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mika_svgui.py
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mika_svgui.py
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import re
import attr
from js import jQuery as jq
import js
from pyodide import create_proxy
from mika_screen import Vector2D, GameScreen, ScreenCell
from styleml_glyph_exts import CustomGlyph
def create_svg_elem(name):
return js.document.createElementNS("http://www.w3.org/2000/svg", name)
@attr.s
class SVGGameScreen(GameScreen):
cell_height = 24
cell_width = 24
def __attrs_post_init__(self):
super().__attrs_post_init__()
self.jq_svg, self.cell_slots = self.create_svg_base()
self.render_refresh_all()
def print_cell(self, pos, cell):
super().print_cell(pos, cell)
self.render_refresh_pos(pos)
def paint_cell(self, pos, styles):
super().paint_cell(pos, styles)
self.render_refresh_pos(pos)
def clear_screen(self):
super().clear_screen()
if hasattr(self, "jq_svg"): # 刚开始的时候jq_svg还没有初始化
self.render_refresh_all()
registered_onclick = attr.ib(factory=list)
def onclick_handler_global(self, e):
for f in self.registered_onclick:
pos = Vector2D(int(jq(e.target).attr("data-x")), int(jq(e.target).attr("data-y")))
f(pos)
return False
registered_onkeypress = attr.ib(factory=list)
def onkeypress_handler_global(self, e):
for f in self.registered_onkeypress:
f(e.code, e.ctrlKey, e.shiftKey, e.altKey)
return False
def create_svg_base(self):
jq_svg = jq(create_svg_elem("svg")).attr("tabindex", -1)
jq_svg.on("keydown", create_proxy(lambda e: self.onkeypress_handler_global(e)))
cell_height, cell_width = self.cell_height, self.cell_width
cell_slots = {}
jq_svg.addClass("game-screen")
jq_svg.attr("width", cell_width * self.dim.x).attr("height", cell_height * self.dim.y)
for y in range(self.dim.y):
for x in range(self.dim.x):
cell_g = jq(create_svg_elem("g")).attr("data-x", x).attr("data-y", y)
cell_g.attr("transform", f"translate({x*cell_width}, {y*cell_height})")
bg = jq(create_svg_elem("rect")).attr("x", 0).attr("y", 0).attr("width", self.cell_width).attr("height", self.cell_height)
bg.addClass("cell-bg")
cell_g.append(bg)
text = jq(create_svg_elem("text")).attr("x", self.cell_width / 2).attr("y", self.cell_height / 2)
text.addClass("cell-text")
text.css("text-anchor", "middle")
text.css("dominant-baseline", "central")
text.css("font-size", f"{self.cell_width}px")
cell_g.append(text)
custom = jq(create_svg_elem("g")).attr("x", 0).attr("y", 0)
cell_g.append(custom)
cell_slots[Vector2D(x, y)] = dict(g=cell_g, bg=bg, text=text, custom=custom)
jq_svg.append(cell_g)
return jq_svg, cell_slots
def render_refresh_all(self):
for y in range(self.dim.y):
for x in range(self.dim.x):
self.render_refresh_pos(Vector2D(x, y))
def render_refresh_pos(self, pos):
self.render_refresh_cell(self.get_display_cell(pos), self.cell_slots[pos])
@classmethod
def render_refresh_cell(cls, cell, slots):
if isinstance(cell.ch, CustomGlyph):
slots["text"].empty()
getattr(cls.CustomGlyphRenderers, cell.ch.type)(cls, cell, slots)
else:
slots["custom"].empty()
slots["bg"].css("fill", cell.bg if not cell.hlit else cell.fg)
slots["text"].css("fill", cell.fg if not cell.hlit else cell.bg).text(cell.ch or "")
if cell.bold:
slots["text"].css("font-weight", "bold")
if cell.emph:
slots["text"].css("font-style", "italic")
