Godot Docs on vrs no longer accurate #10320
Labels
area:manual
Issues and PRs related to the Manual/Tutorials section of the documentation
bug
topic:rendering
topic:3d
This note says:
The Compatibility rendering method does **not** support variable rate shading.
https://github.com/godotengine/godot-docs/blob/master/tutorials/3d/variable_rate_shading.rst?plain=1#L89
But VRS is now supported in the compatibility renderer.
I would update the docs but I don't understand all the limitations of this system.
See also:
godotengine/godot#93685
godotengine/godot#89894
godotengine/godot#80881
godotengine/godot#60901
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