,CLOAK,T?SHADOW
.OBJECT RING,FX?WEARBIT+FX?TRYTAKEBIT+FX?NDESCBIT,FX?TAKEBIT,PEDESTAL,JEWELLED-KNIFE,0,T?RING
.OBJECT CLEARING,FX?RLANDBIT,0,ROOMS,JUNCTION,0,T?CLEARING
.OBJECT MRB,FX?RLANDBIT,FX?ONBIT,ROOMS,MRC,0,T?MRB
.OBJECT SAND,FX?NDESCBIT,0,IN-LAKE,0,0,T?SAND
.OBJECT CPSWL,FX?NDESCBIT,0,LOCAL-GLOBALS,CPWWL,0,T?CPSWL
.OBJECT WIDE-HALL,FX?RLANDBIT,0,ROOMS,ROCKY-ROOM,ROYAL-SEAL,T?WIDE-HALL
.OBJECT CPDOOR,FX?NDESCBIT,0,LOCAL-GLOBALS,GLOBAL-WATER,0,T?CPDOOR
.OBJECT DEBRIS,FX?NDESCBIT,0,GLOBAL-OBJECTS,0,0,T?DEBRIS
.OBJECT MRBW,FX?RLANDBIT,FX?ONBIT,ROOMS,MRBE,0,T?MRBW
.OBJECT TM-BUTTON,FX?NDESCBIT,0,TIME-MACHINE,0,0,T?TM-BUTTON
.OBJECT TM-SEAT,FX?SURFACEBIT+FX?OPENBIT+FX?NDESCBIT,FX?CONTBIT,TIME-MACHINE,TM-HOLLOW,0,T?TM-SEAT
.OBJECT TIME-MACHINE,FX?OPENBIT,FX?CONTBIT+FX?VEHBIT,TECH-MUSEUM,0,TM-DIAL,T?TIME-MACHINE
.OBJECT SHADOW-7,FX?RLANDBIT,0,ROOMS,SHADOW-6,0,T?SHADOW-7
.OBJECT VIEW-ROOM,FX?RLANDBIT,FX?ONBIT,ROOMS,FAR-SHORE,VIEW-INDICATOR,T?VIEW-ROOM
.OBJECT NORTH-WALL,FX?NDESCBIT,0,GLOBAL-OBJECTS,WEST-WALL,0,T?NORTH-WALL
.OBJECT LAMP,0,FX?LIGHTBIT+FX?TAKEBIT,CP-ANTE,0,0,T?LAMP
.OBJECT COMPASS-ARROW,FX?NDESCBIT,0,IN-MIRROR,BLACK-PANEL,0,T?COMPASS-ARROW
.OBJECT BLESSINGS,FX?NDESCBIT,0,GLOBAL-OBJECTS,IT,0,T?BLESSINGS
.OBJECT SHINY-OBJECT,FX?NDESCBIT+FX?TRYTAKEBIT,0,IN-LAKE,ALGAE,0,T?SHINY-OBJECT
.OBJECT MID-CP-OUT,FX?RLANDBIT,FX?ONBIT,ROOMS,MID-CP-ANTE,0,T?MID-CP-OUT
.OBJECT PLAQUE,FX?NDESCBIT,FX?READBIT,CAGE,0,0,T?PLAQUE
.OBJECT SPINNER,0,0,TECH-MUSEUM,PRESSURIZER,0,T?SPINNER
.OBJECT EAST-WALL,FX?NDESCBIT,0,GLOBAL-OBJECTS,TUNNEL,0,T?EAST-WALL
.OBJECT SHADOW-3,FX?RLANDBIT,0,ROOMS,SHADOW-2,0,T?SHADOW-3
.OBJECT COVER,FX?NDESCBIT,0,KEY-ROOM,0,0,T?COVER
.OBJECT MUSEUM-ANTE,FX?RLANDBIT,0,ROOMS,WIDE-HALL,0,T?MUSEUM-ANTE
.OBJECT GLOBAL-ROPE,0,0,LOCAL-GLOBALS,LEDGE,0,T?GLOBAL-ROPE
.OBJECT DEAD-END-5,FX?RLANDBIT,0,ROOMS,LADDER-BOTTOM,0,T?DEAD-END-5
.OBJECT MAN,FX?OPENBIT,FX?CONTBIT+FX?ACTORBIT,0,0,VALUABLES,T?MAN
.OBJECT FAR-SHORE,FX?RLANDBIT,FX?ONBIT,ROOMS,IN-LAKE,REEDS,T?FAR-SHORE
.OBJECT LUNGS,FX?NDESCBIT,0,GLOBAL-OBJECTS,GRUE,0,T?LUNGS
.OBJECT WEST-WALL,FX?NDESCBIT,0,GLOBAL-OBJECTS,SOUTH-WALL,0,T?WEST-WALL
.OBJECT CP-ANTE,FX?RLANDBIT,FX?ONBIT,ROOMS,0,CP-HOLE,T?CP-ANTE
.OBJECT ALGAE,FX?NDESCBIT,0,IN-LAKE,SAND,0,T?ALGAE
.OBJECT BROKEN-LAMP,0,FX?TAKEBIT,0,0,0,T?BROKEN-LAMP
.OBJECT STONE,FX?OPENBIT,FX?CONTBIT,JUNCTION,0,SWORD,T?STONE
.OBJECT DUNGEON-PANEL,FX?NDESCBIT,0,LOCAL-GLOBALS,PARAPET-OBJ,0,T?DUNGEON-PANEL
.OBJECT HOOD,FX?WEARBIT+FX?TRYTAKEBIT+FX?NDESCBIT,FX?TAKEBIT,SHADOW,0,0,T?HOOD
.OBJECT CP-SLOT,FX?OPENBIT+FX?NDESCBIT,0,0,0,0,T?CP-SLOT
.OBJECT GRUE,0,0,GLOBAL-OBJECTS,GROUND,0,T?GRUE
.OBJECT MRGE,FX?RLANDBIT,FX?ONBIT,ROOMS,MRDW,0,T?MRGE
.OBJECT GUARDIAN,0,FX?ACTORBIT,LOCAL-GLOBALS,CPNWL,0,T?GUARDIAN
.OBJECT GOOD-LOCKED-DOOR,FX?NDESCBIT,0,LOCAL-GLOBALS,CELL-DOOR,0,T?GOOD-LOCKED-DOOR
.OBJECT STAIRS,FX?NDESCBIT,FX?CLIMBBIT,LOCAL-GLOBALS,PSEUDO-OBJECT,0,T?STAIRS
.OBJECT DARK-2,FX?RLANDBIT,0,ROOMS,DARK-1,0,T?DARK-2
.OBJECT AQUEDUCT,0,0,LOCAL-GLOBALS,LADDER,0,T?AQUEDUCT
.OBJECT WOODEN-BAR,FX?NDESCBIT,0,IN-MIRROR,WHITE-PANEL,0,T?WOODEN-BAR
.OBJECT TIMBERS,0,FX?TAKEBIT,TIMBER-ROOM,0,0,T?TIMBERS
.OBJECT BEHIND-DOOR,FX?RLANDBIT,FX?ONBIT,ROOMS,SOUTH-CORRIDOR,DUNGEON-MASTER,T?BEHIND-DOOR
.OBJECT IN-MIRROR,FX?RLANDBIT,FX?ONBIT,ROOMS,MRAW,WOODEN-BAR,T?IN-MIRROR
.OBJECT MRCE,FX?RLANDBIT,FX?ONBIT,ROOMS,MRGW,0,T?MRCE
.OBJECT WEST-CORRIDOR,FX?RLANDBIT,FX?ONBIT,ROOMS,EAST-CORRIDOR,0,T?WEST-CORRIDOR
.OBJECT AQ-3,FX?RLANDBIT,FX?ONBIT,ROOMS,AQ-2,0,T?AQ-3