lines = []
if cell.undl:
lines.append("underline")
if cell.midl:
lines.append("line-through")
if cell.topl:
lines.append("overline")
slots["text"].css("text-decoration", " ".join(lines))
class CustomGlyphRenderers:
@classmethod
def _c_hz_lr(cls, width, height, children): # 左右结构
combined = jq(create_svg_elem("g"))
total_weight = sum(weight for weight, child in children)
ratio = 0
for weight, render in children:
r = jq(create_svg_elem("g")).attr(
"transform",
f"translate({ratio * width}, 0) scale({weight / total_weight}, 1.0)"
).append(render)
combined.append(r)
ratio += weight / total_weight
return combined
@classmethod
def _c_hz_ud(cls, width, height, children): # 上下结构
combined = jq(create_svg_elem("g"))
total_weight = sum(weight for weight, child in children)
ratio = 0
for weight, render in children:
r = jq(create_svg_elem("g")).attr(
"transform",
f"translate(0, {ratio * height}) scale(1.0, {weight / total_weight})"
).append(render)
combined.append(r)
ratio += weight / total_weight
return combined
@classmethod
def _c_hz_io(cls, width, height, children, shrink=0.5, x_shift=0, y_shift=0): # 包围结构(全、边半、角半)
size = 1
combined = jq(create_svg_elem("g"))
for weight, render in children:
size *= weight # weight表示相对于正常缩放,进一步缩放的程度(会影响之后的字)
x = width * (1 - size) / 2 * (x_shift + 1)
y = height * (1 - size) / 2 * (y_shift + 1)
r = jq(create_svg_elem("g")).attr(
"transform",
f"translate({x}, {y}) scale({size}, {size})"
).append(render)
combined.append(r)
size *= shrink
return combined
@classmethod
def _c_hz_rt(cls, width, height, child, rotation=0, flip_x=False, flip_y=False): # 旋转和镜像结构
# 先旋转再镜像
weight, render = child
rotation *= weight
combined = jq(create_svg_elem("g"))
r = jq(create_svg_elem("g")).attr(
"transform",
f"rotate({rotation}, {width / 2}, {height / 2}) translate({width if flip_x else 0}, {height if flip_y else 0}) scale({-1 if flip_x else 1}, {-1 if flip_y else 1})"
).append(render)
combined.append(r)
return combined
@classmethod
def _c_hz_wrap_text(cls, width, height, text, cell):
jq_text = jq(create_svg_elem("text")).attr("x", width / 2).attr("y", height / 2)
jq_text.text(text).css("fill", cell.fg if not cell.hlit else cell.bg)
if cell.bold:
jq_text.css("font-weight", "bold")
if cell.emph:
jq_text.css("font-style", "italic")
jq_text.addClass("cell-text")
jq_text.css("text-anchor", "middle")
jq_text.css("dominant-baseline", "central")
jq_text.css("font-size", f"{width}px")
return jq_text
_c_hz_direction = {
"1": (-1, 1),
"2": (0, 1),
"3": (1, 1),
"4": (-1, 0),
"5": (0, 0),
"6": (1, 0),
"7": (-1, -1),
"8": (0, -1),
"9": (1, -1),
}
_c_hz_shrink = {
"0": 10/10,
"1": 9/10,
"2": 8/10,
"3": 7/10,
"4": 6/10,
"5": 5/10,
"6": 4/10,
"7": 3/10,
"8": 2/10,
"9": 1/10,
}
_c_hz_weight = {
"0": 0,
"1": 1/8,
"2": 1/4,
"3": 1/3,
"4": 1/2,
"5": 1,
"6": 2,
"7": 3,
"8": 4,
"9": 8,
"a": 1/8,
"b": 2/8,
"c": 3/8,
"d": 4/8,
"e": 5/8,
"f": 6/8,
"g": 7/8,
"h": 8/8,
"A": 1+1/8,
"B": 1+2/8,
"C": 1+3/8,
"D": 1+4/8,
"E": 1+5/8,
"F": 1+6/8,
"G": 1+7/8,
"H": 1+8/8,
}
@classmethod
def _c_hz_parse_combine(cls, width, height, text, cell):
working_stack = []
def get_render(it):
return it.get("render") or cls._c_hz_wrap_text(width, height, it.get("ch"), cell)
text = list(text)
while len(text) > 0:
op = text.pop()
if op in tuple("%&"): # 需要额外方位信息
