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client.cpp
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client.cpp
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/*
This file is part of FlashMQ (https://www.flashmq.org)
Copyright (C) 2021-2023 Wiebe Cazemier
FlashMQ is free software: you can redistribute it and/or modify
it under the terms of The Open Software License 3.0 (OSL-3.0).
See LICENSE for license details.
*/
#include "client.h"
#include <cstring>
#include <sstream>
#include <iostream>
#include <cassert>
#include <chrono>
#include <netinet/tcp.h>
#include "logger.h"
#include "utils.h"
#include "threadglobals.h"
#include "subscriptionstore.h"
#include "mainapp.h"
#include "exceptions.h"
StowedClientRegistrationData::StowedClientRegistrationData(bool clean_start, uint16_t clientReceiveMax, uint32_t sessionExpiryInterval) :
clean_start(clean_start),
clientReceiveMax(clientReceiveMax),
sessionExpiryInterval(sessionExpiryInterval)
{
}
AsyncAuthResult::AsyncAuthResult(AuthResult result, const std::string authMethod, const std::string &authData) :
result(result),
authMethod(authMethod),
authData(authData)
{
}
/**
* @brief Client::Client
* @param fd
* @param threadData
* @param ssl
* @param websocket
* @param haproxy
* @param addr
* @param settings The client is constructed in the main thread, so we need to use its settings copy
* @param fuzzMode
*/
Client::Client(int fd, std::shared_ptr<ThreadData> threadData, SSL *ssl, bool websocket, bool haproxy, struct sockaddr *addr, const Settings &settings, bool fuzzMode) :
fd(fd),
fuzzMode(fuzzMode),
maxOutgoingPacketSize(settings.maxPacketSize),
maxIncomingPacketSize(settings.maxPacketSize),
maxIncomingTopicAliasValue(settings.maxIncomingTopicAliasValue), // Retaining snapshot of current setting, to not confuse clients when the setting changes.
ioWrapper(ssl, websocket, settings.clientInitialBufferSize, this),
readbuf(settings.clientInitialBufferSize),
writebuf(settings.clientInitialBufferSize),
epoll_fd(threadData ? threadData->getEpollFd() : 0),
threadData(threadData)
{
ioWrapper.setHaProxy(haproxy);
int flags = fcntl(fd, F_GETFL);
fcntl(fd, F_SETFL, flags | O_NONBLOCK);
if (addr)
memcpy(&this->addr, addr, sizeof(struct sockaddr_in6));
else
memset(&this->addr, 0, sizeof(struct sockaddr_in6));
this->address = sockaddrToString(this->getAddr());
const std::string haproxy_s = haproxy ? "/HAProxy" : "";
const std::string ssl_s = ssl ? "/SSL" : "/Non-SSL";
const std::string websocket_s = websocket ? "/Websocket" : "";
transportStr = formatString("TCP%s%s%s", haproxy_s.c_str(), websocket_s.c_str(), ssl_s.c_str());
// Avoid giving this log line for dummy clients.
if (addr)
logger->logf(LOG_NOTICE, "Accepting connection from: %s", repr_endpoint().c_str());
}
Client::~Client()
{
// Dummy clients, that I sometimes need just because the interface demands it but there's not actually a client, have no thread.
if (this->epoll_fd == 0)
return;
if (disconnectReason.empty())
disconnectReason = "not specified";
logger->logf(LOG_NOTICE, "Removing client '%s'. Reason(s): %s", repr().c_str(), disconnectReason.c_str());
std::shared_ptr<ThreadData> td = this->threadData.lock();
if (td)
{
td->queueClientDisconnectActions(
authenticated, this->getClientId(), std::move(willPublish), std::move(session),
std::move(bridgeState), disconnectReason);
}
assert(!session);
assert(!willPublish);
if (fd.get() > 0) // this check is essentially for testing, when working with a dummy fd.
{
if (epoll_ctl(this->epoll_fd, EPOLL_CTL_DEL, fd.get(), NULL) != 0)
logger->logf(LOG_ERR, "Removing fd %d of client '%s' from epoll produced error: %s", fd.get(), repr().c_str(), strerror(errno));
}
}
bool Client::isSslAccepted() const
{
return ioWrapper.isSslAccepted();
}
bool Client::isSsl() const
{
return ioWrapper.isSsl();
}
bool Client::needsHaProxyParsing() const
{
return ioWrapper.needsHaProxyParsing();
}
HaProxyConnectionType Client::readHaProxyData()
{
struct sockaddr* addr = reinterpret_cast<struct sockaddr*>(&this->addr);
HaProxyConnectionType result = this->ioWrapper.readHaProxyData(this->fd.get(), addr);
this->address = sockaddrToString(this->getAddr());
return result;
}
bool Client::getSslReadWantsWrite() const
{
return ioWrapper.getSslReadWantsWrite();
}
bool Client::getSslWriteWantsRead() const
{
return ioWrapper.getSslWriteWantsRead();
}
ProtocolVersion Client::getProtocolVersion() const
{
return protocolVersion;
}
void Client::setProtocolVersion(ProtocolVersion version)
{
this->protocolVersion = version;
}
void Client::connectToBridgeTarget(FMQSockaddr_in6 addr)
{
this->lastActivity = std::chrono::steady_clock::now();
std::shared_ptr<BridgeState> bridge = this->bridgeState.lock();
if(!bridge)
return;
this->outgoingConnection = true;
if (bridge->c.tcpNoDelay)
{
int tcp_nodelay_optval = 1;
check<std::runtime_error>(setsockopt(fd.get(), IPPROTO_TCP, TCP_NODELAY, &tcp_nodelay_optval, sizeof(tcp_nodelay_optval)));
}
addr.setPort(bridge->c.port);
int rc = connect(fd.get(), addr.getSockaddr(), addr.getSize());
if (rc < 0)
{
if (errno != EINPROGRESS)
logger->logf(LOG_ERR, "Client connect error: %s", strerror(errno));
return;
}
assert(rc == 0);
setBridgeConnected();
}
void Client::startOrContinueSslHandshake()
{
const bool acceptedBefore = isSslAccepted();
ioWrapper.startOrContinueSslHandshake();
if (this->outgoingConnection && !acceptedBefore && isSslAccepted())
writeLoginPacket();
}
void Client::setDisconnectStage(DisconnectStage val)
{
if (val <= this->disconnectStage)
return;
this->disconnectStage = val;
}
DisconnectStage Client::readFdIntoBuffer()
{
if (this->disconnectStage == DisconnectStage::Now)
return DisconnectStage::Now;
IoWrapResult error = IoWrapResult::Success;
int n = 0;
while (readbuf.freeSpace() > 0 && (n = ioWrapper.readWebsocketAndOrSsl(fd.get(), readbuf.headPtr(), readbuf.maxWriteSize(), &error)) != 0)
{
if (n > 0)
{
readbuf.advanceHead(n);
}
if (error == IoWrapResult::Interrupted)
continue;
if (error == IoWrapResult::Wouldblock || error == IoWrapResult::Disconnected)
break;
// Make sure we either always have enough space for a next call of this method, or stop reading the fd.
if (readbuf.freeSpace() == 0)
{
const Settings *settings = ThreadGlobals::getSettings();
// I guess I should have just made a 'max buffer size' option, and not distinguish between read/write?
const uint32_t maxBufferSize = std::max<uint32_t>(this->maxIncomingPacketSize, settings->clientMaxWriteBufferSize);
// We always grow for another iteration when there are still decoded websocket/SSL bytes, because epoll doesn't tell us that buffer has data.
if (readbuf.getSize() * 2 <= maxBufferSize || error == IoWrapResult::WantRead || ioWrapper.hasProcessedBufferedBytesToRead())
{
readbuf.doubleSize();
}
else
{
setReadyForReading(false);
break;
}
}
}
if (error == IoWrapResult::Disconnected)
return DisconnectStage::Now;
lastActivity = std::chrono::steady_clock::now();
return this->disconnectStage;
}
void Client::writeText(const std::string &text)
{
assert(ioWrapper.isWebsocket());
assert(ioWrapper.getWebsocketState() == WebsocketState::NotUpgraded);
// Not necessary, because at this point, no other threads write to this client, but including for clarity.
std::lock_guard<std::mutex> locker(writeBufMutex);
writebuf.ensureFreeSpace(text.size());
writebuf.write(text.c_str(), text.length());
setReadyForWriting(true);
}
void Client::writePing()
{
std::lock_guard<std::mutex> locker(writeBufMutex);
writebuf.ensureFreeSpace(2);
writebuf.headPtr()[0] = 0b11000000;
writebuf.advanceHead(1);
writebuf.headPtr()[0] = 0;
writebuf.advanceHead(1);
setReadyForWriting(true);
}
PacketDropReason Client::writeMqttPacket(const MqttPacket &packet)
{
const size_t packetSize = packet.getSizeIncludingNonPresentHeader();
// "Where a Packet is too large to send, the Server MUST discard it without sending it and then behave as if it had completed
// sending that Application Message [MQTT-3.1.2-25]."
if (packetSize > this->maxOutgoingPacketSize)
{
return PacketDropReason::BiggerThanPacketLimit;
}
const Settings *settings = ThreadGlobals::getSettings();
// After introducing the client_max_write_buffer_size with low default, this makes it somewhat backwards compatible with the default big packet size.
const uint32_t growBufMaxTo = std::max<uint32_t>(settings->clientMaxWriteBufferSize, packetSize * 2);
std::lock_guard<std::mutex> locker(writeBufMutex);
// Grow as far as we can. We have to make room for one MQTT packet.
writebuf.ensureFreeSpace(packetSize, growBufMaxTo);
// And drop a publish when it doesn't fit, even after resizing. This means we do allow pings. And
// QoS packet are queued and limited elsewhere.
if (packet.packetType == PacketType::PUBLISH && packet.getQos() == 0 && packetSize > writebuf.freeSpace())
{
return PacketDropReason::BufferFull;
}
packet.readIntoBuf(writebuf);
if (packet.packetType == PacketType::PUBLISH)
{
ThreadData *td = ThreadGlobals::getThreadData();
td->sentMessageCounter.inc();
}
else if (packet.packetType == PacketType::DISCONNECT)
setDisconnectStage(DisconnectStage::SendPendingAppData);
setReadyForWriting(true);
return PacketDropReason::Success;
}
PacketDropReason Client::writeMqttPacketAndBlameThisClient(
PublishCopyFactory ©Factory, uint8_t max_qos, uint16_t packet_id, bool retain, uint32_t subscriptionIdentifier)
{
uint16_t topic_alias = 0;
uint16_t topic_alias_next = 0;
bool skip_topic = false;
/*
* Required for two reasons:
*
* 1) Upon first use of an alias, we need to hold the lock until we know the packet is actually not dropped.
* 2) Upon first use of an alias, we need to make sure another sender using the same topic won't get
* their packet sent first.
*
* I'm not fully happy that by doing this, we'll be holding two mutexes at the same time: this one and the buffer
* write mutex, but it's OK for now. They are never locked in opposite order, so deadlocks shouldn't happen.
*/
std::unique_lock<std::mutex> aliasMutexExtended;
if (protocolVersion >= ProtocolVersion::Mqtt5 && this->maxOutgoingTopicAliasValue > 0)
{
std::unique_lock<std::mutex> aliasMutex(outgoingTopicAliasMutex);
auto alias_pos = this->outgoingTopicAliases.find(copyFactory.getTopic());
if (alias_pos != this->outgoingTopicAliases.end())
{
topic_alias = alias_pos->second;
skip_topic = true;
}
else if (this->curOutgoingTopicAlias < this->maxOutgoingTopicAliasValue)
{
topic_alias_next = this->curOutgoingTopicAlias + 1;
topic_alias = topic_alias_next;
aliasMutexExtended = std::move(aliasMutex);
}
}
MqttPacket *p = copyFactory.getOptimumPacket(max_qos, this->protocolVersion, topic_alias, skip_topic, subscriptionIdentifier);
assert(static_cast<bool>(p->getQos()) == static_cast<bool>(max_qos));
assert(PublishCopyFactory::getPublishLayoutCompareKey(this->protocolVersion, p->getQos()) ==
PublishCopyFactory::getPublishLayoutCompareKey(p->getProtocolVersion(), p->getQos()));
if (p->getQos() > 0)
{
// This may change the packet ID and QoS of the incoming packet for each subscriber, but because we don't store that packet anywhere,
// that should be fine.
p->setPacketId(packet_id);
p->setQos(copyFactory.getEffectiveQos(max_qos));
}
p->setRetain(retain);
PacketDropReason dropReason = writeMqttPacketAndBlameThisClient(*p);
if (dropReason == PacketDropReason::Success && topic_alias_next > 0)
{
this->outgoingTopicAliases[copyFactory.getTopic()] = topic_alias_next;
this->curOutgoingTopicAlias = topic_alias_next;
}
return dropReason;
}
// Helper method to avoid the exception ending up at the sender of messages, which would then get disconnected.
PacketDropReason Client::writeMqttPacketAndBlameThisClient(const MqttPacket &packet)
{
try
{
return this->writeMqttPacket(packet);
}
catch (std::exception &ex)
{
std::shared_ptr<ThreadData> td = this->threadData.lock();
if (td)
td->removeClientQueued(fd.get());
return PacketDropReason::ClientError;
}
}
// Ping responses are always the same, so hardcoding it for optimization.
void Client::writePingResp()
{
std::lock_guard<std::mutex> locker(writeBufMutex);
writebuf.ensureFreeSpace(2);
writebuf.headPtr()[0] = 0b11010000;
writebuf.advanceHead(1);
writebuf.headPtr()[0] = 0;
writebuf.advanceHead(1);
setReadyForWriting(true);
}
void Client::writeLoginPacket()
{
std::shared_ptr<BridgeState> config = this->bridgeState.lock();
if (!config)
throw std::runtime_error("No bridge config in bridge?");
Connect connectInfo(protocolVersion, clientid);
connectInfo.username = config->c.remote_username;
connectInfo.password = config->c.remote_password;
connectInfo.clean_start = config->c.remoteCleanStart;
connectInfo.keepalive = config->c.keepalive;
connectInfo.bridgeProtocolBit = config->c.bridgeProtocolBit;
if (config->c.remoteSessionExpiryInterval)
{
connectInfo.constructPropertyBuilder();
connectInfo.propertyBuilder->writeSessionExpiry(config->c.remoteSessionExpiryInterval);
}
// We tell the other side they can send us topics with aliases, if set.
if (this->maxIncomingTopicAliasValue)
{
connectInfo.constructPropertyBuilder();
connectInfo.propertyBuilder->writeMaxTopicAliases(this->maxIncomingTopicAliasValue);
}
MqttPacket pack(connectInfo);
writeMqttPacket(pack);
}
void Client::writeBufIntoFd()
{
std::unique_lock<std::mutex> lock(writeBufMutex, std::try_to_lock);
if (!lock.owns_lock())
return;
// We can abort the write; the client is about to be removed anyway.
if (this->disconnectStage == DisconnectStage::Now)
return;
IoWrapResult error = IoWrapResult::Success;
int n;
while (writebuf.usedBytes() > 0 || ioWrapper.hasPendingWrite())
{
n = ioWrapper.writeWebsocketAndOrSsl(fd.get(), writebuf.tailPtr(), writebuf.maxReadSize(), &error);
if (n > 0)
writebuf.advanceTail(n);
if (error == IoWrapResult::Interrupted)
continue;
if (error == IoWrapResult::Wouldblock)
break;
}
const bool data_pending = writebuf.usedBytes() > 0 || ioWrapper.hasPendingWrite() || error == IoWrapResult::Wouldblock;
if (this->disconnectStage == DisconnectStage::SendPendingAppData && !data_pending)
{
this->disconnectStage = DisconnectStage::Now;
}
setReadyForWriting(data_pending);
}
const sockaddr *Client::getAddr() const
{
return reinterpret_cast<const struct sockaddr*>(&this->addr);
}
std::string Client::repr()
{
std::string bridge;
if (clientType == ClientType::Mqtt3DefactoBridge)
bridge = "Mqtt3Bridge ";
else if (clientType == ClientType::LocalBridge)
bridge = "LocalBridge ";
std::string s = formatString("[%sClientID='%s', username='%s', fd=%d, keepalive=%ds, transport='%s', address='%s', prot=%s, clean=%d]",
bridge.c_str(), clientid.c_str(), username.c_str(), fd.get(), keepalive, this->transportStr.c_str(), this->address.c_str(),
protocolVersionString(protocolVersion).c_str(), this->clean_start);
return s;
}
std::string Client::repr_endpoint()
{
std::string s = formatString("address='%s', transport='%s', fd=%d",
this->address.c_str(), this->transportStr.c_str(), fd.get());
return s;
}
/**
* @brief Client::keepAliveExpired
* @return
*
* [MQTT-3.1.2-24]: "If the Keep Alive value is non-zero and the Server does not receive a Control Packet from the
* Client within one and a half times the Keep Alive time period, it MUST disconnect the Network Connection to
* the Client as if the network had failed."
*/
bool Client::keepAliveExpired()
{
if (keepalive == 0)
return false;
const std::chrono::time_point<std::chrono::steady_clock> now = std::chrono::steady_clock::now();
std::chrono::seconds x(keepalive + keepalive/2);
bool result = (lastActivity + x) < now;
return result;
}
std::string Client::getKeepAliveInfoString() const
{
std::chrono::seconds secondsSinceLastActivity = std::chrono::duration_cast<std::chrono::seconds>(std::chrono::steady_clock::now() - lastActivity);
std::string s = formatString("authenticated=%s, keep-alive=%ss, last activity=%s seconds ago.", std::to_string(authenticated).c_str(), std::to_string(keepalive).c_str(),
std::to_string(secondsSinceLastActivity.count()).c_str());
return s;
}
void Client::resetBuffersIfEligible()
{
const Settings *settings = ThreadGlobals::getSettings();
const size_t initialBufferSize = settings->clientInitialBufferSize;
readbuf.resetSizeIfEligable(initialBufferSize);
ioWrapper.resetBuffersIfEligible();
// Write buffers are written to from other threads, and this resetting takes place from the Client's own thread, so we need to lock.
std::lock_guard<std::mutex> locker(writeBufMutex);
writebuf.resetSizeIfEligable(initialBufferSize);
}
void Client::setTopicAlias(const uint16_t alias_id, const std::string &topic)
{
if (alias_id == 0)
throw ProtocolError("Client tried to set topic alias 0, which is a protocol error.", ReasonCodes::ProtocolError);
if (topic.empty())
return;
// The specs actually say "The Client MUST NOT send a Topic Alias [...] to the Server greater than this value [Topic Alias Maximum]". So, it's not about count.
if (alias_id > this->maxIncomingTopicAliasValue)
throw ProtocolError(formatString("Client tried to set more topic aliases than the server max of %d per client", this->maxIncomingTopicAliasValue),
ReasonCodes::TopicAliasInvalid);
this->incomingTopicAliases[alias_id] = topic;
}
const std::string &Client::getTopicAlias(const uint16_t id) const
{
auto pos = this->incomingTopicAliases.find(id);
if (pos == this->incomingTopicAliases.end())
throw ProtocolError("Requesting topic alias ID (" + std::to_string(id) + ") that wasn't set before.", ReasonCodes::TopicAliasInvalid);
return pos->second;
}
/**
* @brief We use this for doing the checks on client traffic, as opposed to using settings.maxPacketSize, because the latter than change on config reload,
* possibly resulting in exceeding what the other side uses as maximum.
* @return
*/
uint32_t Client::getMaxIncomingPacketSize() const
{
return this->maxIncomingPacketSize;
}
/**
* @brief We use this to send back in the connack, so we know we don't race with the value from settings, which may change during the connection handshake.