.OBJECT WATER,0,FX?DRINKBIT+FX?TAKEBIT,0,0,0,T?WATER
.OBJECT GROUND,0,0,GLOBAL-OBJECTS,SAILOR,0,T?GROUND
.OBJECT NOT-HERE-OBJECT,0,0,0,0,0,T?NOT-HERE-OBJECT
.OBJECT INTNUM,0,FX?TOOLBIT,GLOBAL-OBJECTS,LOCAL-GLOBALS,0,T?INTNUM
.OBJECT FRIED-TORCH,0,FX?TAKEBIT,0,0,0,T?FRIED-TORCH
.OBJECT MRA,FX?RLANDBIT,FX?ONBIT,ROOMS,MRB,0,T?MRA
.OBJECT SHADOW-8,FX?RLANDBIT,0,ROOMS,SHADOW-7,0,T?SHADOW-8
.OBJECT WARNING-NOTE,0,FX?BURNBIT+FX?READBIT+FX?TAKEBIT,CP-ANTE,LAMP,0,T?WARNING-NOTE
.OBJECT MSTAIRS,FX?RLANDBIT,0,ROOMS,MREYE,RUNES,T?MSTAIRS
.OBJECT MID-MUSEUM-ENTRANCE,FX?RLANDBIT,FX?ONBIT,ROOMS,MID-CP-OUT,0,T?MID-MUSEUM-ENTRANCE
.OBJECT JEWELLED-KNIFE,FX?TRYTAKEBIT+FX?NDESCBIT,FX?TAKEBIT,PEDESTAL,SCEPTRE,0,T?JEWELLED-KNIFE
.OBJECT T-BAR,FX?NDESCBIT,0,IN-MIRROR,0,0,T?T-BAR
.OBJECT TECH-MUSEUM,FX?RLANDBIT,FX?ONBIT,ROOMS,JEWEL-ROOM,TECH-PLAQUE,T?TECH-MUSEUM
.OBJECT DARK-1,FX?RLANDBIT,0,ROOMS,SOUTH-SHORE,0,T?DARK-1
.OBJECT MRAW,FX?RLANDBIT,FX?ONBIT,ROOMS,MRAE,0,T?MRAW
.OBJECT OLD-JEWEL-ROOM,FX?RLANDBIT,FX?ONBIT,ROOMS,OLD-TECH-MUSEUM,0,T?OLD-JEWEL-ROOM
.OBJECT SCEPTRE,FX?TRYTAKEBIT+FX?NDESCBIT,FX?TAKEBIT,PEDESTAL,0,0,T?SCEPTRE
.OBJECT FLATHEAD-OCEAN,FX?RLANDBIT,FX?ONBIT,ROOMS,SHADOW-8,VIKING-SHIP,T?FLATHEAD-OCEAN
.OBJECT AQ-2,FX?RLANDBIT,FX?ONBIT,ROOMS,AQ-1,0,T?AQ-2
.OBJECT CELL-DOOR,0,FX?DOORBIT+FX?CONTBIT,LOCAL-GLOBALS,BRONZE-DOOR,0,T?CELL-DOOR
.OBJECT ON-LAKE,FX?NONLANDBIT+FX?RLANDBIT,FX?ONBIT,ROOMS,AQ-VIEW,0,T?ON-LAKE
.OBJECT FRIED-LAMP,0,FX?TAKEBIT,0,0,0,T?FRIED-LAMP
.OBJECT SHADOW-4,FX?RLANDBIT,0,ROOMS,SHADOW-3,0,T?SHADOW-4
.OBJECT CPNWL,FX?NDESCBIT,0,LOCAL-GLOBALS,CPSWL,0,T?CPNWL
.OBJECT CP-OUT,FX?RLANDBIT,FX?ONBIT,ROOMS,CP-ANTE,0,T?CP-OUT
.OBJECT GLOBAL-MAN,0,FX?ACTORBIT,LOCAL-GLOBALS,GLOBAL-ROPE,0,T?GLOBAL-MAN
.OBJECT SOUTH-CORRIDOR,FX?RLANDBIT,FX?ONBIT,ROOMS,WEST-CORRIDOR,0,T?SOUTH-CORRIDOR
.OBJECT RED-BUTTON,FX?NDESCBIT,0,MR-ANTE,0,0,T?RED-BUTTON
.OBJECT ROOM-8,FX?RLANDBIT,0,ROOMS,MACHINE-ROOM,REPELLENT,T?ROOM-8
.OBJECT STONE-WALL,FX?NDESCBIT,0,LOCAL-GLOBALS,CLIFF-OBJECT,0,T?STONE-WALL
.OBJECT CP,FX?RLANDBIT,FX?ONBIT,ROOMS,CP-OUT,0,T?CP
.OBJECT REPELLENT,0,FX?READBIT+FX?TAKEBIT,ROOM-8,0,0,T?REPELLENT
.OBJECT LONG-POLE,FX?NDESCBIT,0,IN-MIRROR,COMPASS-ARROW,0,T?LONG-POLE
.OBJECT RED-PANEL,FX?NDESCBIT,0,IN-MIRROR,PINE-PANEL,0,T?RED-PANEL
.OBJECT MOSS,0,0,LOCAL-GLOBALS,WATER-CHANNEL,0,T?MOSS
.OBJECT IRON-DOOR,0,FX?CONTBIT+FX?DOORBIT,LOCAL-GLOBALS,CLEFT,0,T?IRON-DOOR
.OBJECT TUNNEL,FX?NDESCBIT,0,GLOBAL-OBJECTS,DEBRIS,0,T?TUNNEL
.OBJECT POTION,0,0,VIAL,0,0,T?POTION
.OBJECT SWORD,FX?TRYTAKEBIT,FX?WEAPONBIT+FX?TAKEBIT,STONE,0,0,T?SWORD
.OBJECT AQ-1,FX?RLANDBIT,FX?ONBIT,ROOMS,KEY-ROOM,0,T?AQ-1
.OBJECT GOOD-CELL,FX?RLANDBIT,FX?ONBIT,ROOMS,PRISON-CELL,0,T?GOOD-CELL
.OBJECT JEWEL-DOOR,0,FX?CONTBIT+FX?DOORBIT,LOCAL-GLOBALS,IRON-DOOR,0,T?JEWEL-DOOR
.OBJECT PARAPET-OBJ,FX?NDESCBIT,0,LOCAL-GLOBALS,FLAMING-PIT,0,T?PARAPET-OBJ
.OBJECT DUNGEON-DOOR,FX?NDESCBIT,FX?CONTBIT+FX?DOORBIT,LOCAL-GLOBALS,DUNGEON-PANEL,0,T?DUNGEON-DOOR
.OBJECT OCEAN,FX?NDESCBIT,0,GLOBAL-OBJECTS,VOICES,0,T?OCEAN
.OBJECT BRONZE-DOOR,FX?INVISIBLE,FX?DOORBIT+FX?CONTBIT,LOCAL-GLOBALS,WOODEN-WALL,0,T?BRONZE-DOOR
.OBJECT ZORK-IV,FX?RLANDBIT,FX?ONBIT,ROOMS,ROOM-8,0,T?ZORK-IV
.OBJECT ZORK2-STAIR,FX?RLANDBIT,FX?ONBIT,ROOMS,FLATHEAD-OCEAN,0,T?ZORK2-STAIR
.OBJECT YELLOW-PANEL,FX?NDESCBIT,0,IN-MIRROR,SHORT-POLE,0,T?YELLOW-PANEL
.OBJECT STAFF,0,FX?TAKEBIT,0,0,0,T?STAFF
.OBJECT VIKING-SHIP,FX?INVISIBLE+FX?NDESCBIT,0,FLATHEAD-OCEAN,0,0,T?VIKING-SHIP
.OBJECT CP-HOLE,FX?NDESCBIT,0,CP-ANTE,WARNING-NOTE,0,T?CP-HOLE
.OBJECT SOUTH-SHORE,FX?RLANDBIT,FX?ONBIT,ROOMS,ZORK-IV,0,T?SOUTH-SHORE
.OBJECT JUNCTION,FX?RLANDBIT,0,ROOMS,ZORK2-STAIR,STONE,T?JUNCTION
.OBJECT CLIFF-LEDGE,FX?RLANDBIT,FX?ONBIT,ROOMS,CLIFF,CHEST,T?CLIFF-LEDGE
.OBJECT TECH-PLAQUE,FX?NDESCBIT,FX?READBIT,TECH-MUSEUM,SPINNER,0,T?TECH-PLAQUE
.OBJECT CLIFF-OBJECT,0,0,LOCAL-GLOBALS,ROBOT,0,T?CLIFF-OBJECT
.OBJECT MRBE,FX?RLANDBIT,FX?ONBIT,ROOMS,MRCW,0,T?MRBE
.OBJECT SECRET-DOOR,FX?INVISIBLE,FX?CONTBIT+FX?DOORBIT,LOCAL-GLOBALS,DUNGEON-DOOR,0,T?SECRET-DOOR
.OBJECT LAKE,0,0,LOCAL-GLOBALS,STONE-WALL,0,T?LAKE
.OBJECT MRD,FX?RLANDBIT,FX?ONBIT,ROOMS,CP,0,T?MRD
.OBJECT PRISON-CELL,FX?RLANDBIT,FX?ONBIT,ROOMS,CELL,0,T?PRISON-CELL
.OBJECT PSEUDO-OBJECT,0,0,LOCAL-GLOBALS,SECRET-DOOR,0,T?PSEUDO-OBJECT
.OBJECT MUSEUM-ENTRANCE,FX?RLANDBIT,FX?ONBIT,ROOMS,MUSEUM-ANTE,0,T?MUSEUM-ENTRANCE
.OBJECT LOWER-SHAFT,FX?RLANDBIT,0,ROOMS,TIMBER-ROOM,0,T?LOWER-SHAFT
.ENDT
; OBJECT PROPERTY TABLES ARE DEFINED HERE
OBJPRP::
T?DUNGEON-MASTER:: .TABLE ; TABLE FOR OBJECT DUNGEON-MASTER
.STRL "dungeon master"
.PROP 6,P?SYNONYM
W?MASTER
W?DUNGEON
W?MAN
.PROP 1,P?ADJECTIVE
.BYTE A?DUNGEON
.PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY
DUNGEON-MASTER-F
.PROP 2,P?LDESC ; STRING PROPERTY
STR?9
.BYTE 0
.ENDT
T?SHORT-POLE:: .TABLE ; TABLE FOR OBJECT SHORT-POLE
.STRL "short pole"
.PROP 8,P?SYNONYM
W?POLE
W?POST
W?HANDGRIP
W?GRIP
.PROP 3,P?ADJECTIVE
.BYTE A?SHORT
.BYTE A?SMALL
.BYTE A?HAND
.PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY
SHORT-POLE-F
.BYTE 0
.ENDT
T?VIEW-INDICATOR:: .TABLE ; TABLE FOR OBJECT VIEW-INDICATOR
.STRL "indicator"
.PROP 4,P?SYNONYM
W?INDICATOR
W?DIAL
.PROP 2,P?ACTION ; ATOM (CONSTANT) PROPERTY
VIEW-INDICATOR-F