dir = working_stack.pop().get("ch")
x_shift, y_shift = cls._c_hz_direction[dir]
if op == "&":
shrink_char = working_stack.pop().get("ch")
shrink = cls._c_hz_shrink[shrink_char]
elif op == "$": # 设置weight
weight_char = working_stack.pop().get("ch")
weight = cls._c_hz_weight[weight_char]
working_stack[-1]["weight"] = weight
if op in tuple("-|*%&"): # 多参数指令
if working_stack[-1].get("ch") not in tuple("<,"): # 两种定界符,以便于使用
children = [working_stack.pop(), working_stack.pop()]
else:
working_stack.pop()
children = []
while (it := working_stack.pop()).get("ch") not in tuple(">."):
children.append(it)
weighted_render_children = [
(it.get("weight", 1), get_render(it))
for it in children
]
working_stack.append(dict(render=
{
"-": cls._c_hz_lr,
"|": cls._c_hz_ud,
"*": cls._c_hz_io,
"%": lambda *args, **kwargs: cls._c_hz_io(*args, **dict(x_shift=x_shift, y_shift=y_shift) | kwargs),
"&": lambda *args, **kwargs: cls._c_hz_io(*args, **dict(x_shift=x_shift, y_shift=y_shift, shrink=shrink) | kwargs),
}[op](width, height, weighted_render_children) # 根据指示符的不同,选择不同的结构
))
elif op == "/": # flip
axis = working_stack.pop().get("ch")
it = working_stack.pop()
working_stack.append(dict(render=cls._c_hz_rt(width, height, (it.get("weight", 1), get_render(it)), flip_x=axis=="x", flip_y=axis=="y")))
elif op == "?": # rotate
it = working_stack.pop()
working_stack.append(dict(render=cls._c_hz_rt(width, height, (it.get("weight", 1), get_render(it)), rotation=180)))
elif op in tuple("$"):
pass
else: # character
working_stack.append({"ch": op})
return get_render(working_stack.pop())
@classmethod
def c_hz(cls, scr, cell, slots):
slots["bg"].css("fill", cell.bg if not cell.hlit else cell.fg)
c = slots["custom"]
c.empty()
combined = cls._c_hz_parse_combine(scr.cell_width, scr.cell_height, cell.ch.value, cell)
c.append(combined)
@classmethod
def _c_zy_zhuyin_structurize(cls, s):
# 「在字母的左下、左上、右上、右下四角加点,以标示四声符号(平、上、去、入)」
# 采取方案:左下:阴平,左中:阳平,左上:上声,右上:去声。轻声不标,没有入声
if s[-1] in tuple(" ˉˊˇˋ˙"):
diao = s[-1]
s = s[:-1]
else:
diao = " "
diao_direction = dict(zip(" ˉˊˇˋ˙", "114795"))[diao]
if len(s) == 1:
return f"&{diao_direction}8{s}&50<$8{'·' if diao != '˙' else ' '}>"
elif len(s) == 2:
if s[0] in ("ㄧ", "ㄨ", "ㄩ"): # 都是韵母,竖版
return f"&{diao_direction}8|{s}&50<$8{'·' if diao != '˙' else ' '}>"
else:
return f"-{s[0]}&{diao_direction}8{s[1]}&50<$8{'·' if diao != '˙' else ' '}>"
elif len(s) == 3:
return f"-{s[0]}&{diao_direction}8|{s[1] + s[2]}&50<$8{'·' if diao != '˙' else ' '}>"
else:
raise NotImplementedError()
_c_zy_mu_fr = "b,p,m,f,d,t,n,l,g,k,h,j,q,x,zh,ch,sh,r,z,c,s,i,u,w,a,o,e,y,ai,ei,au,eu,an,en,ang,eng,er,1,2,3,4,5".split(",")
_c_zy_mu_to = "ㄅㄆㄇㄈㄉㄊㄋㄌㄍㄎㄏㄐㄑㄒㄓㄔㄕㄖㄗㄘㄙㄧㄨㄩㄚㄛㄜㄝㄞㄟㄠㄡㄢㄣㄤㄥㄦˉˊˇˋ˙"
_c_zy_mu_lut = dict(zip(_c_zy_mu_fr, _c_zy_mu_to))
@classmethod
def c_zy(cls, scr, cell, slots):
zhuyin = ""
s = cell.ch.value
while len(s) > 0:
g = re.match(
r"(er|ang|eng|an|en|au|eu|ai|ei|a|o|e|y|i|u|w|b|p|m|f|d|t|n|l|g|k|h|j|q|x|zh|ch|sh|r|z|c|s|1|2|3|4|5) *(.*)",
s)
if g is None:
break
mu, s = g[1], g[2]
zhuyin += cls._c_zy_mu_lut[mu]
st = cls._c_zy_zhuyin_structurize(zhuyin)
slots["bg"].css("fill", cell.bg if not cell.hlit else cell.fg)
c = slots["custom"]
c.empty()
combined = cls._c_hz_parse_combine(scr.cell_width, scr.cell_height, st, cell)
c.append(combined)