* @return
*/
uint16_t Client::getMaxIncomingTopicAliasValue() const
{
return this->maxIncomingTopicAliasValue;
}
void Client::sendOrQueueWill()
{
if (this->threadData.expired())
return;
if (!this->willPublish)
return;
std::shared_ptr<SubscriptionStore> store = MainApp::getMainApp()->getSubscriptionStore();
store->queueOrSendWillMessage(willPublish, session);
this->willPublish.reset();
}
/**
* @brief Client::setRegistrationData sets parameters for the session to be registered. We set them as arguments here to
* possibly use later, because with extended authentication, session registration doesn't happen on the first CONNECT packet.
* @param clean_start
* @param maxQosPackets
* @param sessionExpiryInterval
*/
void Client::setRegistrationData(bool clean_start, uint16_t client_receive_max, uint32_t sessionExpiryInterval)
{
this->clean_start = clean_start;
this->registrationData = std::make_unique<StowedClientRegistrationData>(clean_start, client_receive_max, sessionExpiryInterval);
}
const std::unique_ptr<StowedClientRegistrationData> &Client::getRegistrationData() const
{
return this->registrationData;
}
void Client::clearRegistrationData()
{
this->registrationData.reset();
}
/**
* @brief Client::stageConnack saves the success connack for later use.
* @param c
*
* The connack to be generated is known on the initial connect packet, but in extended authentication, the client won't get it
* until the authentication is complete.
*/
void Client::stageConnack(std::unique_ptr<ConnAck> &&c)
{
this->stagedConnack = std::move(c);
}
void Client::sendConnackSuccess()
{
if (!stagedConnack)
{
throw ProtocolError("Programming bug: trying to send a prepared connack when there is none.", ReasonCodes::ProtocolError);
}
ConnAck &connAck = *this->stagedConnack.get();
MqttPacket response(connAck);
writeMqttPacket(response);
logger->logf(LOG_NOTICE, "Client '%s' logged in successfully", repr().c_str());
this->stagedConnack.reset();
}
void Client::sendConnackDeny(ReasonCodes reason)
{
ConnAck connDeny(protocolVersion, reason, false);
MqttPacket response(connDeny);
setDisconnectReason("Access denied");
setDisconnectStage(DisconnectStage::SendPendingAppData);
writeMqttPacket(response);
logger->logf(LOG_NOTICE, "User '%s' access denied", username.c_str());
}
void Client::addAuthReturnDataToStagedConnAck(const std::string &authData)
{
if (authData.empty())
return;
if (!stagedConnack)
{
throw ProtocolError("Programming bug: trying to add auth return data when there is no staged connack.", ReasonCodes::ProtocolError);
}
stagedConnack->propertyBuilder->writeAuthenticationData(authData);
}
void Client::setExtendedAuthenticationMethod(const std::string &authMethod)
{
this->extendedAuthenticationMethod = authMethod;
}
const std::string &Client::getExtendedAuthenticationMethod() const
{
return this->extendedAuthenticationMethod;
}
std::shared_ptr<ThreadData> Client::lockThreadData()
{
return this->threadData.lock();
}
void Client::setBridgeState(std::shared_ptr<BridgeState> bridgeState)
{
this->bridgeState = bridgeState;
this->outgoingConnection = true;
this->clientType = ClientType::LocalBridge;
if (bridgeState)
{
this->protocolVersion = bridgeState->c.protocolVersion;
this->address = bridgeState->c.address;
this->clean_start = bridgeState->c.localCleanStart;
this->clientid = bridgeState->c.getClientid();
this->username = bridgeState->c.local_username.value_or(std::string());
this->keepalive = bridgeState->c.keepalive;
// Not setting maxOutgoingTopicAliasValue, because that must remain 0 until the other side says (in the connack) we can uses aliases.
this->maxIncomingTopicAliasValue = bridgeState->c.maxIncomingTopicAliases;
if (bridgeState->c.tlsMode > BridgeTLSMode::None)
{
const int mode = bridgeState->c.tlsMode == BridgeTLSMode::On ? SSL_VERIFY_PEER : SSL_VERIFY_NONE;
ioWrapper.setSslVerify(mode, bridgeState->c.address);
}
}
}
bool Client::isOutgoingConnection() const
{
return this->outgoingConnection;
}
std::shared_ptr<BridgeState> Client::getBridgeState()
{
return this->bridgeState.lock();
}
void Client::setBridgeConnected()
{
this->outgoingConnectionEstablished = true;
std::shared_ptr<BridgeState> bridge = this->bridgeState.lock();
if (bridge)
{
bridge->dnsResults.clear();
}
if (isSsl())
this->startOrContinueSslHandshake();
else
this->writeLoginPacket();
}
bool Client::getOutgoingConnectionEstablished() const
{
return this->outgoingConnectionEstablished;
}
void Client::setClientType(ClientType val)
{
this->clientType = val;
if (!session)
return;
session->setClientType(val);
}
#ifndef NDEBUG
/**
* @brief IoWrapper::setFakeUpgraded().
*/
void Client::setFakeUpgraded()
{
ioWrapper.setFakeUpgraded();
}
#endif
// Call this from a place you know the writeBufMutex is locked, or we're still only doing SSL accept.
void Client::setReadyForWriting(bool val)
{
#ifndef NDEBUG
if (fuzzMode)
return;
#endif
#ifdef TESTING
if (fd.get() == 0)
return;
#endif
if (this->disconnectStage == DisconnectStage::Now)
return;
if (ioWrapper.getSslReadWantsWrite())
val = true;
// This looks a bit like a race condition, but all calls to this method should be under lock of writeBufMutex, so it should be OK.
if (val == this->readyForWriting)
return;
readyForWriting = val;
struct epoll_event ev;
memset(&ev, 0, sizeof (struct epoll_event));
ev.data.fd = fd.get();
ev.events = readyForReading*EPOLLIN | readyForWriting*EPOLLOUT;
check<std::runtime_error>(epoll_ctl(this->epoll_fd, EPOLL_CTL_MOD, fd.get(), &ev));
}
void Client::setReadyForReading(bool val)
{
#ifndef NDEBUG
if (fuzzMode)
return;
#endif
#ifdef TESTING
if (fd.get() == 0)
return;
#endif
if (this->disconnectStage == DisconnectStage::Now)
return;
// This looks a bit like a race condition, but all calls to this method are from a threads's event loop, so we should be OK.
if (val == this->readyForReading)
return;
readyForReading = val;
struct epoll_event ev;
memset(&ev, 0, sizeof (struct epoll_event));
ev.data.fd = fd.get();
{
// Because setReadyForWriting is always called onder writeBufMutex, this prevents readiness race conditions.
std::lock_guard<std::mutex> locker(writeBufMutex);
ev.events = readyForReading*EPOLLIN | readyForWriting*EPOLLOUT;
check<std::runtime_error>(epoll_ctl(this->epoll_fd, EPOLL_CTL_MOD, fd.get(), &ev));
}
}
void Client::setAddr(const std::string &address)
{
const Settings *settings = ThreadGlobals::getSettings();
if (!settings->matchAddrWithSetRealIpFrom(&this->addr))
return;
bool success = false;
{
struct sockaddr_in *a = reinterpret_cast<struct sockaddr_in*>(&this->addr);
success = inet_pton(AF_INET, address.c_str(), &a->sin_addr) > 0;
if (success)
{
a->sin_port = 0;
a->sin_family = AF_INET;
}
}
if (!success)
{
success = inet_pton(AF_INET6, address.c_str(), &this->addr.sin6_addr) > 0;
if (success)
{
this->addr.sin6_port = 0;
this->addr.sin6_family = AF_INET6;
}
}
if (success)
{
this->address = sockaddrToString(this->getAddr());
}
}
void Client::bufferToMqttPackets(std::vector<MqttPacket> &packetQueueIn, std::shared_ptr<Client> &sender)
{
MqttPacket::bufferToMqttPackets(readbuf, packetQueueIn, sender);
setReadyForReading(readbuf.freeSpace() > 0);
}
void Client::setClientProperties(ProtocolVersion protocolVersion, const std::string &clientId, const std::string username, bool connectPacketSeen, uint16_t keepalive)
{
const Settings *settings = ThreadGlobals::getSettings();
setClientProperties(protocolVersion, clientId, username, connectPacketSeen, keepalive, settings->maxPacketSize, 0);
}
void Client::setClientProperties(ProtocolVersion protocolVersion, const std::string &clientId, const std::string username, bool connectPacketSeen, uint16_t keepalive,
uint32_t maxOutgoingPacketSize, uint16_t maxOutgoingTopicAliasValue)
{
this->protocolVersion = protocolVersion;
this->clientid = clientId;
this->username = username;
this->connectPacketSeen = connectPacketSeen;
this->keepalive = keepalive;
this->maxOutgoingPacketSize = maxOutgoingPacketSize;
this->maxOutgoingTopicAliasValue = maxOutgoingTopicAliasValue;
}
void Client::setClientProperties(bool connectPacketSeen, uint16_t keepalive, uint32_t maxOutgoingPacketSize, uint16_t maxOutgoingTopicAliasValue, bool supportsRetained)
{
logger->log(LOG_DEBUG) << "Client '" << repr() << "' properties set: keep_alive=" << keepalive << ", max_outgoing_packet_size=" << maxOutgoingPacketSize
<< ", max_outgoing_topic_aliases=" << maxOutgoingTopicAliasValue << ".";
this->connectPacketSeen = connectPacketSeen;
this->keepalive = keepalive;
this->maxOutgoingPacketSize = maxOutgoingPacketSize;
this->maxOutgoingTopicAliasValue = maxOutgoingTopicAliasValue;
this->supportsRetained = supportsRetained;
}
void Client::stageWill(WillPublish &&willPublish)
{
this->stagedWillPublish = std::make_shared<WillPublish>(std::move(willPublish));
this->stagedWillPublish->client_id = this->clientid;
this->stagedWillPublish->username = this->username;
}
void Client::setWillFromStaged()
{
this->willPublish = std::move(stagedWillPublish);
}
void Client::assignSession(const std::shared_ptr<Session> &session)
{
this->session = session;
}
std::shared_ptr<Session> Client::getSession()
{
if (!this->session)
throw std::runtime_error("Client has no session in getSession(). It was probably meant to be discarded.");
return this->session;
}
void Client::setDisconnectReason(const std::string &reason)
{
#ifndef TESTING // Because of testing trickery, we can't assert this in testing.
#ifndef NDEBUG
auto td = this->threadData.lock();
if (td)
{
assert(pthread_self() == td->thread.native_handle());
}
#endif
#endif
if (!this->disconnectReason.empty())
this->disconnectReason += ", ";
this->disconnectReason.append(reason);
}
/**
* @brief Client::getSecondsTillKeepAliveAction gets the amount of seconds from now at which this client should be killed when
* it was quiet, or in case of outgoing client, when a new ping is required.
* @return
*
* "If the Keep Alive value is non-zero and the Server does not receive an MQTT Control Packet from the Client within one and a
* half times the Keep Alive time period, it MUST close the Network Connection to the Client as if the network had failed [MQTT-3.1.2-22].
*/
std::chrono::seconds Client::getSecondsTillKeepAliveAction() const
{
if (isOutgoingConnection())
return std::chrono::seconds(this->keepalive);
if (!this->authenticated)
return std::chrono::seconds(30);
if (this->keepalive == 0)
return std::chrono::seconds(0);
const uint32_t timeOfSilenceMeansKill = this->keepalive + (this->keepalive / 2) + 2;
std::chrono::time_point<std::chrono::steady_clock> killTime = this->lastActivity + std::chrono::seconds(timeOfSilenceMeansKill);
std::chrono::seconds secondsTillKillTime = std::chrono::duration_cast<std::chrono::seconds>(killTime - std::chrono::steady_clock::now());
// We floor it, but also protect against the theoretically impossible negative value. Kill time shouldn't be in the past, because then we would
// have killed it already.
if (secondsTillKillTime < std::chrono::seconds(5))
return std::chrono::seconds(5);
return secondsTillKillTime;
}
void Client::clearWill()
{
willPublish.reset();
stagedWillPublish.reset();