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While training, the scale of summed clipped rewards that an agent gets is much higher than what it gets for boxing and much lower for games like qbert and spaceinvaders. Any idea regarding this?
The text was updated successfully, but these errors were encountered:
Ashutosh-Adhikari
changed the title
Training plot for boxing giving values much greater than
Training plot for boxing giving values much greater than Evaluation
May 14, 2018
I am not sure whether I get your question correctly. Different games have different rewarding mechanism. Some games have dense reward signal while some games have sparse reward signal (for example in space invaders the agent only get reward when it hit an enemy).
While training, the scale of summed clipped rewards that an agent gets is much higher than what it gets for boxing and much lower for games like qbert and spaceinvaders. Any idea regarding this?
The text was updated successfully, but these errors were encountered: