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iowrapper.cpp
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iowrapper.cpp
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/*
This file is part of FlashMQ (https://www.flashmq.org)
Copyright (C) 2021-2023 Wiebe Cazemier
FlashMQ is free software: you can redistribute it and/or modify
it under the terms of The Open Software License 3.0 (OSL-3.0).
See LICENSE for license details.
*/
#include "iowrapper.h"
#include <cassert>
#include <string.h>
#include <openssl/x509v3.h>
#include <openssl/sslerr.h>
#include "logger.h"
#include "client.h"
#include "utils.h"
#include "exceptions.h"
#include "threadglobals.h"
#include "settings.h"
IncompleteSslWrite::IncompleteSslWrite(size_t nbytes) :
valid(true),
nbytes(nbytes)
{
}
void IncompleteSslWrite::reset()
{
valid = false;
nbytes = 0;
}
bool IncompleteSslWrite::hasPendingWrite() const
{
return valid;
}
void IncompleteWebsocketRead::reset()
{
maskingKeyI = 0;
memset(maskingKey,0, 4);
frame_bytes_left = 0;
opcode = WebsocketOpcode::Unknown;
}
bool IncompleteWebsocketRead::sillWorkingOnFrame() const
{
return frame_bytes_left > 0;
}
char IncompleteWebsocketRead::getNextMaskingByte()
{
return maskingKey[maskingKeyI++ % 4];
}
IncompleteWebsocketRead::IncompleteWebsocketRead()
{
reset();
}
IoWrapper::IoWrapper(SSL *ssl, bool websocket, const size_t initialBufferSize, Client *parent) :
parentClient(parent),
ssl(ssl),
websocket(websocket),
websocketPendingBytes(websocket ? initialBufferSize : 0),
websocketWriteRemainder(websocket ? initialBufferSize : 0)
{
}
IoWrapper::~IoWrapper()
{
if (ssl)
{
/*
* We write the shutdown when we can, but don't take error conditions into account. If socket buffers are full, because
* clients disappear for instance, the socket is just closed. We don't care.
*
* Truncation attacks seem irrelevant. MQTT is frame based, so either end knows if the transmission is done or not. The
* close_notify is not used in determining whether to use or discard the received data.
*/
SSL_shutdown(ssl);
SSL_free(ssl);
ssl = nullptr;
}
}
void IoWrapper::startOrContinueSslHandshake()
{
if (parentClient->isOutgoingConnection())
startOrContinueSslConnect();
else
startOrContinueSslAccept();
}
void IoWrapper::startOrContinueSslConnect()
{
assert(ssl);
ERR_clear_error();
char sslErrorBuf[OPENSSL_ERROR_STRING_SIZE];
int connected = SSL_connect(ssl);
if (connected <= 0)
{
int err = SSL_get_error(ssl, connected);
if (err == SSL_ERROR_WANT_READ || err == SSL_ERROR_WANT_WRITE)
{
parentClient->setReadyForWriting(err == SSL_ERROR_WANT_WRITE);
return;
}
unsigned long error_code = ERR_get_error();
ERR_error_string(error_code, sslErrorBuf);
std::string errorMsg(sslErrorBuf, OPENSSL_ERROR_STRING_SIZE);
if (error_code == 0)
errorMsg = "Error code was 0. Are you really connecting to a TLS socket?";
throw std::runtime_error("Problem connecting to SSL socket: " + errorMsg);
}
parentClient->setReadyForWriting(false); // Undo write readiness that may have have happened during SSL handshake
sslAccepted = true;
}
void IoWrapper::startOrContinueSslAccept()
{
ERR_clear_error();
int accepted = SSL_accept(ssl);
char sslErrorBuf[OPENSSL_ERROR_STRING_SIZE];
if (accepted <= 0)
{
int err = SSL_get_error(ssl, accepted);
if (err == SSL_ERROR_WANT_READ || err == SSL_ERROR_WANT_WRITE)
{
parentClient->setReadyForWriting(err == SSL_ERROR_WANT_WRITE);
return;
}
unsigned long error_code = ERR_get_error();
ERR_error_string(error_code, sslErrorBuf);
std::string errorMsg(sslErrorBuf, OPENSSL_ERROR_STRING_SIZE);
if (error_code == OPENSSL_WRONG_VERSION_NUMBER)
errorMsg = "Wrong protocol version number. Probably a non-SSL connection on SSL socket.";
//ERR_print_errors_cb(logSslError, NULL);
throw std::runtime_error("Problem accepting SSL socket: " + errorMsg);
}
parentClient->setReadyForWriting(false); // Undo write readiness that may have have happened during SSL handshake
sslAccepted = true;
}
bool IoWrapper::getSslReadWantsWrite() const
{
return this->sslReadWantsWrite;
}
bool IoWrapper::getSslWriteWantsRead() const
{
return sslWriteWantsRead;
}
bool IoWrapper::isSslAccepted() const
{
return this->sslAccepted;
}
bool IoWrapper::isSsl() const
{
return this->ssl != nullptr;
}
static int verify_callback(int preverify_ok, X509_STORE_CTX *ctx)
{
SSL *ssl = static_cast<SSL*>(X509_STORE_CTX_get_ex_data(ctx, SSL_get_ex_data_X509_STORE_CTX_idx()));
const int mode = SSL_get_verify_mode(ssl);
if (mode == SSL_VERIFY_NONE)
return 1;
std::vector<char> buf(512);
X509 *err_cert = X509_STORE_CTX_get_current_cert(ctx);
int err = X509_STORE_CTX_get_error(ctx);
int depth = X509_STORE_CTX_get_error_depth(ctx);
X509_NAME_oneline(X509_get_subject_name(err_cert), buf.data(), 256);
const std::string subject_name(buf.data());
/*
* Explicity catch long chains, to avoid other random chain errors.
*/
if (depth > 50)
{
preverify_ok = 0;
err = X509_V_ERR_CERT_CHAIN_TOO_LONG;
X509_STORE_CTX_set_error(ctx, err);
}
Logger *logger = Logger::getInstance();
if (!preverify_ok)
{
X509_NAME_oneline(X509_get_issuer_name(err_cert), buf.data(), 256);
const std::string issuer(buf.data());
logger->logf(LOG_ERR, "X509 verify error. Num=%d. Error: %s. Depth=%d. Subject = %s. Issuer = %s",
err, X509_verify_cert_error_string(err), depth, subject_name.c_str(), issuer.c_str());
}
return preverify_ok;
}
void IoWrapper::setSslVerify(int mode, const std::string &hostname)
{
assert(mode == SSL_VERIFY_PEER || mode == SSL_VERIFY_NONE);
if (!ssl)
return;
SSL_set_hostflags(ssl, X509_CHECK_FLAG_NO_PARTIAL_WILDCARDS);
if (!hostname.empty())
{
if (!SSL_set1_host(ssl, hostname.c_str()))
throw std::runtime_error("Failed setting hostname of SSL context.");
if (SSL_set_tlsext_host_name(ssl, hostname.c_str()) != 1)
throw std::runtime_error("Failed setting SNI hostname of SSL context.");
}
SSL_set_verify(ssl, mode, verify_callback);
}
bool IoWrapper::hasPendingWrite() const
{
return incompleteSslWrite.hasPendingWrite() || websocketWriteRemainder.usedBytes() > 0;
}
/**
* @brief IoWrapper::hasProcessedBufferedBytesToRead needs to be used for when event-based IO (epoll) won't inform you there are pending bytes.
* @return
*
* When the system sockets is readable, epoll will say so. But when you buffer that with SSL and/or websockets, it can happen that you
* don't fully read that, because the client buffers are full. So, use this function on 'buffer full' conditions to determine that you
* need to grow the buffer and read again.
*/
bool IoWrapper::hasProcessedBufferedBytesToRead() const
{
bool result = false;
if (ssl)
result |= SSL_pending(ssl) > 0;
/*
* Note that this is tecnhically not 100% correct. If the only bytes are part of a header, doing a read will actually
* result in 0 bytes. But, for the intended purpose at time of writing (see git), we can get away with this.
*/
if (websocket)
result |= websocketPendingBytes.usedBytes() > 0;
return result;
}
bool IoWrapper::isWebsocket() const
{
return websocket;
}
WebsocketState IoWrapper::getWebsocketState() const
{
return websocketState;
}
X509Manager IoWrapper::getPeerCertificate() const
{
X509Manager result(this->ssl);
return result;
}
bool IoWrapper::needsHaProxyParsing() const
{
return _needsHaProxyParsing;
}
/**
* @brief IoWrapper::readHaProxyData Reads the PROXY protocol header in one go. It must fit in one TCP segment.
* @param fd
* @param addr
*/
HaProxyConnectionType IoWrapper::readHaProxyData(int fd, struct sockaddr *addr)
{
_needsHaProxyParsing = false;
constexpr const int sig_len = 12;
constexpr const int min_len = 16;
const std::string signature("\r\n\r\n\0\r\nQUIT\n", sig_len);
char buf[min_len];
memset(buf, 0, min_len);
read_ha_proxy_helper(fd, buf, min_len);
int i = 0;
const std::string received_signature(buf, sig_len);
i += sig_len;
if (received_signature != signature)
throw std::runtime_error("Invalid HAProxy signature.");
const uint8_t ver_cmd = buf[i++];
const uint8_t fam_prot = buf[i++];
const uint8_t family = (fam_prot & 0xF0) >> 4;
const uint8_t prot = fam_prot & 0x0F;
const uint8_t ver = (ver_cmd & 0xF0) >> 4;
const uint8_t cmd = ver_cmd & 0x0F;
const uint8_t len_high = buf[i++];
const uint8_t len_low = buf[i++];
const uint16_t len = len_high | len_low;
if (len > sizeof(union proxy_addr))
throw std::runtime_error("Hacker be gone.");
union proxy_addr proxy_addr;
memset(&proxy_addr, 0, sizeof(union proxy_addr));
read_ha_proxy_helper(fd, &proxy_addr, len);
if (ver != 2)
throw std::runtime_error("Only HAProxy protocol version 2 is supported");
if (cmd == 0)
return HaProxyConnectionType::Local;
if (cmd != 1)
throw std::runtime_error("HAProxy command must be 1");
if (prot == 0)
return HaProxyConnectionType::Local;
if (prot > 2)
throw std::runtime_error("Invalid protocol in HAProxy.");
if (family == 1)
{
struct sockaddr_in *a = reinterpret_cast<struct sockaddr_in*>(addr);
a->sin_family = AF_INET;
a->sin_addr.s_addr = proxy_addr.ipv4_addr.src_addr;
a->sin_port = proxy_addr.ipv4_addr.src_port;
}
else if (family == 2)
{
struct sockaddr_in6 *a = reinterpret_cast<struct sockaddr_in6*>(addr);
a->sin6_family = AF_INET6;
memcpy(&a->sin6_addr, proxy_addr.ipv6_addr.src_addr, 16);
a->sin6_port = proxy_addr.ipv6_addr.src_port;
}
return HaProxyConnectionType::Remote;
}
void IoWrapper::setHaProxy(bool val)
{
this->_needsHaProxyParsing = val;
}
#ifndef NDEBUG
/**
* @brief IoWrapper::setFakeUpgraded marks this wrapper as upgraded. This is for fuzzing, so to bypass the sha1 protected handshake
* of websockets.
*/
void IoWrapper::setFakeUpgraded()
{
websocketState = WebsocketState::Upgraded;
}
#endif
/**
* @brief SSL and non-SSL sockets behave differently. For one, reading 0 doesn't mean 'disconnected' with an SSL
* socket. This wrapper unifies behavor for the caller.
*
* @param fd
* @param buf
* @param nbytes
* @param error is an out-argument with the result.
* @return
*/
ssize_t IoWrapper::readOrSslRead(int fd, void *buf, size_t nbytes, IoWrapResult *error)
{
*error = IoWrapResult::Success;
if (!ssl)
{
ssize_t n = read(fd, buf, nbytes);
if (n < 0)
{
if (errno == EINTR)
*error = IoWrapResult::Interrupted;
else if (errno == EAGAIN || errno == EWOULDBLOCK)
*error = IoWrapResult::Wouldblock;
else
check<std::runtime_error>(n);
}
else if (n == 0)
{
*error = IoWrapResult::Disconnected;
}
return n;
}
else
{
this->sslReadWantsWrite = false;
ERR_clear_error();
ssize_t n = SSL_read(ssl, buf, nbytes);
if (n > 0)
return n;
int err = SSL_get_error(ssl, n);
unsigned long error_code = ERR_get_error();
if (err == SSL_ERROR_WANT_READ || err == SSL_ERROR_WANT_WRITE)
{
*error = IoWrapResult::Wouldblock;
if (err == SSL_ERROR_WANT_WRITE)
{
sslReadWantsWrite = true;
parentClient->setReadyForWriting(true);
}
return -1;
}
if (err == SSL_ERROR_ZERO_RETURN)
{
parentClient->setDisconnectReason("SSL socket close with close_notify");
*error = IoWrapResult::Disconnected;
return 0;
}
#if OPENSSL_VERSION_NUMBER >= 0x30000000L
if (err == SSL_ERROR_SSL && ERR_GET_REASON(error_code) == SSL_R_UNEXPECTED_EOF_WHILE_READING)
{
parentClient->setDisconnectReason("SSL socket close without close_notify");
*error = IoWrapResult::Disconnected;
return 0;
}
#endif
if (err == SSL_ERROR_SYSCALL && errno == 0)
{
// See https://www.openssl.org/docs/man1.1.1/man3/SSL_get_error.html "BUGS" why unexpected EOF is seen as SSL_ERROR_SYSCALL.
*error = IoWrapResult::Disconnected;
parentClient->setDisconnectReason("SSL<3 socket close without close_notify");
return 0;
}
if (err == SSL_ERROR_SYSCALL)
{
// I don't actually know if OpenSSL hides this or passes EINTR on. The docs say
// 'Some non-recoverable, fatal I/O error occurred' for SSL_ERROR_SYSCALL, so it
// implies EINTR is not included? Also, we use non-blocking sockets, which don't
// return EINTR.
if (errno == EINTR)
{
*error = IoWrapResult::Interrupted;
return -1;
}
char *err = strerror(errno);
std::string msg(err);
throw std::runtime_error("SSL read syscall error: " + msg);
}
char sslErrorBuf[OPENSSL_ERROR_STRING_SIZE];
ERR_error_string(error_code, sslErrorBuf);
std::string errorString(sslErrorBuf, OPENSSL_ERROR_STRING_SIZE);
ERR_print_errors_cb(logSslError, NULL);
throw std::runtime_error("SSL socket error reading: " + errorString);
}
}
// SSL and non-SSL sockets behave differently. This wrapper unifies behavor for the caller.
ssize_t IoWrapper::writeOrSslWrite(int fd, const void *buf, size_t nbytes, IoWrapResult *error)
{
*error = IoWrapResult::Success;
ssize_t n = 0;
if (!ssl)
{
// A write on a socket with count=0 is unspecified.
assert(nbytes > 0);
n = write(fd, buf, nbytes);
if (n < 0)
{
if (errno == EINTR)
*error = IoWrapResult::Interrupted;
else if (errno == EAGAIN || errno == EWOULDBLOCK)
*error = IoWrapResult::Wouldblock;
else
check<std::runtime_error>(n);
}
}
else
{
size_t nbytes_ = nbytes;
/*
* OpenSSL doc: When a write function call has to be repeated because SSL_get_error(3) returned
* SSL_ERROR_WANT_READ or SSL_ERROR_WANT_WRITE, it must be repeated with the same arguments
*/
if (this->incompleteSslWrite.hasPendingWrite())
{
nbytes_ = this->incompleteSslWrite.nbytes;
}
// OpenSSL: "You should not call SSL_write() with num=0, it will return an error"
assert(nbytes_ > 0);
this->sslWriteWantsRead = false;
this->incompleteSslWrite.reset();
ERR_clear_error();
char sslErrorBuf[OPENSSL_ERROR_STRING_SIZE];
n = SSL_write(ssl, buf, nbytes_);
if (n <= 0)
{
int err = SSL_get_error(ssl, n);
unsigned long error_code = ERR_get_error();
if (err == SSL_ERROR_WANT_READ || err == SSL_ERROR_WANT_WRITE)
{
logger->logf(LOG_DEBUG, "SSL Write is incomplete: %d. Will be retried later.", err);
*error = IoWrapResult::Wouldblock;
IncompleteSslWrite sslAction(nbytes_);
this->incompleteSslWrite = sslAction;
if (err == SSL_ERROR_WANT_READ)
this->sslWriteWantsRead = true;
n = 0;
}
else
{
if (err == SSL_ERROR_SYSCALL)
{
// I don't actually know if OpenSSL hides this or passes EINTR on. The docs say
// 'Some non-recoverable, fatal I/O error occurred' for SSL_ERROR_SYSCALL, so it
// implies EINTR is not included?
if (errno == EINTR)
*error = IoWrapResult::Interrupted;
else
{
char *err = strerror(errno);
std::string msg(err);
throw std::runtime_error(msg);
}
}
ERR_error_string(error_code, sslErrorBuf);
std::string errorString(sslErrorBuf, OPENSSL_ERROR_STRING_SIZE);
ERR_print_errors_cb(logSslError, NULL);
throw std::runtime_error("SSL socket error writing: " + errorString);
}
}
}
return n;
}
/**
* @brief Read the fd into buf. For websockets, reads the fd into an intermediate buffer and decodes the result to buf. MQTT is already a frames
* protocol, so we don't care about websocket frames being incomplete.
* @param fd
* @param buf
* @param nbytes
* @param error May still be set when bytes are written.
* @return number of bytes read, despite also possibly having an error. This is possible when there was still buffered data when you called it.
*
* Because of its buffered nature, it can legitimately return a number of bytes read AND set an error. So, the
* interface is somewhat different from normal 'read()' syscalls.
*/
ssize_t IoWrapper::readWebsocketAndOrSsl(int fd, void *buf, size_t nbytes, IoWrapResult *error)
{
if (!websocket)
{
return readOrSslRead(fd, buf, nbytes, error);
}
ssize_t n = 0;
while (websocketPendingBytes.freeSpace() > 0 && (n = readOrSslRead(fd, websocketPendingBytes.headPtr(), websocketPendingBytes.maxWriteSize(), error)) != 0)
{
if (n > 0)
websocketPendingBytes.advanceHead(n);
else if (n < 0)
{
if (*error == IoWrapResult::Interrupted)
return n;
break; // On other errors, like 'would block' it depends on our 'pending bytes' what we will tell the caller.
}
// Make sure we either always have enough space for a next loop iteration, or stop reading the fd.
if (websocketPendingBytes.freeSpace() == 0)
{
if (websocketState == WebsocketState::NotUpgraded)
{
if (websocketPendingBytes.getSize() * 2 <= 8192)
websocketPendingBytes.doubleSize();
else
throw BadClientException("Trying to exceed websocket buffer. Probably not valid websocket traffic.");
}
else
{
const Settings *settings = ThreadGlobals::getSettings();
if (websocketPendingBytes.getSize() * 2 <= settings->clientMaxWriteBufferSize)
{
websocketPendingBytes.doubleSize();
}
else
{
break;
}
}
}
}
const bool hasWebsocketPendingBytes = websocketPendingBytes.usedBytes() > 0;
// When some or all the data has been read, we can continue.
if (!(*error == IoWrapResult::Wouldblock || *error == IoWrapResult::Success) && !hasWebsocketPendingBytes)
return n; // TODO: I guess because of the error condition check this is never > 0? It needs a bit of clarification.
// This should never happen, because of the above check, but I'm leaving it in just in case.
if (!hasWebsocketPendingBytes)
return n;
if (websocketState == WebsocketState::NotUpgraded)
{
try
{
std::string websocketKey;
int websocketVersion;
std::string subprotocol;
std::string xRealIp;
if (!parseHttpHeader(websocketPendingBytes, websocketKey, websocketVersion, subprotocol, xRealIp))
return 0;
if (websocketKey.empty())
throw BadHttpRequest("No websocket key specified.");
if (websocketVersion != 13)
throw BadWebsocketVersionException("Websocket version 13 required.");
const std::string acceptString = generateWebsocketAcceptString(websocketKey);
const Settings *settings = ThreadGlobals::getSettings();
const size_t initialBufferSize = settings->clientInitialBufferSize;
std::string answer = generateWebsocketAnswer(acceptString, subprotocol);
parentClient->writeText(answer);
websocketState = WebsocketState::Upgrading;
websocketPendingBytes.reset();
websocketPendingBytes.resetSize(initialBufferSize);
*error = IoWrapResult::Success;
if (!xRealIp.empty())
parentClient->setAddr(xRealIp);
return 0;
}
catch (BadWebsocketVersionException &ex)
{
std::string response = generateInvalidWebsocketVersionHttpHeaders(13);
parentClient->writeText(response);
parentClient->setDisconnectReason("Invalid websocket version");
parentClient->setDisconnectStage(DisconnectStage::SendPendingAppData);
}
catch (BadHttpRequest &ex) // Should should also properly deal with attempt at HTTP2 with PRI.
{
std::string response = generateBadHttpRequestReponse(ex.what());
parentClient->writeText(response);
const std::string reason = formatString("Invalid websocket start: %s", ex.what());
parentClient->setDisconnectReason(reason);
parentClient->setDisconnectStage(DisconnectStage::SendPendingAppData);
}
return 0;
}
n = websocketBytesToReadBuffer(buf, nbytes, error);
if (*error != IoWrapResult::Disconnected)
*error = websocketPendingBytes.usedBytes() == 0 ? IoWrapResult::Wouldblock : IoWrapResult::WantRead;
return n;
}
/**
* @brief IoWrapper::websocketBytesToReadBuffer takes the payload from a websocket packet and puts it in the 'normal' read buffer, the
* buffer that contains the MQTT bytes.
* @param buf
* @param nbytes
* @return the number of bytes read. Can be 0 when only websocket meta or empty frames are processed.
*
* When websocketPendingBytes still has bytes when we return, the following could have happened:
* - We don't have enough bytes to know how long the frame is.
* - On ping/close, we don't have enough bytes of the frame.
*/
ssize_t IoWrapper::websocketBytesToReadBuffer(void *buf, const size_t nbytes, IoWrapResult *error)
{
const ssize_t targetBufMaxSize = nbytes;
ssize_t nbytesRead = 0;
int iter_count = 0;
auto log_spin = [&](const std::string &id) {
logger->log(LOG_ERR) << std::boolalpha << "Websocket spin loop in " << id << " detected. Please report at https://github.com/halfgaar/FlashMQ. Variables: "
<< "usedBytes=" << websocketPendingBytes.usedBytes() << ". nbytesRead=" << nbytesRead << ". targetBufMaxSize=" << targetBufMaxSize
<< ". sillWorkingOnFrame=" << incompleteWebsocketRead.sillWorkingOnFrame() << ". "
<< "frameBytesLeft=" << incompleteWebsocketRead.frame_bytes_left << ". opcode="
<< std::hex << static_cast<int>(incompleteWebsocketRead.opcode) << ".";
throw std::runtime_error("Websocket spin loop detected. Please report at https://github.com/halfgaar/FlashMQ with log.");
};
while (websocketPendingBytes.usedBytes() > 0 && nbytesRead < targetBufMaxSize)
{
if (iter_count++ >= 1000000)
log_spin("A");
// This block decodes the header.
if (!incompleteWebsocketRead.sillWorkingOnFrame())
{
if (websocketPendingBytes.usedBytes() < WEBSOCKET_MIN_HEADER_BYTES_NEEDED)
break;
const uint8_t byte1 = websocketPendingBytes.peakAhead(0);
const uint8_t byte2 = websocketPendingBytes.peakAhead(1);
bool masked = !!(byte2 & 0b10000000);
uint8_t reserved = (byte1 & 0b01110000) >> 4;
WebsocketOpcode opcode = (WebsocketOpcode)(byte1 & 0b00001111);
const uint8_t payloadLength = byte2 & 0b01111111;
size_t realPayloadLength = payloadLength;
uint64_t extendedPayloadLengthLength = 0;
uint8_t headerLength = masked ? 6 : 2;
if (payloadLength == 126)
extendedPayloadLengthLength = 2;
else if (payloadLength == 127)
extendedPayloadLengthLength = 8;
headerLength += extendedPayloadLengthLength;
//if (!masked)
// throw BadClientException("Client must send masked websocket bytes.");
if (reserved != 0)
throw BadClientException("Reserved bytes in header must be 0.");
if (headerLength > websocketPendingBytes.usedBytes())
return nbytesRead;
uint64_t extendedPayloadLength = 0;
int i = 2;
int shift = extendedPayloadLengthLength * 8;
while (shift > 0)
{
shift -= 8;
uint8_t byte = websocketPendingBytes.peakAhead(i++);
extendedPayloadLength += (byte << shift);
}
if (extendedPayloadLength > 0)
realPayloadLength = extendedPayloadLength;
if (headerLength > websocketPendingBytes.usedBytes())
return nbytesRead;
if (masked)
{
for (int j = 0; j < 4; j++)
{
incompleteWebsocketRead.maskingKey[j] = websocketPendingBytes.peakAhead(i++);
}
}
assert(i == headerLength);
assert(headerLength <= websocketPendingBytes.usedBytes());
websocketPendingBytes.advanceTail(headerLength);
incompleteWebsocketRead.frame_bytes_left = realPayloadLength;
incompleteWebsocketRead.opcode = opcode;
}
if (incompleteWebsocketRead.opcode == WebsocketOpcode::Binary)
{
// The following reads one websocket frame max: it will continue with the previous, or start a new one, which it may or may not finish.
size_t targetBufI = 0;
char *targetBuf = &static_cast<char*>(buf)[nbytesRead];
while(websocketPendingBytes.usedBytes() > 0 && incompleteWebsocketRead.frame_bytes_left > 0 && nbytesRead < targetBufMaxSize)
{
const size_t asManyBytesOfThisFrameAsPossible = std::min<size_t>(websocketPendingBytes.maxReadSize(), incompleteWebsocketRead.frame_bytes_left);
const size_t maxReadSize = std::min<size_t>(asManyBytesOfThisFrameAsPossible, targetBufMaxSize - nbytesRead);
assert(maxReadSize > 0);
assert(static_cast<ssize_t>(maxReadSize) + nbytesRead <= targetBufMaxSize);
for (size_t x = 0; x < maxReadSize; x++)
{
targetBuf[targetBufI++] = websocketPendingBytes.tailPtr()[x] ^ incompleteWebsocketRead.getNextMaskingByte();
}
websocketPendingBytes.advanceTail(maxReadSize);
incompleteWebsocketRead.frame_bytes_left -= maxReadSize;
nbytesRead += maxReadSize;
if (iter_count++ >= 1000000)
log_spin("B");
}
}
else if (incompleteWebsocketRead.opcode == WebsocketOpcode::Ping)
{
// A ping MAY have user data, which needs to be ponged back. Pings contain no MQTT data, so nbytesRead is
// not touched, nor are we writing to the client's MQTT buffer.
const Settings *settings = ThreadGlobals::getSettings();
// Because these internal websocket frames don't contain bytes for the client, we need to allow them to fit
// fully in websocketPendingBytes, otherwise you can get stuck.
if (incompleteWebsocketRead.frame_bytes_left > (settings->clientMaxWriteBufferSize / 2))
throw BadClientException("The option 'client_max_write_buffer_size / 2' is lower than the ping frame we're are supposed to pong back. Abusing client?");
if (incompleteWebsocketRead.frame_bytes_left > websocketPendingBytes.usedBytes())
break;
logger->logf(LOG_DEBUG, "Ponging websocket");
const size_t bufLen = std::min<size_t>(incompleteWebsocketRead.frame_bytes_left, websocketPendingBytes.usedBytes());
// Constructing a new temporary buffer because I need the reponse in one frame for writeAsMuchOfBufAsWebsocketFrame().
std::vector<char> masked_payload(bufLen);
websocketPendingBytes.read(masked_payload.data(), masked_payload.size());
std::vector<char> response(bufLen);
for (size_t i = 0; i < bufLen; i++)
{
response[i] = masked_payload[i] ^ incompleteWebsocketRead.getNextMaskingByte();
}
websocketWriteRemainder.ensureFreeSpace(response.size() + WEBSOCKET_MAX_SENDING_HEADER_SIZE);
writeAsMuchOfBufAsWebsocketFrame(response.data(), response.size(), WebsocketOpcode::Pong);
parentClient->setReadyForWriting(true);
incompleteWebsocketRead.frame_bytes_left -= bufLen;
}
else if (incompleteWebsocketRead.opcode == WebsocketOpcode::Pong)
{
// See ping comments
const Settings *settings = ThreadGlobals::getSettings();
if (incompleteWebsocketRead.frame_bytes_left > (settings->clientMaxWriteBufferSize / 2))
throw BadClientException("The option 'client_max_write_buffer_size / 2' is lower than the pong frame we're getting. Abusing client?");
if (incompleteWebsocketRead.frame_bytes_left > websocketPendingBytes.usedBytes())
break;
const size_t ponglen = std::min<size_t>(incompleteWebsocketRead.frame_bytes_left, websocketPendingBytes.usedBytes());
logger->log(LOG_DEBUG) << "Received websocket pong (with length " << ponglen << ")? We never sent a ping...";
std::vector<char> payload(ponglen);
websocketPendingBytes.read(payload.data(), payload.size());
incompleteWebsocketRead.frame_bytes_left -= ponglen;
}
else if (incompleteWebsocketRead.opcode == WebsocketOpcode::Close)
{
const Settings *settings = ThreadGlobals::getSettings();
// Because these internal websocket frames don't contain bytes for the client, we need to allow them to fit
// fully in websocketPendingBytes, otherwise you can get stuck.
if (incompleteWebsocketRead.frame_bytes_left > (settings->clientMaxWriteBufferSize / 2))
throw BadClientException("Websocket close frame is too big.");
if (incompleteWebsocketRead.frame_bytes_left > websocketPendingBytes.usedBytes())
break;
std::string websocketCloseString = "Websocket close without reason code";
if (incompleteWebsocketRead.frame_bytes_left >= 2)
{
// If there is payload, MUST be a 2-byte unsigned integer (in network byte order) representing a status code with value /code/ defined
const uint8_t msb = *websocketPendingBytes.tailPtr() ^ incompleteWebsocketRead.getNextMaskingByte();
websocketPendingBytes.advanceTail(1);
const uint8_t lsb = *websocketPendingBytes.tailPtr() ^ incompleteWebsocketRead.getNextMaskingByte();
websocketPendingBytes.advanceTail(1);
const uint16_t code = msb << 8 | lsb;
websocketCloseString = websocketCloseCodeToString(code);
}
// An actual MQTT disconnect doesn't send websocket close frames, or perhaps after the MQTT
// disconnect when it doesn't matter anymore. So, when users close the tab or stuff like that,
// we can consider it a closed transport i.e. failed connection. This means will messages
// will be sent.
parentClient->setDisconnectReason(websocketCloseString);
*error = IoWrapResult::Disconnected;
// There may be a UTF8 string with a reason in the packet still, but ignoring that for now.
incompleteWebsocketRead.reset();
websocketPendingBytes.reset();
}
else
{
// Specs: "MQTT Control Packets MUST be sent in WebSocket binary data frames. If any other type of data frame is
// received the recipient MUST close the Network Connection [MQTT-6.0.0-1]".
std::ostringstream opcode_oss;
opcode_oss << "Unsupported websocket frame type: " << std::hex << static_cast<int>(incompleteWebsocketRead.opcode);
throw BadClientException(opcode_oss.str());
}
if (!incompleteWebsocketRead.sillWorkingOnFrame())
incompleteWebsocketRead.reset();
}
assert(nbytesRead <= static_cast<ssize_t>(nbytes));
return nbytesRead;
}
/**
* @brief IoWrapper::writeAsMuchOfBufAsWebsocketFrame writes buf or part of buf as websocket frame to websocketWriteRemainder
* @param buf
* @param nbytes. The amount of bytes. Can be 0, for just an empty websocket frame.
* @return
*/
ssize_t IoWrapper::writeAsMuchOfBufAsWebsocketFrame(const void *buf, const size_t nbytes, WebsocketOpcode opcode)
{
// We do allow pong frames to generate a zero payload packet, but for binary, that's not necessary.
if (nbytes == 0 && opcode == WebsocketOpcode::Binary)
return 0;
const Settings *settings = ThreadGlobals::getSettings();
websocketWriteRemainder.ensureFreeSpace(nbytes + WEBSOCKET_MAX_SENDING_HEADER_SIZE, settings->clientMaxWriteBufferSize);
const uint32_t bytesFree = websocketWriteRemainder.freeSpace();
const size_t bodyBytesAvailable = bytesFree < WEBSOCKET_MAX_SENDING_HEADER_SIZE ? 0 : bytesFree - WEBSOCKET_MAX_SENDING_HEADER_SIZE;
const ssize_t nBytesReal = std::min<size_t>(nbytes, bodyBytesAvailable);
// We normally wrap each write in a frame, but if a previous one didn't fit in the system's write buffers, we're still working on it.
if (websocketWriteRemainder.freeSpace() > WEBSOCKET_MAX_SENDING_HEADER_SIZE)
{
uint8_t extended_payload_length_num_bytes = 0;
uint8_t payload_length = 0;
if (nBytesReal < 126)
payload_length = nBytesReal;
else if (nBytesReal >= 126 && nBytesReal <= 0xFFFF)
{
payload_length = 126;
extended_payload_length_num_bytes = 2;
}
else if (nBytesReal > 0xFFFF)
{
payload_length = 127;
extended_payload_length_num_bytes = 8;
}
int x = 0;
char header[WEBSOCKET_MAX_SENDING_HEADER_SIZE];
header[x++] = (0b10000000 | static_cast<char>(opcode));
header[x++] = payload_length;
const int header_length = x + extended_payload_length_num_bytes;
// This block writes the extended payload length.
const uint64_t nbytes64 = nBytesReal;
for (int z = extended_payload_length_num_bytes - 1; z >= 0; z--)
{
header[x++] = (nbytes64 >> (z*8)) & 0xFF;
}
assert(x <= WEBSOCKET_MAX_SENDING_HEADER_SIZE);
assert(x == header_length);
websocketWriteRemainder.write(header, header_length);
websocketWriteRemainder.write(buf, nBytesReal);
}
return nBytesReal;
}
/**
* @brief write the buffer to the fd, potentially as websocket frame.
* @param fd
* @param buf
* @param nbytes